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Aero Resistance (chips): Difference between revisions

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==Drops==
==Drops==
*'''Aero Resistance''': [[Invisible]] (0.05%),<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Angel Star]] (0.03%),<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>
*'''Aero Resistance''': [[Invisible]] (0.05%),<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Angel Star]] (0.03%),<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>
==Notes and references==
{{reflist}}


[[Category:Kingdom Hearts Re:coded items]]
[[Category:Kingdom Hearts Re:coded items]]

Revision as of 18:13, 2 September 2015

File:AeroResist Chip.png Aero Resistance +1, Aero Resistance +2, Aero Resistance +3 and Aero Resistance +4 are a series of stat chips in Kingdom Hearts Re:coded. When installed in the Stat Matrix, they increase Data-Sora's aero resistance by a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtaining Aero Resistance chips

Drops

Notes and references

  1. ^ The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.