Editing Game:Ursula

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{{atk-o|kh1}}
{{atk-o|kh1}}
{{atk|{{nihongo|'''Spin Technique'''|回転技|<br>Kaiten-waza}}|None|x0|4|Repellable<br>(Recoil: 100)|Quickly swims around while spinning sideways.}}
{{atk|{{nihongo|'''Spin Technique'''|回転技|<br>Kaiten-waza}}|None|x0|4|Repellable<br>(Recoil: 100)|Quickly swims around while spinning sideways.}}
{{atk|{{nihongo|'''Recovery'''|回復|<br>Kaifuku}}|—|—|(Restores HP)|—|Recovers Flotsam and Jetsam to full health.|Used when Flotsam, Jetsam, or both are down.}}
{{atk|{{nihongo|'''Recovery'''|回復|<br>Kaifuku}}|—|—|(Restores HP)|—|Recovers Flotsam and Jetsam to full health.|Used when Floatsam, Jetsam or both, are down.}}
{{atk|{{nihongo|'''Tornado Magic (Pot)'''|竜巻魔法(壺)|<br>Tatsumaki Mahō (Tsubo)}}|Blizzard|—|6|—|Generates a whirlpool around the pot in the center.}}
{{atk|{{nihongo|'''Tornado Magic (Pot)'''|竜巻魔法(壺)|<br>Tatsumaki Mahō (Tsubo)}}|Blizzard|—|6|—|Generates a whirlpool around the pot in the center.}}
{{atk|{{nihongo|'''Explosion Magic (Pot)'''|爆発魔法(壺)|<br>Bakuhatsu Mahō (Tsubo)}}|Fire|—|6|—|Scatters flames from the pot in the center.}}
{{atk|{{nihongo|'''Explosion Magic (Pot)'''|爆発魔法(壺)|<br>Bakuhatsu Mahō (Tsubo)}}|Fire|—|6|—|Scatters flames from the pot in the center.}}
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
Sora's encounter with Ursula is on some sort of pedestal on the water surface, and again, Sora fights a gargantuan Ursula. She can be harmed by attacking her face, but her tentacles block access. Only one of the two tentacles need to be taken out to reach Ursula's face.
Sora's encounter with Ursula is on some sort of pedestal on the water surface, and again, Sora fights a gargantuan Ursula.


While Ursula is alert, most [[sleight]]s do not work on her, so it is best to use melee attacks. It is recommended to stock cards from numbers 7-9, as well as a few [[Cure]] cards—and if there anymore space for more cards, fill it with 0 cards in order to break Ursula's attacks. One may consider getting Premium Bonuses for all cards as they reduce the cost points of each card (especially for cards 7, 8, 9 and 0), allowing room for more cards on the deck.
Note that while Ursula is alert, most [[sleight]]s do not work on her, so it is best to use melee attacks. It is recommended to stock cards from numbers 7-9, as well as a few [[Cure]] cards—and if there anymore space for more cards, fill it with 0 cards in order to break Ursula's attacks. One may consider getting Premium Bonuses for all cards as they reduce the cost points of each card (especially for cards 7, 8, 9 and 0), allowing room for more cards on the deck.


When the [[Gimmick Card]] is used, Ursula's tentacles disappear, and her head drops to the ground for 5 seconds, providing easy access for attacks. Be sure to heal when necessary. Alternatively, one may use the [[Search Ghost]] enemy card to drain out Ursula's HP—every hit Sora lands restores some HP, or use the [[Oogie Boogie]] enemy card to heal tenfold.
In ''Chain of Memories'', the [[Gimmick Card]], if used, the ground lifts up so that you can attack her face and her face only. In ''Re:Chain of Memories'', it causes Ursula to choke, and be stunned for a period of time. It is then and only then that Sora should use sleights on her. However, the time period is rather short—Sora can only perform seven melee attacks, or two sleights, before she recovers. Be sure to heal when necessary. Alternatively, one may use the [[Search Ghost]] enemy card to drain out Ursula's HP—every hit Sora lands restores some HP, or use the [[Oogie Boogie]] enemy card to heal tenfold.


This same strategy can be used while playing as Riku in Reverse/Rebirth, only that this time, Riku cannot stock up Cure cards—use either Mickey or Oogie Boogie to recover.
This same strategy can be used while playing as Riku in Reverse/Rebirth, only that this time, Riku cannot stock up Cure cards—use either Mickey or Oogie Boogie to recover.
{{CoMDeck
|card1=Ursula
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|com=*
|enemy=*
}}
{{atk-o|com}}
{{atk|{{nihongo|'''Bubble Ball'''|バブルボール|<br>Baburu Bōru}}|Ice|Confusion|x1.5|{{sleight|Ursula|com=*}}|Spits out 3 bubbles that track the opponent. The bubbles cause Confusion when hitting a target. When Ursula's HP decreases, the amount of bubbles increases to 6 and 10.}}
{{atk|{{nihongo|'''Trident Thunder'''|トライデントサンダー|<br>Traidento Sandā}}|Lightning|—|x1.5|{{sleight|Ursula|com=*}}|Summons a blue-white light above the opponent's head, and after about 0.5 seconds, drops a lightning bolt from the light.}}
{{atk|{{nihongo|'''Trident Thunder Breath'''|トライデントサンダーブレス|<br>Toraidento Sandā Buresu}}|Lightning|—|x3.0|{{sleight|Ursula|com=*}}|Only used when HP is low. Moves while shooting lightning from mouth. Hits multiple times.}}
{{atk|{{nihongo|'''Tentacle Strike'''|触手たたき|<br>Shokushu-tataki}}|Physical|—|x1.0|{{sleight|Ursula|com=*}}|Used when the tentacles have been revived. Sweeps the upraised tentacle to the side.}}
{{atk-c|com}}
===''Kingdom Hearts Re:Chain of Memories''===
The fight is mostly the same as in ''Kingdom Hearts Chain of Memories'', except Ursula is now protected by four tentacles, which all need to be taken down to reach her.


The Gimmick Card now removes all tentacles, and prevents Ursula from moving for 8 seconds. It is then and only then that Sora should use sleights on her. However, the time period is rather short—Sora can only perform seven melee attacks, or two sleights, before she recovers.
In ''Kingdom Hearts Chain of Memories'', only one of the two tentacles must be taken out to harm Ursula; but in ''[[Kingdom Hearts Re:Chain of Memories]]'', it takes all four.
{{CoMDeck
{{CoMDeck
|card1=Ursula
|card1=Ursula
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|v10r=X|v12r=◯|v15r=◯|v18r=◯|v19r=◯
|card2=Ursula
|v20=◯|v21=◯|v22=◯|v23=◯|v24=◯|v25=◯|v26=◯|v27=◯|v28=◯
|v20r=X|v22r=◯|v25r=◯|v28r=◯|v29r=◯
|enemy=*
|enemy=*
}}
}}


{{atk-o|com}}
{{atk-o|com}}
{{atk|{{nihongo|'''Bubble Ball'''|バブルボール|<br>Baburu Bōru}}|Ice|Confusion|x0.3|{{sleight|Ursula||||5~8 (Sora); 8, 9 (Riku)}}|Spits out 10 bubbles that track the opponent. The bubbles disappear after about 5 seconds, but if one hits, the others are likely to hit as well. The number of bubbles increases to 12 when Ursula's HP falls below 70%, and to 16 when Ursula's HP falls below 40%.}}
{{atk|{{nihongo|'''Bubble Ball'''|バブルボール|<br>Baburu Bōru}}|Ice|Confusion|x1.5{{KHCoM}}<br>x0.3{{ReCoM}}|{{sleight|Ursula|com=*}}<br>{{sleight|Ursula|||Sora: 5-8; Riku: 8, 9}}|Spits out 3 bubbles that track the opponent. The bubbles cause Confusion when hitting a target. When Ursula's HP decreases, the amount of bubbles increases to 6 and 10.{{KHCoM}}<br>Spits out 10 bubbles that track the opponent. The bubbles disappear after about 5 seconds, but if one hits, the others are likely to hit as well. The number of bubbles increases to 12 when Ursula's HP falls below 70%, and to 16 when Ursula's HP falls below 40%.{{ReCoM}}}}
{{atk|{{nihongo|'''Trident Thunder'''|トライデントサンダー|<br>Traidento Sandā}}|Lightning|—|x1.0|{{sleight|Ursula||||0~8 (Sora); 8, 9 (Riku)}}|Summons 3 lightning strikes in a row directly above the opponent's head. When Ursula's HP falls below 40%, the number of lightning strikes increases to 5. The lightning strikes are difficult to avoid, unless pressing {{button|s}} the moment the lightning strikes.}}
{{atk|{{nihongo|'''Trident Thunder'''|トライデントサンダー|<br>Traidento Sandā}}|Lightning|—|x1.5{{KHCoM}}<br>x1.0{{ReCoM}}|{{sleight|Ursula|com=*}}<br>{{sleight|Ursula|||Sora: 0-8; Riku: 8, 9}}|Summons a blue-white light above the opponent's head, and after about 0.5 seconds, drops a lightning bolt from the light.{{KHCoM}}<br>Summons 3 lightning strikes in a row directly above the opponent's head. When Ursula's HP falls below 40%, the number of lightning strikes increases to 5. The lightning strikes are difficult to avoid, unless pressing {{button|s}} the moment the lightning strikes.{{ReCoM}}}}
{{atk|{{nihongo|'''Trident Thunder Breath'''|トライデントサンダーブレス|<br>Toraidento Sandā Buresu}}|Lightning|—|x1.5|{{sleight|Ursula||||7, 8 (Sora); 8, 9 (Riku)}}|Only used when Ursula's HP falls below 70%. Takes a deep breath, then exhales a beam of electricity for 4 seconds as it follows the opponent.}}
{{atk|{{nihongo|'''Trident Thunder Breath'''|トライデントサンダーブレス|<br>Toraidento Sandā Buresu}}|Lightning|—|x3.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Ursula|com=*}}<br>{{sleight|Ursula|||Sora: 7, 8; Riku: 8, 9}}|Only used when HP is low. Moves while shooting lightning from mouth. Hits multiple times.{{KHCoM}}<br>Only used when Ursula's HP falls below 70%. Takes a deep breath, then exhales a beam of electricity for 4 seconds as it follows the opponent.{{ReCoM}}}}
{{atk|{{nihongo|'''Tentacle Sweep'''|触手払い|<br>Shokushu Harai}}|Physical|—|x1.0|{{sleight|Ursula||||5~8 (Sora); 2, 5, 8, 9 (Riku)}}|Slightly swings the tentacles sideways. Has narrow range, but the fast movement makes it hard to dodge.}}
{{atk|{{nihongo|'''Tentacle Sweep'''|触手払い|<br>Shokushu Harai}}{{ReCoM}}|Physical|—|x1.0|{{sleight|Ursula|||<small>Sora: 5-8; Riku: 2, 5, 8, 9</small>}}|Slightly swings the tentacles sideways. Has narrow range, but the fast movement makes it hard to dodge.}}
{{atk|{{nihongo|'''Tentacle Strike'''|触手たたき|<br>Shokushu-tataki}}|Physical|—|x1.0|{{sleight|Ursula||||5~8 (Sora); 2, 5, 8, 9 (Riku)}}|Slams tentacles on the ground, creating a shock wave. Has a large reach.}}
{{atk|{{nihongo|'''Tentacle Strike'''|触手たたき|<br>Shokushu-tataki}}|Physical|—|x1.0|{{sleight|Ursula|com=*}}<br>{{sleight|Ursula|||<small>Sora: 5-8; Riku: 2, 5, 8, 9</small>}}|Used when the tentacles have been revived. Sweeps the upraised tentacle to the side.{{KHCoM}}<br>Slams tentacles on the ground, creating a shock wave. Has a large reach.{{ReCoM}}}}
{{atk-c|com}}
{{atk-c|com}}


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