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{{Magazine 2.0
{{Magazine 2.0
|coverimage=[[File:Magazine Issue 5 Cover.png]]
|coverimage=[[File:Magazine Cover- Issue 5.png]]
|contentscollage=<div style="margin: 0px 20px 0px 0px;">[[File:Magazine Issue 5 Contents.png|right]]</div>
|contentscollage=<div style="margin: 0px 20px 0px 0px;">[[File:Contents Collage 5.png|right]]</div>
|contentscoliseumdesc=TheSilentHero and TheFifteenthMember spar in a great Gravity VS Magnet debate!
|contentscoliseumdesc=TheSilentHero and TheFifteenthMember spar in a great Gravity VS Magnet debate!
|contentskeyblademasterdesc=In this issue, TheFifteenthMember discusses what ''really'' makes a hero, and Aixon examines two important characters from ''Kingdom Hearts Re:coded''.
|contentskeyblademasterdesc=In this issue, TheFifteenthMember discusses what ''really'' makes a hero, and Aixon examines two important characters from ''Kingdom Hearts Re:coded''.
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The new trailer was packed full of exciting information! Before I continue, I cannot stress how crucial it is for you to watch this trailer. If you haven't watched it, '''watch it now!''' If you've already seen it, '''watch it again!'''
The new trailer was packed full of exciting information! Before I continue, I cannot stress how crucial it is for you to watch this trailer. If you haven't watched it, '''watch it now!''' If you've already seen it, '''watch it again!'''


<center>{{#widget:YouTube|id=cK2TwAjTpyM}}</center>
<center><youtube>cK2TwAjTpyM</youtube></center>


Let that sink in for a moment...
Let that sink in for a moment...


Now let me point out a few things:
Now let me point out a few things:
[[File:Pirate Ship KHIII.png|right|300px]]
[[File:KHIII Ride Ability.png|right|300px]]
*Magic. Returning to Sora's arsenal is [[Fire]] and [[Blizzard]]. [[Aero]] is either making a comeback as well, or we have a new type of tornado spell. This new magic attack shown involves Sora summoning a brief gust of wind and releasing it around him. Unlike with aero, this attack follows a more offensive type of spell than defensive.
*Magic. Returning to Sora's arsenal is [[Fire]] and [[Blizzard]]. [[Aero]] is either making a comeback as well, or we have a new type of tornado spell. This new magic attack shown involves Sora summoning a brief gust of wind and releasing it around him. Unlike with aero, this attack follows a more offensive type of spell than defensive.


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*In an interview with Japanese magazine ''Dengeki'', Nomura explained two of the new gameplay features shown. The first is called "Attraction Flow"; this etymology lines up with the previewed examples of explosive tea cup and roller coaster attacks, which are modeled on attractions from Disney theme parks. The second feature pertains to how [[Sora]] moves. Using a system Nomura describes as "free running", Sora's actions now follow an automatic response, meaning his movement will instantly react accordingly to hills, cliffs, and platforms.
*In an interview with Japanese magazine ''Dengeki'', Nomura explained two of the new gameplay features shown. The first is called "Attraction Flow"; this etymology lines up with the previewed examples of explosive tea cup and roller coaster attacks, which are modeled on attractions from Disney theme parks. The second feature pertains to how [[Sora]] moves. Using a system Nomura describes as "free running", Sora's actions now follow an automatic response, meaning his movement will instantly react accordingly to hills, cliffs, and platforms.


[[File:Gambit 02 KHIII.png|right|200px]]
[[File:Young Eraqus KHIII.png|right|200px]]


*There is a cutscene between a young [[Xehanort]] and a young [[Eraqus]]. In the aforementioned interview, Nomura stated that this cutscene will be the opening cutscene for ''Kingdom Hearts III''. Not much was said about this footage, other than it will be longer than what is shown and that the youths' age reflects how far back the story will take place, as well as how it will tie into ''Kingdom Hearts Unchained χ'' (more on that game later).
*There is a cutscene between a young [[Xehanort]] and a young [[Eraqus]]. In the aforementioned interview, Nomura stated that this cutscene will be the opening cutscene for ''Kingdom Hearts III''. Not much was said about this footage, other than it will be longer than what is shown and that the youths' age reflects how far back the story will take place, as well as how it will tie into ''Kingdom Hearts Unchained χ'' (more on that game later).
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*Throughout the gameplay section of the trailer, it is revealed that Sora can transform his Keyblade into a gun and even a cannon!
*Throughout the gameplay section of the trailer, it is revealed that Sora can transform his Keyblade into a gun and even a cannon!


*Did you spot the two new Keyblades? While neither of the weapons has been officially named, it does seem as though one of them is sporting a ''Hercules'' theme, as seen in the tip of the Keyblade's blade, where Zeus is shown gripping a thunderbolt. This Keyblade has been shown to transform into a chariot that is pulled along by a Pegasus. The other Keyblade follows a simple design, with a noticeable five-pointed star in the center of the blade's tip. It is this Keyblade that has been shown to transform into guns and a cannon.[[File:Rapunzel's Tower KHIII.png|right|300px]]
*Did you spot the two new Keyblades? While neither of the weapons has been officially named, it does seem as though one of them is sporting a ''Hercules'' theme, as seen in the tip of the Keyblade's blade, where Zeus is shown gripping a thunderbolt. This Keyblade has been shown to transform into a chariot that is pulled along by a Pegasus. The other Keyblade follows a simple design, with a noticeable five-pointed star in the center of the blade's tip. It is this Keyblade that has been shown to transform into guns and a cannon.[[File:Kingdom Hearts III Rapunzel's Tower.png|right|300px]]


*A new world has been revealed! Get ready to explore the realms of Disney's ''Tangled''!
*A new world has been revealed! Get ready to explore the realms of Disney's ''Tangled''!
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Further coverage on the most recent updates to ''Kingdom Hearts III'' can be found over [[Kingdom Hearts III|here]]. As always, we pledge to continue to provide the most expansive coverage on the series that we can.
Further coverage on the most recent updates to ''Kingdom Hearts III'' can be found over [[Kingdom Hearts III|here]]. As always, we pledge to continue to provide the most expansive coverage on the series that we can.


We also welcome the help of others, but please be aware of our editing and image policies. If there are any questions about editing, please ask for help from the [[KHWiki:Staff|staff]] or your fellow, more experienced users.
We also welcome the help of others, but please be aware of our editing and image policies. If there are any questions about editing, please ask for help from the [[Kingdom Hearts Wiki:Staff|staff]] or your fellow, more experienced users.
|ansemreports2title="A heart is so much more than any system": Voice of Ansem the Wise/DiZ passes away
|ansemreports2title="A heart is so much more than any system": Voice of Ansem the Wise/DiZ passes away
|ansemreports2=Only halfway through the year and we lose another component of the series. Sir Christopher Lee passed away on June 11th at the age of 93 due to respiratory problems and heart failure.
|ansemreports2=Only halfway through the year and we lose another component of the series. Sir Christopher Lee passed away on June 11th at the age of 93 due to respiratory problems and heart failure.


Known by movie fans as Count Dooku or Dracula, ''Kingdom Hearts'' fans will remember Lee for voicing the enigmatic researcher [[Ansem the Wise]], aka DiZ. It is with great sadness that we hear of Lee's passing.
Known by movie fans as Count Dooku or Dracula, ''Kingdom Hearts'' fans will remember Lee for voicing the enigmatic researcher [[Ansem the Wise]], aka DiZ. It is with great sadness that we hear of Lee’s passing.
[[File:Ansem the Wise Voice Actor Compilation (Magazine).png|center|500px]]
[[File:Ansem the Wise Voice Actor Compilation (Magazine).png|center|500px]]
Mere words cannot express our gratitude and thanks for his contributions. Thank you.
Mere words cannot express our gratitude and thanks for his contributions. Thank you.
|ansemreports3title=Kingdom Hearts Rocks the Music World[[File:Magazine Issue 5 AnsemReportsMelodiosa.png|right|x250px]]
|ansemreports3title=Kingdom Hearts Rocks the Music World[[File:Melodiosa Poster.png|right|x250px]]
|ansemreports3=Each year, "Classic FM", a United Kingdom radio station that broadcasts classical music, composes a list of the top 300 classical works, as voted by listeners. Excitingly, for the year 2015, the ''Kingdom Hearts'' series' composition made it onto this list at number [http://halloffame.classicfm.com/2015/chart/position/30/ thirty]!
|ansemreports3=Each year, "Classic FM", a United Kingdom radio station that broadcasts classical music, composes a list of the top 300 classical works, as voted by listeners. Excitingly, for the year 2015, the ''Kingdom Hearts'' series' composition made it onto this list at number [http://halloffame.classicfm.com/2015/chart/position/30/ thirty]!


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|ansemreports4=[[File:Kingdom Hearts Unchained χ Logo KHUX.png|300px|center]]<br>Be it a stunt to postpone the release of ''Kingdom Hearts III'' or a result of the flood of tweets to "#ChiToTheWest", a new rendition of ''[[Kingdom Hearts χ]]'' is set to release in 2015! A trailer was shown at E3, composed of many gameplay slides and a few story scenes- one of which hints that there is a traitor among the [[Foreteller]]s! If you haven't already seen the E3 trailer, check it out!
|ansemreports4=[[File:Kingdom Hearts Unchained χ Logo KHUX.png|300px|center]]<br>Be it a stunt to postpone the release of ''Kingdom Hearts III'' or a result of the flood of tweets to "#ChiToTheWest", a new rendition of ''[[Kingdom Hearts χ]]'' is set to release in 2015! A trailer was shown at E3, composed of many gameplay slides and a few story scenes- one of which hints that there is a traitor among the [[Foreteller]]s! If you haven't already seen the E3 trailer, check it out!


<center>{{#widget:YouTube|id=_ysvkbFFDPk}}</center>
<center><youtube>_ysvkbFFDPk</youtube></center>


This new adaptation will feature similar plot and gameplay elements to the Japan-exclusive web browser game ''Kingdom Hearts χ'', which is set during the events of the [[Keyblade War]] and has been running since mid 2013. ''Kingdom Hearts χ'' hosts simple 2D graphics and allows players to take on various challenges and stories as their own, original Keyblade wielding character.  
This new adaptation will feature similar plot and gameplay elements to the Japan-exclusive web browser game ''Kingdom Hearts χ'', which is set during the events of the [[Keyblade War]] and has been running since mid 2013. ''Kingdom Hearts χ'' hosts simple 2D graphics and allows players to take on various challenges and stories as their own, original Keyblade wielding character.  
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*As always, the upload log is a popular place to be and we enjoy the steady influx of images we have added to our wiki every day. However, we would like our users to remember our {{Keyhole|Kingdom_Hearts_Wiki:Categorizing_Images|categorization policy}} when uploading. '''Failure to upload files into the correct categories will result in deletion of your file.'''
*As always, the upload log is a popular place to be and we enjoy the steady influx of images we have added to our wiki every day. However, we would like our users to remember our {{Keyhole|Kingdom_Hearts_Wiki:Categorizing_Images|categorization policy}} when uploading. '''Failure to upload files into the correct categories will result in deletion of your file.'''


|unlockingthekeyholenewusers=We have had a low number of new registrations to The Keyhole since the previous edition of the Magazines' release. However, the wiki has experienced a boost in activity as a consequence of the events of the past few weeks relating to ''Kingdom Hearts III''.
|unlockingthekeyholenewusers=We have had a low number of new registrations to The Keyhole since the previous edition of the Magazines’ release. However, the wiki has experienced a boost in activity as a consequence of the events of the past few weeks relating to ''Kingdom Hearts III''.


*{{Keyhole|User talk:Raging Dragon|Raging Dragon|#FFD700}} has been a great help since joining mid-June, adding information from the latest ''Kingdom Hearts III'' trailer into [[Sora|<font color=#FFD700>Sora's</font>]] article! Thanks a lot Raging Dragon!
*{{Keyhole|User talk:Raging Dragon|Raging Dragon|#FFD700}} has been a great help since joining mid-June, adding information from the latest ''Kingdom Hearts III'' trailer into [[Sora|<font color=#FFD700>Sora’s</font>]] article! Thanks a lot Raging Dragon!


*{{Keyhole|User talk:Gailjustus|Gailjustus|#FFD700}} has added some interesting suggestions to our {{Keyhole|Top_10_list:100%25_worlds_from_kingdom_hearts_3|Top 10 KHIII worlds|#FFD700}} list page after joining late June!
*{{Keyhole|User talk:Gailjustus|Gailjustus|#FFD700}} has added some interesting suggestions to our {{Keyhole|Top_10_list:100%25_worlds_from_kingdom_hearts_3|Top 10 KHIII worlds|#FFD700}} list page after joining late June!
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*It was decided that the Dream Eater Galleries would be left as they are, after a discussion related to their worth as single, separate pages.
*It was decided that the Dream Eater Galleries would be left as they are, after a discussion related to their worth as single, separate pages.


*We are currently discussing an alteration to the {{Keyhole|File:Example.png|example image}}. The image is in dire need of a face-lift.
*We are currently discussing an alteration to the {{Keyhole|:File:Example.png|example image}}. The image is in dire need of a face-lift.


*We have taken a hard look at our Galleries, and have found they are overly jumbled in appearance! Do come along and give us your thoughts on what direction we should take with these pages!
*We have taken a hard look at our Galleries, and have found they are overly jumbled in appearance! Do come along and give us your thoughts on what direction we should take with these pages!
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To all these newcomers and the ones that we haven't had the time to mention, we offer you a very warm welcome!
To all these newcomers and the ones that we haven't had the time to mention, we offer you a very warm welcome!


|doortolightroundtable=[[File:Where Nothing Gathers.png|thumb|Care to add your two pence?]]  Roundtables are meetings held on the #KHWiki-noticeboard IRC channel. They are currently disbanded, but below you can see the important policies we have decided upon at our last meeting.
|doortolightroundtable=[[File:Where Nothing Gathers.png|thumb|right|Care to add your two pence?]]  Roundtables are meetings held on the #KHWiki-noticeboard IRC channel. They are currently disbanded, but below you can see the important policies we have decided upon at our last meeting.


;{{KHWiki|KHWiki:Roundtable#Meeting_35.2C_April_3.2C_2015_Summary.5B39.5D|April 3, 2015|#FF8C00}}
;{{KHWiki|KHWiki:Roundtable#Meeting_35.2C_April_3.2C_2015_Summary.5B39.5D|April 3, 2015|#FF8C00}}
*The staff policy will not have requirements for staff numbers. The staff policy is implemented as otherwise rewritten.
*The Staff Policy will not have requirements for staff numbers. The Staff Policy is implemented as otherwise rewritten.
*Operation: Keychain items have been postponed due to lack of attendance from both wikis.
*Operation: Keychain items have been postponed due to lack of attendance from both wikis.
*Consideration will be given to the idea of collaborating with the ''Final Fantasy'' Wiki for the ''Twilight Times''.
*Consideration will be given to the idea of collaborating with the ''Final Fantasy'' Wiki for the ''Twilight Times''.
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|keyblademastertitle1=[[File:Magazine Issue 5 KeybladeMasterTitle1.png]]
|keyblademastertitle1=[[File:Keyblade Master Subtitle 1- Issue 5.png]]
|keyblademasterauthor1=TheFifteenthMember
|keyblademasterauthor1=TheFifteenthMember
|keyblademastergradient1=left bottom, #421C52 0%, #732C7B 38%, #421C52 72%, #732C7B 100%
|keyblademastergradient1=left bottom, #421C52 0%, #732C7B 38%, #421C52 72%, #732C7B 100%
|keyblademasterfontcolor1=gold
|keyblademasterfontcolor1=gold
|keyblademasterpage1=[[File:Vanitas KHBBS.png|thumb|120px|Complete with a biker helmet.]]
|keyblademasterpage1=[[File:Vanitas KHBBS.png|thumb|right|120px|Complete with a biker helmet.]]
From [[Sora|<font color=#A394CB>Sora</font>]]'s buddy to [[Ansem|<font color=#A394CB>Ansem</font>]]'s chum, from a blindfold to a dark hold, [[Riku|<font color=#A394CB>Riku</font>]]'s been through a lot. He's a savvy [[Keyblade Master|<font color=#A394CB>Keyblade Master</font>]] now and that's all that matters! But Riku is more than just a keyblade wielding ex-vessel. Riku is a superhero. How much of superhero? Well, let's talk about how Riku sizes up to the popular comic book heroes of today. Let me tell you how everybody's favorite teenage darkness-lover fits in with the justice crusaders we know and love...
From [[Sora|<font color=#A394CB>Sora</font>]]'s buddy to [[Ansem|<font color=#A394CB>Ansem</font>]]'s chum, from a blindfold to a dark hold, [[Riku|<font color=#A394CB>Riku</font>]]'s been through a lot. He's a savvy [[Keyblade Master|<font color=#A394CB>Keyblade Master</font>]] now and that's all that matters! But Riku is more than just a keyblade wielding ex-vessel. Riku is a superhero. How much of superhero? Well, let's talk about how Riku sizes up to the popular comic book heroes of today. Let me tell you how everybody's favorite teenage darkness-lover fits in with the justice crusaders we know and love...


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Finally, we get to the big guns: Riku's powers and gadgets. How would they fit into the modern day superhero context?
Finally, we get to the big guns: Riku's powers and gadgets. How would they fit into the modern day superhero context?
*Graciously, the [[Way to Dawn|<font color=#A394CB>Way to Dawn</font>]] is one of the few Keyblades that resembles actual swords. You can bet bad guys would be taking Riku seriously when he's swinging that around.[[File:Reunion with Riku 02 KHRECOM.gif|thumb|So that's how superheroes suit up so quickly...]]
*Graciously, the [[Way to Dawn|<font color=#A394CB>Way to Dawn</font>]] is one of the few Keyblades that resembles actual swords. You can bet bad guys would be taking Riku seriously when he's swinging that around.[[File:Reunion with Riku 02 KHRECOM.gif|thumb|right|So that's how superheroes suit up so quickly...]]
*Riku has an uncanny knack for sniffing out darkness, which may actually be useful in detecting deceit or evil intent.
*Riku has an uncanny knack for sniffing out darkness, which may actually be useful in detecting deceit or evil intent.
*He can use magic! For a comic book explanation, Riku could be able to channel the unpredictable dark energy found in atoms into fireballs and barriers. He can even open Corridors of Darkness, ripping through time and space for quick travel. These powers actually fit in quite well with the supernatural, magic-y section of the DC Universe (Wonder Woman, Trigon etc.).
*He can use magic! For a comic book explanation, Riku could be able to channel the unpredictable dark energy found in atoms into fireballs and barriers. He can even open Corridors of Darkness, ripping through time and space for quick travel. These powers actually fit in quite well with the supernatural, magic-y section of the DC Universe (Wonder Woman, Trigon etc.).
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With those points in mind, what do you think of superhero Riku? Does the superhero light shine brightly on him? Give your feedback in the comments section!
With those points in mind, what do you think of superhero Riku? Does the superhero light shine brightly on him? Give your feedback in the comments section!
|keyblademastertitle2=[[File:Magazine Issue 5 KeybladeMasterTitle2.png]]
|keyblademastertitle2=[[File:Keyblade Master Subtitle 2- Issue 5.png]]
|keyblademasterauthor2=Aixon
|keyblademasterauthor2=Aixon
|keyblademastergradient2=bottom, #022848 0%, #ABE9E9 100%
|keyblademastergradient2=bottom, #022848 0%, #ABE9E9 100%
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Today I would like to focus on the events of the most recent ''[[Kingdom Hearts (series)|<font color=#472A72>Kingdom Hearts</font>]]'' cinematic movie, ''[[Kingdom Hearts Re:coded|<font color=#472A72>Kingdom Hearts Re:coded</font>]]'', as shown in ''[[Kingdom Hearts HD 2.5 ReMIX|<font color=#472A72>Kingdom Hearts HD 2.5 ReMIX</font>]]''. More specifically, I want to look into the role that [[Data-Roxas|<font color=#472A72>Data-Roxas</font>]] and [[Data-Naminé|<font color=#472A72>Data-Naminé</font>]] had to play in the events towards the end of the movie. I will be attempting to illustrate the way in which the events in the data version of [[Castle Oblivion|<font color=#472A72>Castle Oblivion</font>]] relate to ''[[Kingdom Hearts 3D: Dream Drop Distance|<font color=#472A72>Kingdom Hearts 3D: Dream Drop Distance</font>]]'', and the upcoming title, ''[[Kingdom Hearts III|<font color=#472A72>Kingdom Hearts III</font>]]''.
Today I would like to focus on the events of the most recent ''[[Kingdom Hearts (series)|<font color=#472A72>Kingdom Hearts</font>]]'' cinematic movie, ''[[Kingdom Hearts Re:coded|<font color=#472A72>Kingdom Hearts Re:coded</font>]]'', as shown in ''[[Kingdom Hearts HD 2.5 ReMIX|<font color=#472A72>Kingdom Hearts HD 2.5 ReMIX</font>]]''. More specifically, I want to look into the role that [[Data-Roxas|<font color=#472A72>Data-Roxas</font>]] and [[Data-Naminé|<font color=#472A72>Data-Naminé</font>]] had to play in the events towards the end of the movie. I will be attempting to illustrate the way in which the events in the data version of [[Castle Oblivion|<font color=#472A72>Castle Oblivion</font>]] relate to ''[[Kingdom Hearts 3D: Dream Drop Distance|<font color=#472A72>Kingdom Hearts 3D: Dream Drop Distance</font>]]'', and the upcoming title, ''[[Kingdom Hearts III|<font color=#472A72>Kingdom Hearts III</font>]]''.


Now, I am aware that to many, many ''Kingdom Hearts'' fans across the world, ''Re:coded'' has always been a dark spot on the horizon. The reasons for this dislike are manyfold, but criticism is primarily related to the fact that ''Re:coded'' added very little to the storyline of the ''Kingdom Hearts'' series, and was thus described as "pointless". [[File:Magazine Issue 5 KeybladeMaster1.png|275px|left]]This, however, was changed significantly with the most recent cinematic. Though a tad long-winded at times, the latter part of the movie certainly makes up for any bad feelings that the first segments of the film muster up. To any of you reading this without having seen the movie, I would highly recommend sitting down with some popcorn and watching it before we continue.
Now, I am aware that to many, many ''Kingdom Hearts'' fans across the world, ''Re:coded'' has always been a dark spot on the horizon. The reasons for this dislike are manyfold, but criticism is primarily related to the fact that ''Re:coded'' added very little to the storyline of the ''Kingdom Hearts'' series, and was thus described as "pointless". [[File:Data-Naminé Discusses Memories 2.5 KHREC.png|275px|left]]This, however, was changed significantly with the most recent cinematic. Though a tad long-winded at times, the latter part of the movie certainly makes up for any bad feelings that the first segments of the film muster up. To any of you reading this without having seen the movie, I would highly recommend sitting down with some popcorn and watching it before we continue.
   
   
Now, after the [[Datascape|<font color=#472A72>Datascape</font>]] has been cleared of bugs and glitches and it has been reset, [[Data-Riku|<font color=#472A72>Data-Riku</font>]], along with [[King Mickey|<font color=#472A72>Mickey</font>]] and company, notice the emergence of a new world which had previously been hidden to them. This new world is a data version of Castle Oblivion, which the team decide to enter, believing it to be the key to understanding the mysterious, cryptic message left in [[Jiminy's Journal|<font color=#472A72>Jiminy's Journal</font>]]: '''"Their hurting will be mended when you return to end it."'''. With guidance from Mickey, [[Data-Sora|<font color=#472A72>Data-Sora</font>]] is once again called upon to fulfill this task, and it is this that leads to the crux of my discussion.
Now, after the [[Datascape|<font color=#472A72>Datascape</font>]] has been cleared of bugs and glitches and it has been reset, [[Data-Riku|<font color=#472A72>Data-Riku</font>]], along with [[King Mickey|<font color=#472A72>Mickey</font>]] and company, notice the emergence of a new world which had previously been hidden to them. This new world is a data version of Castle Oblivion, which the team decide to enter, believing it to be the key to understanding the mysterious, cryptic message left in [[Jiminy's Journal|<font color=#472A72>Jiminy's Journal</font>]]: '''"Their hurting will be mended when you return to end it."'''. With guidance from Mickey, [[Data-Sora|<font color=#472A72>Data-Sora</font>]] is once again called upon to fulfill this task, and it is this that leads to the crux of my discussion.
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Moments later, Sora meets Roxas himself. An exchange occurs between them, which ends with the transfer of Roxas's painful memories into Sora. This, however, was in no way a coincidence; the events of ''Re:coded'' have already set the scene for this memory transfer perfectly.  
Moments later, Sora meets Roxas himself. An exchange occurs between them, which ends with the transfer of Roxas's painful memories into Sora. This, however, was in no way a coincidence; the events of ''Re:coded'' have already set the scene for this memory transfer perfectly.  


Data-Roxas appears before Data-Sora in the Castle Oblivion Datascape world, and begins to guide a confused Data-Sora through the floors. His role? To show Data-Sora the meaning of hurt and help him understand it. In doing this, Data-Roxas will know whether the real Sora is ready to take on board the painful memories which Roxas had accumulated within himself during his short life. But this is no easy process. Data-Roxas has to be <u>absolutely</u> certain that Sora is capable of retaining the memories that the real Roxas holds within him, without giving darkness a foothold in the [[Keyblade|<font color=#472A72>Keyblade</font>]] wielder's pure heart. The floors through which Data-Roxas guides Data-Sora hold illusions of characters which the real Sora knows well from his many journeys throughout the Kingdom Hearts universe. These characters are Sora's friends, whom he should remember in an instant!
Data-Roxas appears before Data-Sora in the Castle Oblivion Datascape world, and begins to guide a confused Data-Sora through the floors. His role? To show Data-Sora the meaning of hurt and help him understand it. In doing this, Data-Roxas will know whether the real Sora is ready to take on board the painful memories which Roxas had accumulated within himself during his short life. But this is no easy process. Data-Roxas has to be <u>absolutely</u> certain that Sora is capable of retaining the memories that the real Roxas holds within him, without giving darkness a foothold in the [[Keyblade|<font color=#472A72>Keyblade</font>]] wielder’s pure heart. The floors through which Data-Roxas guides Data-Sora hold illusions of characters which the real Sora knows well from his many journeys throughout the Kingdom Hearts universe. These characters are Sora’s friends, whom he should remember in an instant!


[[File:Magazine Issue 5 KeybladeMaster2.png|275px|right]]Though it is because of the nature of Castle Oblivion that this is not the case. Upon being questioned by Data-Roxas, Data-Sora finds himself unable to recall a single name from those that he had been talking to just moments before. Here, Data-Roxas acts as the antagonist, as he tries to impress on Data-Sora that the knowledge that his having forgotten the names of his friends will bring him hurt, which will in turn introduce darkness into his heart.
[[File:Data-Roxas Confronts Sora 2.5 KHREC.png|275px|right]]Though it is because of the nature of Castle Oblivion that this is not the case. Upon being questioned by Data-Roxas, Data-Sora finds himself unable to recall a single name from those that he had been talking to just moments before. Here, Data-Roxas acts as the antagonist, as he tries to impress on Data-Sora that the knowledge that his having forgotten the names of his friends will bring him hurt, which will in turn introduce darkness into his heart.
   
   
<br><b>{{Q|The sadness of knowing you forgot someone who matters to you.|Data-Roxas to Data-Sora}}</b><br>
<br><b>{{Q|The sadness of knowing you forgot someone who matters to you.|Data-Roxas to Data-Sora}}</b><br>
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There does, however, seem to be more to Data-Roxas' actions than just this "test". This whole sequence of events also seems to be a ploy to make someone else see and feel the pain that the non-Data Roxas has experienced. This is entirely understandable, as Roxas has lived through many sad and painful events. Perhaps Roxas, too, has the feeling that he has forgotten someone important to him (Xion).
There does, however, seem to be more to Data-Roxas' actions than just this "test". This whole sequence of events also seems to be a ploy to make someone else see and feel the pain that the non-Data Roxas has experienced. This is entirely understandable, as Roxas has lived through many sad and painful events. Perhaps Roxas, too, has the feeling that he has forgotten someone important to him (Xion).


At the end of this pivotal scene, Data-Roxas attacks Sora, wanting to show the Data version of his Somebody what "real hurt feels like". Data-Roxas loses the fight, at which time he taunts Sora, telling him to finish him off. Sora, however, explains that he had felt an "intense, sharp pain" from Data-Roxas, and stipulates that if carrying some hurt around inside him brings him closer to people, then that is a price that he is willing to pay. Data-Roxas, upon hearing Data-Sora's speech, finally relaxes and ceases to be the antagonist, signifying that Sora has "passed the test".
At the end of this pivotal scene, Data-Roxas attacks Sora, wanting to show the Data version of his Somebody what "real hurt feels like". Data-Roxas loses the fight, at which time he taunts Sora, telling him to finish him off. Sora, however, explains that he had felt an "intense, sharp pain" from Data-Roxas, and stipulates that if carrying some hurt around inside him brings him closer to people, then that is a price that he is willing to pay. Data-Roxas, upon hearing Data-Sora’s speech, finally relaxes and ceases to be the antagonist, signifying that Sora has "passed the test".


Data-Sora's willing acceptance of Sora is deemed proof that the real Sora will be able to take on-board Roxas's memories and the memory transfer, enacted in ''Dream Drop Distance'' can go ahead without issue.  But this was not the end of things. More scenes follow, in which Data-Sora and Mickey meet with [[Data-Naminé|<font color=#A394CB>Data-Naminé</font>]]. When reconstructing Sora's memories between ''[[Kingdom Hearts Re: Chain of Memories|<font color=#A394CB>Kingdom Hearts Re: Chain of Memories</font>]]'' and ''[[Kingdom Hearts II|<font color=#A394CB>Kingdom Hearts II</font>]]'', [[Naminé|<font color=#A394CB>Naminé</font>]] stumbled upon some memories hidden deep within Sora's heart which she discovered did not belong to Sora.
Data-Sora’s willing acceptance of Sora is deemed proof that the real Sora will be able to take on-board Roxas’s memories and the memory transfer, enacted in ''Dream Drop Distance'' can go ahead without issue.  But this was not the end of things. More scenes follow, in which Data-Sora and Mickey meet with [[Data-Naminé|<font color=#A394CB>Data-Naminé</font>]]. When reconstructing Sora’s memories between ''[[Kingdom Hearts Re: Chain of Memories|<font color=#A394CB>Kingdom Hearts Re: Chain of Memories</font>]]'' and ''[[Kingdom Hearts II|<font color=#A394CB>Kingdom Hearts II</font>]]'', [[Naminé|<font color=#A394CB>Naminé</font>]] stumbled upon some memories hidden deep within Sora’s heart which she discovered did not belong to Sora.


[[File:Magazine Issue 5 KeybladeMaster3.png|275px|right]]These special memories turn out to be the hidden keys to saving many people who had been thought lost, including Xion, Roxas, [[Terra|<font color=#A394CB>Terra</font>]], [[Aqua|<font color=#A394CB>Aqua</font>]], [[Ventus|<font color=#A394CB>Ventus</font>]], and even Naminé herself. As Mickey was present during this discussion, he was also made privy to the memories, so that he would be able to pass them on to the real Sora once outside the Datascape. When the time has come, Sora will need to call those memories to the surface, rescuing those lost souls.
[[File:Mickey_Writing_Letter_2.5_KHREC.png|275px|right]]These special memories turn out to be the hidden keys to saving many people who had been thought lost, including Xion, Roxas, [[Terra|<font color=#A394CB>Terra</font>]], [[Aqua|<font color=#A394CB>Aqua</font>]], [[Ventus|<font color=#A394CB>Ventus</font>]], and even Naminé herself. As Mickey was present during this discussion, he was also made privy to the memories, so that he would be able to pass them on to the real Sora once outside the Datascape. When the time has come, Sora will need to call those memories to the surface, rescuing those lost souls.
   
   
This sequence of scenes brings to light much more than it appears to.  Combined with [[Ansem the Wise|<font color=#A394CB>Ansem the Wise's</font>]] speech at the end of ''Kingdom Hearts 3D'', we can most certainly assume that these events were hugely significant in the lead up to ''Kingdom Hearts III'', and perhaps even other future titles. We can potentially look forward to seeing some of the characters which many readers may associate themselves with back in the series in the future!
This sequence of scenes brings to light much more than it appears to.  Combined with [[Ansem the Wise|<font color=#A394CB>Ansem the Wise’s</font>]] speech at the end of ''Kingdom Hearts 3D'', we can most certainly assume that these events were hugely significant in the lead up to ''Kingdom Hearts III'', and perhaps even other future titles. We can potentially look forward to seeing some of the characters which many readers may associate themselves with back in the series in the future!


If you enjoyed reading this, and would like to hear more, or have a question to ask me, please do not hesitate to leave a message on the Magazine's [[Kingdom Hearts Wiki_talk:Magazine/Issue 5|<font color=#A394CB>talk page</font>]]! I look forward to further discussion!
If you enjoyed reading this, and would like to hear more, or have a question to ask me, please do not hesitate to leave a message on the Magazine’s [[Kingdom Hearts Wiki_talk:Magazine/Issue 5|<font color=#A394CB>talk page</font>]]! I look forward to further discussion!
|divetotheheartwikitutorialtitle=Five Common Formatting Mistakes
|divetotheheartwikitutorialtitle=Five Common Formatting Mistakes
|divetotheheartwikitutorialauthor=TheFifteenthMember
|divetotheheartwikitutorialauthor=TheFifteenthMember
|divetotheheartwikitutorial=For this issue's lesson, I want you to beware some common formatting mistakes that you might easily make during your editing adventures! Keep in mind the following five rules:
|divetotheheartwikitutorial=For this issue's lesson, I want you to beware some common formatting mistakes that you might easily make during your editing adventures! Keep in mind the following five rules:
#'''An article's name is only written in bold the first time it is mentioned in an article.''' Subsequent mentions are written normally, without bold. If an article's subject has multiple names, each alias is written in bold once.[[File:Magazine Issue 5 WikiTutorial1.gif|x200px|center]]
#'''An article's name is only written in bold the first time it is mentioned in an article.''' Subsequent mentions are written normally, without bold. If an article's subject has multiple names, each alias is written in bold once.[[File:Wiki Tutorial Common Mistakes 1.gif|x200px|center]]
#'''Property names are always written in italics.'''  This includes the names of franchises, games, or films, including all ''Kingdom Hearts'' games and any properties mentioned in Origin, Design, or Etymology sections.
#'''Property names are always written in italics.'''  This includes the names of franchises, games, or films, including all ''Kingdom Hearts'' games and any properties mentioned in Origin, Design, or Etymology sections.
#'''Sections are arranged in a specific order.''' An article's structure is very important. Different articles have different sections, so consult the Manual of Style (found in the sidebar, under '''Help''') for the general patterns.
#'''Sections are arranged in a specific order.''' An article's structure is very important. Different articles have different sections, so consult the Manual of Style (found in the sidebar, under '''Help''') for the general patterns.
#'''An article must not have any double links.''' Although this rules does have its exceptions (such as on very long articles, where excessive scrolling is unwanted), pages should not be linked twice within the same article. One link per article is enough![[File:Magazine Issue 5 WikiTutorial2.gif|x200px|center]]
#'''An article must not have any double links.''' Although this rules does have its exceptions (such as on very long articles, where excessive scrolling is unwanted), pages should not be linked twice within the same article. One link per article is enough![[File:Wiki Tutorial Common Mistakes 2.gif|x200px|center]]
#'''Numbers between one to ten should be written in full. Larger numbers can be written in figures.''' A common literary practice, this is a good rule of thumb to keep in mind. Like the double link, this rule does have its exceptions, which you should be wary of.
#'''Numbers between one to ten should be written in full. Larger numbers can be written in figures.''' A common literary practice, this is a good rule of thumb to keep in mind. Like the double link, this rule does have its exceptions, which you should be wary of.
Now with this knowledge, you can avoid these simple errors!
Now with this knowledge, you can avoid these simple errors!
|divetotheheartgametutorialtitle=Tips for leveling up Sora's Master Form
|divetotheheartgametutorialtitle=Tips for leveling up Sora’s Master Form
|divetotheheartgametutorialauthor=Troisnyxetienne
|divetotheheartgametutorialauthor=Troisnyxetienne
|divetotheheartgametutorial=This guide may seem a bit strange. Why [[Sora]]'s [[Master Form]], of all things? Let's be honest, some of us have had brain farts and have not been sure how to level Master Form. And if we ''did'' figure it out, we would often be at a loss as to what places were available to perform the actual leveling! So I, TNE, thought I'd write up this quick guide to help those of us who, like me, have been stuck levelling up Master Form. I hope it can serve as a reminder for anyone who needs it.
|divetotheheartgametutorial=This guide may seem a bit strange. Why [[Sora]]'s [[Master Form]], of all things? Let’s be honest, some of us have had brain farts and have not been sure how to level Master Form. And if we ''did'' figure it out, we would often be at a loss as to what places were available to perform the actual leveling! So I, TNE, thought I’d write up this quick guide to help those of us who, like me, have been stuck levelling up Master Form. I hope it can serve as a reminder for anyone who needs it.




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[[File:Drive Orb KHII.png|right]]Sora levels up Master Form by collecting Drive Orbs. You know, the swirling yellow orbs like the one to the right. You may remember Sora collecting his very first Drive Orb after being given his new clothes in ''[[Kingdom Hearts II]]''!
[[File:Drive Orb KHII.png|right]]Sora levels up Master Form by collecting Drive Orbs. You know, the swirling yellow orbs like the one to the right. You may remember Sora collecting his very first Drive Orb after being given his new clothes in ''[[Kingdom Hearts II]]''!


'''Also remember that only [[Heartless]] give out Drive Orbs, not [[Nobody|Nobodies]]!''' Okay, I'm going overboard with the reminders. Next!
'''Also remember that only [[Heartless]] give out Drive Orbs, not [[Nobody|Nobodies]]!''' Okay, I’m going overboard with the reminders. Next!




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Quite naturally, the places for leveling Master Form are the places where enemies have Drive Orbs up the wazoo.
Quite naturally, the places for leveling Master Form are the places where enemies have Drive Orbs up the wazoo.


[[File:Magazine Issue 5 GameTutorial1.png|250px|right]]<big><font color=#75E2F6>'''Agrabah: Valley of Stone'''</font></big>
[[File:Master Form leveling 1.png|250px|right]]<big><font color=#75E2F6>'''Agrabah: Valley of Stone'''</font></big>


The Valley of Stone is an area filled with monoliths; on the floor and in the air, all with glowing edges. It's pretty, it's elegant, and it's littered with treasure chests. Most importantly, it's crawling with Heartless that release Drive Orbs! This place has loads of [[Emerald Blues]], [[Crimson Jazz]]es and [[Fortuneteller]]s, all of which drop Drive Orbs. Just be sure to heal regularly, because those Crimson Jazzes and Emerald Blues can be an absolute pain in the you-know-where.
The Valley of Stone is an area filled with monoliths; on the floor and in the air, all with glowing edges. It’s pretty, it’s elegant, and it’s littered with treasure chests. Most importantly, it’s crawling with Heartless that release Drive Orbs! This place has loads of [[Emerald Blues]], [[Crimson Jazz]]es and [[Fortuneteller]]s, all of which drop Drive Orbs. Just be sure to heal regularly, because those Crimson Jazzes and Emerald Blues can be an absolute pain in the you-know-where.


Pretty much all of [[Agrabah]] has enemies that drop Drive Orbs, but I find this the best place in all of Agrabah to level up Master Form, because the Drive Orb dropping enemies appear consistently, and there isn't too long of a lapse of time between Heartless waves – you just need to stand at the right place to spawn them.
Pretty much all of [[Agrabah]] has enemies that drop Drive Orbs, but I find this the best place in all of Agrabah to level up Master Form, because the Drive Orb dropping enemies appear consistently, and there isn’t too long of a lapse of time between Heartless waves – you just need to stand at the right place to spawn them.


<big><font color=#75E2F6>'''Beast's Castle: LITERALLY ALMOST EVERYWHERE'''</font></big>
<big><font color=#75E2F6>'''Beast's Castle: LITERALLY ALMOST EVERYWHERE'''</font></big>


Just be sure you're having a relatively lucky run where all you encounter are Heartless. The reason I say this is because, if this is your second visit to the [[Beast's Castle]] or later, you are likely to run into [[Dragoon]] Nobodies as a result of [[Xaldin]]'s interference.  
Just be sure you’re having a relatively lucky run where all you encounter are Heartless. The reason I say this is because, if this is your second visit to the [[Beast's Castle]] or later, you are likely to run into [[Dragoon]] Nobodies as a result of [[Xaldin]]’s interference.  


[[File:Magazine Issue 5 GameTutorial3.png|left|250px]]Various Heartless in this world release Drive Orbs upon defeat –  Crimson Jazzes, [[Morning Star]]s, [[Gargoyle Knight]]s and Statues, and even [[Lance Soldier]]s. These Heartless appear almost everywhere in the Beast's Castle – in the main hall, in the East Wing, in the West Hall, in the West Wing... pretty much every conceivable area of Beast's Castle has enemies dropping Drive Orbs.
[[File:Master Form leveling 3.png|left|250px]]Various Heartless in this world release Drive Orbs upon defeat –  Crimson Jazzes, [[Morning Star]]s, [[Gargoyle Knight]]s and Statues, and even [[Lance Soldier]]s. These Heartless appear almost everywhere in the Beast’s Castle – in the main hall, in the East Wing, in the West Hall, in the West Wing... pretty much every conceivable area of Beast’s Castle has enemies dropping Drive Orbs.


The best place to train in all of Beast's Castle is the Undercroft – you know, the place leading to the Dungeon where the [[Beast]]'s friends were all locked up. There are many Gargoyle Knights and [[Gargoyle Warrior]]s there, and all of them drop (you guessed it) Drive Orbs. Just be careful not to take too much damage, because you're going to be pretty much ambushed once you get in there. You'll be surrounded pretty easily.
The best place to train in all of Beast’s Castle is the Undercroft – you know, the place leading to the Dungeon where the [[Beast]]'s friends were all locked up. There are many Gargoyle Knights and [[Gargoyle Warrior]]s there, and all of them drop (you guessed it) Drive Orbs. Just be careful not to take too much damage, because you’re going to be pretty much ambushed once you get in there. You'll be surrounded pretty easily.


In addition to all this, at the entrance to the West Hall, there are various suits of armour that drop Drive Orbs when you smash them to pieces.
In addition to all this, at the entrance to the West Hall, there are various suits of armour that drop Drive Orbs when you smash them to pieces.


The only place in all of the Beast's Castle that does not have enemies that drop Drive Orbs consistently is the Bridge, where Mushroom #3 appears. But even that enemy drops Drive Orbs if you fulfil its objective!
The only place in all of the Beast’s Castle that does not have enemies that drop Drive Orbs consistently is the Bridge, where Mushroom #3 appears. But even that enemy drops Drive Orbs if you fulfil its objective!


<big><font color=#75E2F6>'''The Land of Dragons: LITERALLY ALMOST EVERYWHERE'''</font></big>
<big><font color=#75E2F6>'''The Land of Dragons: LITERALLY ALMOST EVERYWHERE'''</font></big>


[[File:Magazine Issue 5 GameTutorial4.png|right]]The Drive Orb bonus here may be seen as not great compared to the previous two examples, but if you're the kind that believes that every little bit helps, then you'd best be sure not to overlook the [[Land of Dragons]].
[[File:Master Form leveling 4.png|right]]The Drive Orb bonus here may be seen as not great compared to the previous two examples, but if you’re the kind that believes that every little bit helps, then you’d best be sure not to overlook the [[Land of Dragons]].


You're entering a warzone, so there will be ammunition and fireworks scattered everywhere. Destroying these will net you prizes. Some of these things, when destroyed, leave Drive Orbs! Be sure to never miss the ammo carts!
You’re entering a warzone, so there will be ammunition and fireworks scattered everywhere. Destroying these will net you prizes. Some of these things, when destroyed, leave Drive Orbs! Be sure to never miss the ammo carts!


In the way of Heartless, there are a good number of them that drop Drive Orbs. Emerald Blues, [[Assault Rider]]s, [[Bolt Tower]]s, and [[Nightwalker]]s all drop Drive Orbs. As is the case with the previous two examples, however, the ones that release the best Drive Orb bonuses are also enemies that you need to be careful of; in this case, they are the Assault Riders.
In the way of Heartless, there are a good number of them that drop Drive Orbs. Emerald Blues, [[Assault Rider]]s, [[Bolt Tower]]s, and [[Nightwalker]]s all drop Drive Orbs. As is the case with the previous two examples, however, the ones that release the best Drive Orb bonuses are also enemies that you need to be careful of; in this case, they are the Assault Riders.


As is the case with the Beast's Castle, be sure that the waves of enemies you are fighting are Heartless. Nobodies occasionally appear at the summit of Tung-Shao (the mountain where Shan-Yu was first spotted) due to [[Xigbar]]'s interference.
As is the case with the Beast’s Castle, be sure that the waves of enemies you are fighting are Heartless. Nobodies occasionally appear at the summit of Tung-Shao (the mountain where Shan-Yu was first spotted) due to [[Xigbar]]’s interference.


If you have any more places to recommend for leveling Sora's Master Form, please be sure to leave it in the comments section, or, if it's not already on the wiki's [[Master Form]] page, feel free to add it in!
If you have any more places to recommend for leveling Sora's Master Form, please be sure to leave it in the comments section, or, if it’s not already on the wiki’s [[Master Form]] page, feel free to add it in!


|roundroominthisepisode=Chainoffire and Neumannz discuss the dangerous and clever enemies that the ''Kingdom Hearts'' games have to offer.
|roundroominthisepisode=Chainoffire and Neumannz discuss the dangerous and clever enemies that the ''Kingdom Hearts'' games have to offer.
|roundroomvideo={{#widget:YouTube|id=tjTM4ttxEu0}}
|roundroomvideo=<youtube>tjTM4ttxEu0</youtube>
|roundroomnotes=Coming Soon!
|roundroomnotes=Coming Soon!
|markofmasteryexamreviewauthor=TheSilentHero
|markofmasteryexamreviewauthor=TheSilentHero
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Most novels describe what people or places look like when they first appear, so the reader can create an image in his/her head of what the subject looks like. In this novel, the amount of descriptions is varying. One time, it describes a character completely, from hairstyle to clothing, and another time it only says the character is "an old man". In fact, the novel never mentions that Donald is a duck, except for his name, the fact that he is wagging his tail when they first introduce him, him saying "Quack" a lot, and the assumption that everyone knows, or should know, who Donald Duck is.
Most novels describe what people or places look like when they first appear, so the reader can create an image in his/her head of what the subject looks like. In this novel, the amount of descriptions is varying. One time, it describes a character completely, from hairstyle to clothing, and another time it only says the character is "an old man". In fact, the novel never mentions that Donald is a duck, except for his name, the fact that he is wagging his tail when they first introduce him, him saying "Quack" a lot, and the assumption that everyone knows, or should know, who Donald Duck is.


[[File:Deep Jungle KH.png|left|x150px|*&&X%. Friends here.]]
[[File:Maleficent KH.png|left|x200px]]
[[Olympus Coliseum]], [[Halloween Town]], [[Atlantica]], and [[100 Acre Wood]] were all left out of the novel. That's 4 worlds! Not only is this disappointing, but it makes the scene where you first meet [[Maleficent]]'s council very weird, as they (once again) copied the exact conversation from the game. With [[Hades]], [[Oogie Boogie]], and [[Ursula]] missing, it's just a dialogue between [[Jafar]] and [[Hook]]. Surprisingly, [[Deep Jungle]] does appear in the novel, most likely because it teaches Sora the meaning of friendship. (You know, *&&X%. Friends here.)
[[Olympus Coliseum]], [[Halloween Town]], [[Atlantica]], and [[100 Acre Wood]] were all left out of the novel. That's 4 worlds! Not only is this disappointing, but it makes the scene where you first meet [[Maleficent]]'s council very weird, as they (once again) copied the exact conversation from the game. With [[Hades]], [[Oogie Boogie]], and [[Ursula]] missing, it's just a dialogue between [[Jafar]] and [[Hook]]. Surprisingly, [[Deep Jungle]] does appear in the novel, most likely because it teaches Sora the meaning of friendship. (You know, *&&X%. Friends here.)


Of course, the novel has good points, too. For example, they merged the reunion with [[Riku]] in [[Traverse Town]] with the [[Opposite Armor]] battle, which Riku helps Sora defeat. They also managed to add the encounter with the [[Game:Xemnas|Unknown]] into the story!
Of course, the novel has good points, too. For example, they merged the reunion with [[Riku]] in [[Traverse Town]] with the [[Opposite Armor]] battle, which Riku helps Sora defeat. They also managed to add the encounter with the [[Unknown]] into the story!


All in all, it's not a bad book, but it could have been better. What are your thoughts on the novel? Have you read it? Are you planning to? Leave your comments on the talk page!
All in all, it's not a bad book, but it could have been better. What are your thoughts on the novel? Have you read it? Are you planning to? Leave your comments on the talk page!
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|markofmasteryexamtopfiveauthor=Troisnyxetienne
|markofmasteryexamtopfiveauthor=Troisnyxetienne
|markofmasteryexamtopfivetopic=Pieces of Music from the ''Kingdom Hearts'' Series
|markofmasteryexamtopfivetopic=Pieces of Music from the ''Kingdom Hearts'' Series
|markofmasteryexamtopfive=Hey everyone, Troisnyx here... '''again'''. Over the next few issues of the Twilight Times, I hope you will join me as I countdown my top five musical picks from the Kingdom Hearts games. Seriously, everyone is going to have had enough of me soon, what with the amount of content I seem to be churning out.[[File:Magazine Issue 5 AnsemReportsShimomura.png|right|115px]]
|markofmasteryexamtopfive=Hey everyone, Troisnyx here... '''again'''. Over the next few issues of the Twilight Times, I hope you will join me as I countdown my top five musical picks from the Kingdom Hearts games. Seriously, everyone is going to have had enough of me soon, what with the amount of content I seem to be churning out.[[File:Yoko Shimomura.png|right|115px]]


In all seriousness though, being a musician myself (read: singer-songwriter and multi-instrumentalist), I find a lot of joy in the various music pieces of this series. What's more, the music of the Kingdom Hearts games was what really drove me to write background music pieces of my own.
In all seriousness though, being a musician myself (read: singer-songwriter and multi-instrumentalist), I find a lot of joy in the various music pieces of this series. What’s more, the music of the Kingdom Hearts games was what really drove me to write background music pieces of my own.


In translating {{KHWiki|User:Troisnyxetienne/Japan Expo 2012 Interview Translation|an interview with Yoko Shimomura}}, I learned of the anxiety the ''Kingdom Hearts'' composer experiences as she sits alone behind her computer screen, unsure what kind of reaction her songs will garner until she hears the love and positive feedback fans send her way. I found that Yoko's composition process was something I could relate to.
In translating {{KHWiki|User:Troisnyxetienne/Japan Expo 2012 Interview Translation|an interview with Yoko Shimomura}}, I learned of the anxiety the ''Kingdom Hearts'' composer experiences as she sits alone behind her computer screen, unsure what kind of reaction her songs will garner until she hears the love and positive feedback fans send her way. I found that Yoko's composition process was something I could relate to.


Though my appreciation for the plethora of ''Kingdom Hearts'' music is clear, I'll ultimately be narrowing my preferences down to a list of just five of my personal favourite tracks. For this top five list, several factors will be considered:
Though my appreciation for the plethora of ''Kingdom Hearts'' music is clear, I’ll ultimately be narrowing my preferences down to a list of just five of my personal favourite tracks. For this top five list, several factors will be considered:


<center><div style='border:5px solid #8DD0EC;background:transparent;width:90%;padding:10px'>
<center><div style='border:5px solid #8DD0EC;background:transparent;width:90%;padding:10px'>
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The World of Dream Drops, ''Kingdom Hearts 3D: Dream Drop Distance''</center></font><br>
The World of Dream Drops, ''Kingdom Hearts 3D: Dream Drop Distance''</center></font><br>


There have been many world map themes, and nearly all of them have truly moved me. Most of them have given me surges of joy, so, in my mind, spotlighting a single world map theme was quite hard. It is especially hard when you have ''Precious Stars in the Sky'' from the first ''{{c|Kingdom Hearts|game}}'', and ''A Twinkle in the Sky'' from ''[[Kingdom Hearts Birth by Sleep]]'' to keep in mind; both pieces stick in your head and I am partial to both. I, however, eventually found a winner for the best world map theme: it is that of ''Kingdom Hearts 3D: Dream Drop Distance''.
There have been many world map themes, and nearly all of them have truly moved me. Most of them have given me surges of joy, so, in my mind, spotlighting a single world map theme was quite hard. It is especially hard when you have ''Precious Stars in the Sky'' from the first ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', and ''A Twinkle in the Sky'' from ''[[Kingdom Hearts Birth by Sleep]]'' to keep in mind; both pieces stick in your head and I am partial to both. I, however, eventually found a winner for the best world map theme: it is that of ''Kingdom Hearts 3D: Dream Drop Distance''.


<font size=5><center><font color=#299ABC>Tonality</font></center></font>
<font size=5><center><font color=#299ABC>Tonality</font></center></font>


There isn't much of a melody, but rather a harmonious ambience with (what sounds like)  
There isn’t much of a melody, but rather a harmonious ambience with (what sounds like)  
bass guitar, piano chords, pizzicato strings and everything else in between. There is a hint of electronica thrown in for flair, as in parts of the piece, I can hear synthesisers. Strings and piano have always been a powerful combination, and it is still powerful here.
bass guitar, piano chords, pizzicato strings and everything else in between. There is a hint of electronica thrown in for flair, as in parts of the piece, I can hear synthesisers. Strings and piano have always been a powerful combination, and it is still powerful here.


This is actually the ''first ever'' world map theme from the ''Kingdom Hearts'' series to not have a well-defined melody until a good bit into the piece. And whatever melody there is, it follows the accompaniment, allowing other elements of the music to take centre stage and function as a whole. Everything about this piece works together; it is no longer a case of one instrument standing out from the rest anymore. This makes The World of Dream Drops quite pleasantly different.
This is actually the ''first ever'' world map theme from the ''Kingdom Hearts'' series to not have a well-defined melody until a good bit into the piece. And whatever melody there is, it follows the accompaniment, allowing other elements of the music to take centre stage and function as a whole. Everything about this piece works together; it is no longer a case of one instrument standing out from the rest anymore. This makes The World of Dream Drops quite pleasantly different.


The musically trained ear might also recognise VI – VII – I chord progressions ending the sequence. Shimomura has been known to use VI – VII – I progressions a number of times in the games' soundtrack (''Hau'oli, Hau'oli'', the field theme of [[Deep Space]], comes to mind when I talk about this progression). VI – VII – I is a progression used by ''a lot'' of composers, and can be cliché unless there is some sort of quality that changes that progression. Here, the overall magical feel of the piece makes this ending progression pleasant to my ears, and not just simply tolerable.
The musically trained ear might also recognise VI – VII – I chord progressions ending the sequence. Shimomura has been known to use VI – VII – I progressions a number of times in the games’ soundtrack (''Hau'oli, Hau'oli'', the field theme of [[Deep Space]], comes to mind when I talk about this progression). VI – VII – I is a progression used by ''a lot'' of composers, and can be cliché unless there is some sort of quality that changes that progression. Here, the overall magical feel of the piece makes this ending progression pleasant to my ears, and not just simply tolerable.


<font size=5><center><font color=#299ABC>Context</font></center></font>
<font size=5><center><font color=#299ABC>Context</font></center></font>


The setting is simple; it's just a world map. The world map of ''Dream Drop Distance'' is considerably simpler than that of most other games, because there are no gummi ship mechanics and the map doesn't involve you flying to one world from another. You simply pick a world and dive.
The setting is simple; it’s just a world map. The world map of ''Dream Drop Distance'' is considerably simpler than that of most other games, because there are no gummi ship mechanics and the map doesn’t involve you flying to one world from another. You simply pick a world and dive.


[[File:World Map KH3D.png|center|500px]]
[[File:World Map KH3D.png|center|500px]]


I'm aware that this makes the setting relatively simple and, perhaps, lacklustre compared to a good many other world maps. And maybe the vast majority of people aren't going to stay on the world map for hours on end listening to this theme... unless the vast majority of ''Kingdom Hearts'' fans are actually the kind of music buffs who would stay on the world map for hours listening to the world map theme and I am just unaware of it. I mean, ''I've'' done this in a lot of other ''Kingdom Hearts'' games.
I’m aware that this makes the setting relatively simple and, perhaps, lacklustre compared to a good many other world maps. And maybe the vast majority of people aren’t going to stay on the world map for hours on end listening to this theme... unless the vast majority of ''Kingdom Hearts'' fans are actually the kind of music buffs who would stay on the world map for hours listening to the world map theme and I am just unaware of it. I mean, ''I’ve'' done this in a lot of other ''Kingdom Hearts'' games.


''The World of Dream Drops'', however, adds a specific magical quality to the map screen that otherwise wouldn't be there. Taking everything into context, Sora and Riku are not going through their ordinary journey, travelling from world to world  on a ship or by some other external means. They are diving into worlds by themselves; ''they themselves'' are undertaking a very magical act that perhaps no one else ever has.
''The World of Dream Drops'', however, adds a specific magical quality to the map screen that otherwise wouldn’t be there. Taking everything into context, Sora and Riku are not going through their ordinary journey, travelling from world to world  on a ship or by some other external means. They are diving into worlds by themselves; ''they themselves'' are undertaking a very magical act that perhaps no one else ever has.


<font size=5><center><font color=#299ABC>Expression</font></center></font>
<font size=5><center><font color=#299ABC>Expression</font></center></font>


As I mentioned before, every map theme gives me a sense of elation, a rush of joy as the piece progresses. ''The World of Dream Drops'' is no different. There is a sufficient variation in the music – there are high points and low points, points of lush orchestration and points of calm – that ensure I don't feel fed up after listening to this piece for hours on end. This is a reaction I didn't have with any other ''Kingdom Hearts'' map themes.
As I mentioned before, every map theme gives me a sense of elation, a rush of joy as the piece progresses. ''The World of Dream Drops'' is no different. There is a sufficient variation in the music – there are high points and low points, points of lush orchestration and points of calm – that ensure I don’t feel fed up after listening to this piece for hours on end. This is a reaction I didn’t have with any other ''Kingdom Hearts'' map themes.


<font size=5><center><font color=#299ABC>Memorability</font></center></font>
<font size=5><center><font color=#299ABC>Memorability</font></center></font>


If you're a lazy person, who listens to something on the simple basis that it sounds good, there are chances that you may remember this composition... or you ''may'' have forgotten it. We remember melodies far better than accompaniments, which is simply natural. I could see this piece as being forgettable in many minds.
If you’re a lazy person, who listens to something on the simple basis that it sounds good, there are chances that you may remember this composition... or you ''may'' have forgotten it. We remember melodies far better than accompaniments, which is simply natural. I could see this piece as being forgettable in many minds.


If you are, however, a musician who plays by ear, what are the chances that you could perfectly play this piece, or arrange it by yourself within a matter of minutes? Extremely high. This chord sequence has been so stuck in my head, the piano parts have been so stuck in my head, that I believe that any attempt to arrange this piece live or impromptu, would go a great deal better than if I were to arrange, say, ''Precious Stars in the Sky'' or ''A Twinkle in the Sky'' under the same conditions.
If you are, however, a musician who plays by ear, what are the chances that you could perfectly play this piece, or arrange it by yourself within a matter of minutes? Extremely high. This chord sequence has been so stuck in my head, the piano parts have been so stuck in my head, that I believe that any attempt to arrange this piece live or impromptu, would go a great deal better than if I were to arrange, say, ''Precious Stars in the Sky'' or ''A Twinkle in the Sky'' under the same conditions.


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<br><font size=5><center><font color=#841D63>Next time:</font><br><br>It's a secret... a
<br><font size=5><center><font color=#841D63>Next time:</font><br><br>It's a secret... a
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<font color=DeepSkyBlue>'''TNE:'''</font> Cheers. ^_^ Mind you though, I created them because I wanted to find quotes and pictures that matched etc. I wanted to experiment with colours and such. Now it's coming to the point that I start to get sick of seeing userboxes everywhere, which means I may need to take a break from them soonish. I quite enjoy doing them, but I admit getting sick of them.
<font color=DeepSkyBlue>'''TNE:'''</font> Cheers. ^_^ Mind you though, I created them because I wanted to find quotes and pictures that matched etc. I wanted to experiment with colours and such. Now it's coming to the point that I start to get sick of seeing userboxes everywhere, which means I may need to take a break from them soonish. I quite enjoy doing them, but I admit getting sick of them.


[[File:Magazine Issue 5 Interview.png|left|x300px]]
[[File:Userboxes (Magazine).png|left|x300px]]
<font color=red>'''Byz:</font> Fair enough. That was alot of hard work.'''
<font color=red>'''Byz:</font> Fair enough. That was alot of hard work.'''


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<font color=red>'''Byz:</font> Of course.'''
<font color=red>'''Byz:</font> Of course.'''


<font color=DeepSkyBlue>'''TNE:'''</font> At the end of the day, it is down to each person to show what good things he or she can bring with their gifts. I say this as someone who has been away from Kingdom Hearts Wiki for a term of years. Studies and other concerns and joys took me away. Yes, I came back because of the nostalgia trips of ''[[Kingdom Hearts HD 1.5 ReMIX]]'' and ''[[Kingdom Hearts HD 2.5 ReMIX]]'', but each one of us who edits there has a higher calling in life. For instance, have you seen [[User:Neumannz|Neumannz]]'s comics and sketches?
<font color=DeepSkyBlue>'''TNE:'''</font> At the end of the day, it is down to each person to show what good things he or she can bring with their gifts. I say this as someone who has been away from ''Kingdom Hearts'' Wiki for a term of years. Studies and other concerns and joys took me away. Yes, I came back because of the nostalgia trips of ''[[Kingdom Hearts HD 1.5 ReMIX]]'' and ''[[Kingdom Hearts HD 2.5 ReMIX]]'', but each one of us who edits there has a higher calling in life. For instance, have you seen [[User:Neumannz|Neumannz]]'s comics and sketches?


<font color=red>'''Byz:</font> I don't think so.'''
<font color=red>'''Byz:</font> I don't think so.'''
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|naminessketchbookauthor=Chainoffire
|naminessketchbookauthor=Chainoffire
|naminessketchbookcolspan1=
|naminessketchbookcolspan1=
|naminessketchbook1=[[File:Magazine Issue 5 Sketchbook1.png|x500px]]
|naminessketchbook1=[[File:How many lives by Troisnyxtienne.png|x500px]]
|naminessketchbook1artist=[[User:Troisnyxetienne|Troisnyxetienne]]
|naminessketchbook1artist=[[User:Troisnyxetienne|Troisnyxetienne]]
|naminessketchbookcolspan2=
|naminessketchbookcolspan2=
|naminessketchbook2=[[File:Magazine Issue 5 Sketchbook2.png|x500px]]
|naminessketchbook2=[[File:Namine Kingdom Hearts by ANX219.png|x500px]]
|naminessketchbook2artist=[[User:ANX219|ANX219]]
|naminessketchbook2artist=[[User:ANX219|ANX219]]
|naminessketchbookcolspan3=
|naminessketchbookcolspan3=
|naminessketchbook3=[[File:Magazine Issue 5 Sketchbook3.png|x400px]]
|naminessketchbook3=[[File:Dragon Sora by Draaek.png|x400px]]
|naminessketchbook3artist=[[User:Draaek|Draaek]]
|naminessketchbook3artist=[[User:Draaek|Draaek]]
|naminessketchbookcolspan4=
|naminessketchbookcolspan4=
|naminessketchbook4=[[File:Magazine Issue 5 Sketchbook4.png|x400px]]
|naminessketchbook4=[[File:Shields of Kingdom Hearts by TheSilentHero.png|x400px]]
|naminessketchbook4artist=[[User:TheSilentHero|TheSilentHero]]
|naminessketchbook4artist=[[User:TheSilentHero|TheSilentHero]]
|gridbanishthebeastimage=<br><br><br><br>[[File:Magazine Issue 5 BanishtheBeast.png|500px]]<br><br>
|gridbanishthebeastimage=<br><br><br><br>[[File:Banish the Beast- Issue 5.png|500px]]<br><br>
|gridbanishthebeastanswer=Komory Bat
|gridbanishthebeastanswer=Komory Bat
|gridbanishthebeastartist=TheSilentHero
|gridbanishthebeastartist=TheSilentHero
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|gridriddle5answer=SymphonyMaster
|gridriddle5answer=SymphonyMaster
|gridriddle5author=Xion4ever
|gridriddle5author=Xion4ever
|gridlineart=[[File:Magazine Issue 5 Lineart.png]]
|gridlineart=[[File:Line Art Magazine Issue 5.png]]
|gridlineartprint=http://i.imgur.com/WCXu5pe.png
|gridlineartprint=http://i.imgur.com/WCXu5pe.png
|gridlineartartist=Draaek
|gridlineartartist=Draaek
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*<font color=magenta>'''Dark Board''': normal difficulty</font></big><br>Good luck!
*<font color=magenta>'''Dark Board''': normal difficulty</font></big><br>Good luck!


[[File:Magazine Issue 5 LightCycleSudoku.png]]
[[File:Sudoku Magazine Issue 5.png]]
|gridpuzzleanswer=http://i.imgur.com/C1YhguW.png
|gridpuzzleanswer=http://i.imgur.com/C1YhguW.png
|gridpuzzleprint=http://imgur.com/YTvC8QC.png
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|flickrushmailbagauthor2=Troisnyxetienne
|flickrushmailbagauthor2=Troisnyxetienne
|flickrushmailbagquestion2=What is the difference between the Keyhole and the Kingdom Hearts Wiki at KHWiki.com?
|flickrushmailbagquestion2=What is the difference between the Keyhole and the ''Kingdom Hearts'' Wiki at KHWiki.com?
|flickrushmailbaganswer2=I can name historical differences, but I doubt I can name new ones owing to my absence from the Keyhole. Kingdom Hearts Wiki needed a sense of semi-professionalism, as I mentioned above, with the skins, while the Keyhole was sort of remodelled into a fan site. And so its tagline for quite a while was "Ye Olde Kingdom Hearts Fansite". Right now, however, people tell me that the functions of the Kingdom Hearts Wiki and the Keyhole aren't too far removed from each other.
|flickrushmailbaganswer2=I can name historical differences, but I doubt I can name new ones owing to my absence from the Keyhole. Kingdom Hearts Wiki needed a sense of semi-professionalism, as I mentioned above, with the skins, while the Keyhole was sort of remodelled into a fan site. And so its tagline for quite a while was "Ye Olde Kingdom Hearts Fansite". Right now, however, people tell me that the functions of the Kingdom Hearts Wiki and the Keyhole aren't too far removed from each other.


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|flickrushkhwikitask1=Create an individual {{KHWiki|KHWiki:Project Music|music article}}.
|flickrushkhwikitask1=Create an individual {{KHWiki|KHWiki:Project Music|music article}}.
|flickrushkhwikitask2=Welcome a new user!
|flickrushkhwikitask2=Welcome a new user!
|flickrushkhwikitask3=Vote for next month's {{KHWiki|KHWiki:Featured media|featured media}} or {{KHWiki|KHWiki:Votes for featured articles|featured article}}.
|flickrushkhwikitask3=Vote for next month's {{KHWiki|KHWiki:Featured Media|featured media}} or {{KHWiki|KHWiki:Votes for Featured Articles|featured article}}.
|flickrushkhwikitask4=Work on a task from {{KHWiki|Forum:Project: Manga|Project: Manga}}.
|flickrushkhwikitask4=Work on a task from {{KHWiki|Forum:Project: Manga|Project: Manga}}.
|flickrushkhwikitask5=Say hello to an old friend you haven't talked to in a while. (Bonus points for working on a Wiki-project together)
|flickrushkhwikitask5=Say hello to an old friend you haven't talked to in a while. (Bonus points for working on a Wiki-project together)
|flickrushgametask1=Defeat [[Sephiroth]] using the [[Kingdom Key]] Keychain in ''{{c|Kingdom Hearts|game}}''.
|flickrushgametask1=Defeat [[Sephiroth]] using the [[Kingdom Key]] Keychain in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''.
|flickrushgametask2=Defeat [[Julius]] with both [[Sora]] and [[Riku]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
|flickrushgametask2=Defeat [[Julius]] with both [[Sora]] and [[Riku]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
|flickrushgametask3=Unlock all [[Secret Reports|secret reports]] in ''[[Kingdom Hearts 358/2 Days]]''.
|flickrushgametask3=Unlock all [[Secret Reports|secret reports]] in ''[[Kingdom Hearts 358/2 Days]]''.
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|flickrushkeyholetask1= Offer your help to liven up our navigation bars at the current {{Keyhole|Forum: 2015 Tea Party (Quarter 1)#Fancy-Shmancy Navi's (Continued)|Tea Party}}.
|flickrushkeyholetask1= Offer your help to liven up our navigation bars at the current {{Keyhole|Forum: 2015 Tea Party (Quarter 1)#Fancy-Shmancy Navi's (Continued)|Tea Party}}.
|flickrushkeyholetask2=Vote in one of our {{Keyhole|Kingdom Hearts Wiki:World Terminus/The Final Rest/Wonderland|active arenas}}!
|flickrushkeyholetask2=Vote in one of our {{Keyhole|Kingdom Hearts Wiki:World Terminus/The Final Rest/Wonderland|active arenas}}!
|flickrushkeyholetask3=Upload three relevant images to one or more of {{Keyhole|Category:Articles in need of images|these}} articles!
|flickrushkeyholetask3=Upload three relevant images to one or more of {{Keyhole|:Category:Articles in need of images|these}} articles!
|flickrushkeyholetask4=Research on and add content related to {{Keyhole|Forum: Project χ|Kingdom Hearts χ}}.
|flickrushkeyholetask4=Research on and add content related to {{Keyhole|Forum: Project χ|Kingdom Hearts χ}}.
|flickrushkeyholetask5=Find a .jpg image and re-upload it as a .png image! See {{Keyhole|User:RoxasXIIILK/The End of JPGs Project|this page}} for details.
|flickrushkeyholetask5=Find a .jpg image and re-upload it as a .png image! See {{Keyhole|User:RoxasXIIILK/The End of JPGs Project|this page}} for details.
|flickrushpollresultsauthor=Troisnyxetienne
|flickrushpollresultsauthor=Troisnyxetienne
|flickrushpollresultsquestion=Which of the following would you most like to see in Kingdom Hearts III?
|flickrushpollresultsquestion=What is your favorite Final Mix exclusive secret boss?
|flickrushpollresultsgraph=[[File:Magazine Issue 5 PollResults.png|x600px]]
|flickrushpollresultsgraph=[[File:Poll Results- Issue 5.png|x600px]]
|flickrushpollresultsinfo='''Thanks to all those that participated and we look forward to seeing what the results of our next poll will be!'''
|flickrushpollresultsinfo='''Thanks to all those that participated and we look forward to seeing what the results of our next poll will be!'''
|flickrushpoll=<br><br><br><font color=red><big><big><big>'''We asked...'''</big></big></big></font>
|flickrushpoll=<polldaddy pollid="8989524"/>
 
 
<font color=white><big><big><big>'''Which of the following would you most like to see in Kingdom Hearts III?'''</big></big></big></font>
 
 
<big><big><big>See the [[KHWiki:Magazine/Issue 6|next issue]] for the results!</big></big></big><br>
<br>
|flickrushpollauthor=Troisnyxetienne
|flickrushpollauthor=Troisnyxetienne
}}
}}


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