Editing Game:Sephiroth
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Sora should have his Defense as high as possible, through the use of equipment such as [[Ribbon]] and [[Cosmic Arts]], or by applying [[Defense Boost]]s. [[Ultima Weapon]] and [[Circle of Life]] are useful Keyblades for their MP regeneration abilities, while [[Decisive Pumpkin]] is useful for its Combo Boost. For maximum mobility, equip Sora with [[High Jump]], [[Aerial Dodge]], [[Glide]], and [[Slide Dash]]; for defense equip [[Guard]], [[Counterguard]], [[Aerial Recovery]], [[Leaf Bracer]], [[Second Chance]], and [[Once More]], and for offense equip [[MP Haste]], [[MP Rage]], and [[Trinity Limit]]. [[ | Sora should have his Defense as high as possible, through the use of equipment such as [[Ribbon]] and [[Cosmic Arts]], or by applying [[Defense Boost]]s. [[Ultima Weapon]] and [[Circle of Life]] are useful Keyblades for their MP regeneration abilities, while [[Decisive Pumpkin]] is useful for its Combo Boost. For maximum mobility, equip Sora with [[High Jump]], [[Aerial Dodge]], [[Glide]], and [[Slide Dash]]; for defense equip [[Guard]], [[Counterguard]], [[Aerial Recovery]], [[Leaf Bracer]], [[Second Chance]], and [[Once More]], and for offense equip [[MP Haste]], [[MP Rage]], and [[Trinity Limit]]. [[Defender]], [[Combo Boost]], [[Air Combo Boost]], [[Finishing Plus]], [[Retaliating Slash]], and several [[Elixir]]s are also useful, but not as essential. [[Reflect]] and [[Cure]] should be set to shortcuts, preferably at their Reflega and Curaga levels, as well as any stocked Elixirs and, in ''Final Mix'', [[Limit Form]]'s Auto Limit. | ||
Sephiroth always opens with Swift Strike, so be prepared to use the "Block" Reaction Command, then use the opportunity to attack with [[Trinity Limit]] and Keyblade combos. If Sephiroth warps to use Cut Combo, be prepared to guard or use [[Reflect]], then attack again. Sephiroth will not use the more difficult-to-block Aerial Cut Combo if Sora does not hit him with a combo finisher, so it is useful to forgo using finishers during the first phase unless proficient in using Reflect. Curaga is the best way to heal during the first phase, and can be followed with [[Berserk Charge]] to deal lots of damage without Sephiroth breaking free. However, if Sora uses Berserk Charge in the air, Sephiroth will teleport away and perform Flash after several strings of combos, and if Sora uses it on the ground, Sephiroth will still teleport away, and may counterattack if Sora fails to connect with any of his hits. If Sephiroth does Aerial Cut Combo, be sure to use Retaliating Slash to catch Sephiroth and deal an aerial combo. | Sephiroth always opens with Swift Strike, so be prepared to use the "Block" Reaction Command, then use the opportunity to attack with [[Trinity Limit]] and Keyblade combos. If Sephiroth warps to use Cut Combo, be prepared to guard or use [[Reflect]], then attack again. Sephiroth will not use the more difficult-to-block Aerial Cut Combo if Sora does not hit him with a combo finisher, so it is useful to forgo using finishers during the first phase unless proficient in using Reflect. Curaga is the best way to heal during the first phase, and can be followed with [[Berserk Charge]] to deal lots of damage without Sephiroth breaking free. However, if Sora uses Berserk Charge in the air, Sephiroth will teleport away and perform Flash after several strings of combos, and if Sora uses it on the ground, Sephiroth will still teleport away, and may counterattack if Sora fails to connect with any of his hits. If Sephiroth does Aerial Cut Combo, be sure to use Retaliating Slash to catch Sephiroth and deal an aerial combo. | ||