Editing Game:Xemnas
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If Nightmare's End isn't used, Sora will take damage from the building, but that can be avoided by triggering the Reality Shift and failing it on purpose. Afterwards, whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity and frequency of Xemnas's attacks, as well as his staggering will remain normal. For safety, failing to use Nightmare's End is recommended in case Sora is underleveled, at Level 1, or playing on Proud or Critical Modes. | If Nightmare's End isn't used, Sora will take damage from the building, but that can be avoided by triggering the Reality Shift and failing it on purpose. Afterwards, whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity and frequency of Xemnas's attacks, as well as his staggering will remain normal. For safety, failing to use Nightmare's End is recommended in case Sora is underleveled, at Level 1, or playing on Proud or Critical Modes. | ||
In some cases, if Sora immediately kicks him with either Sonic Impact or Double Impact, Xemnas may use Building Throw again | In some cases, if Sora immediately kicks him with either Sonic Impact or Double Impact, Xemnas may use Building Throw again. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile. If Xemnas is left undefeated for too long he might also start using Building Throw again. | ||
{{Atk-o|DDD}} | {{Atk-o|DDD}} | ||
{{Atk|{{nihongo|'''{{c|Dual Blade|ability}}'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}} | {{Atk|{{nihongo|'''{{c|Dual Blade|ability}}'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}} | ||