Magnet Grab: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Re:coded'', Magnet Grab is an [[ | In ''Kingdom Hearts Re:coded'', Magnet Grab is an [[magic command (KHREC)|magic command]] that has a memory consumption of 18% and a reload time of 30 seconds. | ||
==Learning Magnet Grab== | ==Learning Magnet Grab== | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*[[Data-Sora]] can create Magnet Grab through [[Command Conversion]]. | *[[Data-Sora]] can create Magnet Grab through [[Command Conversion]]. | ||
{{sec-stub}} | {{sec-stub}} | ||
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*[[Stop]] + [[Magnega]] | *[[Stop]] + [[Magnega]] | ||
*[[Wind Tracer]] + [[Magnega]] | *[[Wind Tracer]] + [[Magnega]] | ||
{{ability-stub}} | {{ability-stub}} | ||
[[Category:Kingdom Hearts Re:coded Magic commands]] |
Revision as of 02:01, 4 May 2012
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Gawrsh, aren't we here because of the picture?
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Magnet Grab (スナイプマグネ Sunaipu Magune , lit. "Snipe Magnet") is a technique that appears in Kingdom Hearts Re:coded. It allows the user to launch a ball of magnetism toward foes. The enemy it hits will be pulled toward you.
Mechanics
In Kingdom Hearts Re:coded, Magnet Grab is an magic command that has a memory consumption of 18% and a reload time of 30 seconds.
Learning Magnet Grab
Kingdom Hearts Re:coded
- Data-Sora can create Magnet Grab through Command Conversion.
Recipe
Kingdom Hearts Re:coded
Magnet Grab is a Magic Command that can be converted through four different recipes.