Editing Talk:Taunt
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Side note, Trinity Limit, Unison Rush, and Voltage Stack are all reflavored as single-player attacks anyway. (Need to get the new descriptions in the Deck Command table at some point...) At any rate, I suppose it's obvious enough why Taunt and Group Esuna were removed, right? Obvious enough to put in the article? --{{User:Neumannz/SigTemplate}} 16:54, 9 March 2015 (UTC) | Side note, Trinity Limit, Unison Rush, and Voltage Stack are all reflavored as single-player attacks anyway. (Need to get the new descriptions in the Deck Command table at some point...) At any rate, I suppose it's obvious enough why Taunt and Group Esuna were removed, right? Obvious enough to put in the article? --{{User:Neumannz/SigTemplate}} 16:54, 9 March 2015 (UTC) | ||
::I would definitely say so. As far as Group Cure and them go, I've tested and the ''only'' healing commands that the Mirage Arena counts are the Cure series -- that should be noted on the applicable match pages, as it's an incredibly useful exploit. You can use Renewal Block, or Heal Strike, or Friend Curaga as much as you want and the game will still say you didn't break the rules.{{User:KrytenKoro/Sig}} 18:22, 9 March 2015 (UTC) | ::I would definitely say so. As far as Group Cure and them go, I've tested and the ''only'' healing commands that the Mirage Arena counts are the Cure series -- that should be noted on the applicable match pages, as it's an incredibly useful exploit. You can use Renewal Block, or Heal Strike, or Friend Curaga as much as you want and the game will still say you didn't break the rules.{{User:KrytenKoro/Sig}} 18:22, 9 March 2015 (UTC) | ||