Editing Game:Young Xehanort

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 388: Line 388:
Once Xehanort's HP has been depleted to 1, he will freeze time and warp into a giant Clock that appears in the center of the arena. Wait until the option to perform a [[Mirage Split]] [[Reality Shift]] appears. This will trigger the final stage of the battle. The Reality Shift prompt will appear within a split second. If Riku misses the timing, Xehanort will rewind time to the beginning of the fight and heal his HP, with his max HP cut at 30%. His health must be depleted again in order to perform Mirage Split, but this time, the prompt will remain for a longer period of time.
Once Xehanort's HP has been depleted to 1, he will freeze time and warp into a giant Clock that appears in the center of the arena. Wait until the option to perform a [[Mirage Split]] [[Reality Shift]] appears. This will trigger the final stage of the battle. The Reality Shift prompt will appear within a split second. If Riku misses the timing, Xehanort will rewind time to the beginning of the fight and heal his HP, with his max HP cut at 30%. His health must be depleted again in order to perform Mirage Split, but this time, the prompt will remain for a longer period of time.


For the final stage of the fight, Xehanort remains inside the Clock, which is now vulnerable to attack and requires its HP to be brought to 0 for Riku to win the fight. This phase requires Riku to defeat the Clock within around a minute and a half. Optimally, Riku should have Spirit Roar and Haste cast on him by his spirits as often as possible so that he can inflict more damage while not being restricted to waiting for his commands to reload. If Riku gets defeated during this phase, he will have to restart the entire fight from the beginning. Once the hands on the Clock strike 12 before Riku destroys it, it will rewind time to the first phase with the max HP re-filled but cut to 30%; however, after Xehanort rewinds time once, his Clock will have its HP filled with their max HP cut at 30% as well, and thus, for the subsequent times this phase will restart, Riku will have an easier time to destroy the Clock.  
For the final stage of the fight, Xehanort remains inside the Clock, which is now vulnerable to attack and requires its HP to be brought to 0 for Riku to win the fight. This phase requires Riku to defeat the Clock within around a minute and a half. Once the hands on the Clock strike 12 before Riku destroys it, it will rewind time to the first phase with the max HP re-filled but cut to 30%; however, after Xehanort rewinds time once, his Clock will have its HP filled with their max HP cut at 30% as well, and thus, for the subsequent times this phase will restart, Riku will have an easier time to destroy the Clock. Optimally, Riku should have Spirit Roar and Haste cast on him by his spirits as often as possible so that he can inflict more damage while not being restricted to waiting for his commands to reload. If Riku gets defeated during this phase, he will have to restart the entire fight from the beginning.


Though he does not attack Riku directly, Xehanort creates half-invincible clones of himself to defend the Clock. The clones will attempt to swarm Riku with Dual-Wield Wild Dance, X Blade, and Raging Storm. It is sometimes recommended to evade these attacks than to block them, as blocking those attacks will deactivate the Lock-On the clock, possibly due to the fact those came from the clones and not the Clock itself. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass Xehanort's clones and remove multiple health bars off the clock, even finishing it off if at low health. Do this with caution, however, as Riku can be attacked and deflected by incoming clones which use Dual-Wield Wild Dance and Raging Storm, which can knock him away during Dark Aura. Between two series of moves, the Clock is open to attacks, Riku should use the opportunity to attack the clock directly before additional clones appear for their next series of moves. Beware of the incoming clones if they use a variation of Dual-Wield Wild Dance during which they throw their blades ahead as it is the deadliest attack. Once the clock halts its attacks for an extended period of time, it will be the last, and it is going to rewind time soon, making Riku need to finish it off quickly if it is at low HP.
Though he does not attack Riku directly, Xehanort creates half-invincible clones of himself to defend the Clock. The clones will attempt to swarm Riku with Dual-Wield Wild Dance, X Blade, and Raging Storm. It is sometimes recommended to evade these attacks than to block them, as blocking those attacks will deactivate the Lock-On the clock, possibly due to the fact those came from the clones and not the Clock itself. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass Xehanort's clones and remove multiple health bars off the clock, even finishing it off if at low health. Do this with caution, however, as Riku can be attacked and deflected by incoming clones which use Dual-Wield Wild Dance and Raging Storm, which can knock him away during Dark Aura. Between two series of moves, the Clock is open to attacks, Riku should use the opportunity to attack the clock directly before additional clones appear for their next series of moves. Beware of the incoming clones if they use a variation of Dual-Wield Wild Dance during which they throw their blades ahead as it is the deadliest attack. Once the clock halts its attacks for an extended period of time, it will be the last, and it is going to rewind time soon, making Riku need to finish it off quickly if it is at low HP.

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)