Editing Game:Rinzler
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Sora should focus on closing the distance and using Block and Counter Rush whenever Rinzler attacks him to prevent him from sniping Sora with his Disk Throw or Over Throw attacks. If Sora gets hit, he should immediatly attempt to heal or use a Link Attack if a Cure command is on cooldown. Sora may deflect Rinzler's Disk Throw attack back at him, but it is difficult to anticipate the attack, as Rinzler may use either that or Over Throw, where the disk will hit Sora from behind. | Sora should focus on closing the distance and using Block and Counter Rush whenever Rinzler attacks him to prevent him from sniping Sora with his Disk Throw or Over Throw attacks. If Sora gets hit, he should immediatly attempt to heal or use a Link Attack if a Cure command is on cooldown. Sora may deflect Rinzler's Disk Throw attack back at him, but it is difficult to anticipate the attack, as Rinzler may use either that or Over Throw, where the disk will hit Sora from behind. | ||
If Sora deals a lot of consecutive damage, the [[Code Break]] [[Reality Shift]] can be activated to use the "DISC JAMMER" effect and cause Rinzler to not to be able to attack and avoid Sora | If Sora deals a lot of consecutive damage, the [[Code Break]] [[Reality Shift]] can be activated to use the "DISC JAMMER" effect and cause Rinzler to not to be able to attack with his discs and try to avoid Sora. | ||
Infrequently, Rinzler will run to the walls while an alarm sounds, then flip the gravity in the arena. On the ceiling, vertical movement controls are reversed, but Rinzler has less room to evade any of Sora's ranged attacks. Rinzler will also try much harder to get close to Sora, so Counter Rush is still very effective. | Infrequently, Rinzler will run to the walls while an alarm sounds, then flip the gravity in the arena. On the ceiling, vertical movement controls are reversed, but Rinzler has less room to evade any of Sora's ranged attacks. Rinzler will also try much harder to get close to Sora, so Counter Rush is still very effective. | ||