Editing Walkthrough:Kingdom Hearts/Atlantica

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|other=x0.5
|other=x0.5
|prize={{Wtext|Thunder|w}}, {{Wtext|Ansem's Report 3|i}}
|prize={{Wtext|Thunder|w}}, {{Wtext|Ansem's Report 3|i}}
|strategy=This fight requires a lot of handiwork, you must absolutely cast {{Wtext|Aero|w}} at the start of the battle and go crazy on her face. She's got light attacks that pierce heavily on your health to heal frequently as well. Another attack is where she will blow bubbles your way, these do not do much damage, and can be easily negated with {{Wtext|Aero|w}}. When she attempts to suck you in you must counteract and use {{Wtext|Mermaid Kick|w}} to get away from her, if she sucks you in she will bite you, however again, {{Wtext|Aero|w}} will negate the damage. Once you get through most of her HP she will use her most powerful attack where she raises the {{Wtext|Trident|i}} to call unto several beams of light to jolt you at once, this will take a large amount of health, even with {{Wtext|Aero|w}}. Use {{Wtext|Cure|w}} as soon as possible to avoid impending knock out. The best place to attack her is from the back at the base of her neck, as she will keep attempting to turn around, she will push you along and automatically keeping you away from the beams of light.}}
|strategy=This fight requires a lot of handiwork, you must absolutely cast {{Wtext|Aero|w}} at the start of the battle and go crazy on her face. She's got light attacks that pierce heavily on your health to heal frequently as well. Another attack is where she will blow bubbles your way, these do not do much damage, and can be easily negated with {{Wtext|Aero|w}}. When she attempts to suck you in you must counteract and use {{Wtext|Mermaid Kick|w}} to get away from her, if she sucks you in she will bite you, however again, {{Wtext|Aero|w}} will negate the damage. Once you get through most of her HP she will use her most powerful attack where she raises the {{Wtext|Trident|i}} to call unto several beams of light to jolt you at once, this will take a large amount of health, even with {{Wtext|Aero|w}}. Use {{Wtext|Cure|w}} as soon as possible to avoid impending knock out. The best place to attack her is from the back at the base of her neck, as she will keep attempting to turn around, she will push you along and automatically keep you away from the beams of light.}}


After defeating {{Wtext|Ursula|b}} the {{Wtext|Trident|i}} will be out of her grasp and you'll return to the palace, where {{Wtext|King Triton|c}} will tell you that the world's Keyhole is in {{Wtext|Ariel's Grotto|l}}. Head to the Grotto, and in he cutscene, {{Wtext|Ariel|c}} will use the {{Wtext|trident|i}} to reveal the Keyhole with {{Wtext|Sora|c}} locking it, ending {{Wtext|Atlantica|l}}'s story. {{Wtext|Ariel|c}} will give you the world's Keyblade, the {{Wtext|Crabclaw|w}} from her collection of do-dads and thinga-ma-bobs.
After defeating {{Wtext|Ursula|b}} the {{Wtext|Trident|i}} will be out of her grasp and you'll return to the palace, where {{Wtext|King Triton|c}} will tell you that the world's Keyhole is in {{Wtext|Ariel's Grotto|l}}. Head to the Grotto, and in he cutscene, {{Wtext|Ariel|c}} will use the {{Wtext|trident|i}} to reveal the Keyhole with {{Wtext|Sora|c}} locking it, ending {{Wtext|Atlantica|l}}'s story. {{Wtext|Ariel|c}} will give you the world's Keyblade, the {{Wtext|Crabclaw|w}} from her collection of do-dads and thinga-ma-bobs.


===When you return...===
===When you return...===
If you want to get a 100% completion, you will need to return to {{Wtext|Atlantica|l}} to use the {{Wtext|White Trinity|i}}, which can be found in {{Wtext|Triton's Palace|l}}.
If you want to get a 100% completion, you will need to return to Atlantica to perform [[Trinity|<font color="gray">Trinity Detect</font>]], which can be found in {{Wtext|Triton's Palace|l}}.


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[[Category:Kingdom Hearts walkthrough|{{SUBPAGENAME}}]]
[[Category:Kingdom Hearts walkthrough|{{SUBPAGENAME}}]]

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