Editing Game:Riku Replica

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{{Game|COM|REC}}
{{Game|COM|REC}}
{{suite}}
{{suite}}
{{Character
{{Enemy
  |name=Riku Replica
  |name=Riku Replica
  |katakana=リク=レプリカ
  |katakana=リク=レプリカ
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The second is to wait until Riku gets hit, enter into Dark Mode, and then begin attacking. But beware of this route: as Riku will have to have a lot of HP or use the Oogie Boogie enemy card so that he can be healed. Use MM Miracle if you can to also help with healing. In the original ''Chain of Memories'' game however, as Riku cannot use The King card during the mission in Twilight Town, try to avoid damage as much as possible to avoid using the Oogie Boogie card too early.  
The second is to wait until Riku gets hit, enter into Dark Mode, and then begin attacking. But beware of this route: as Riku will have to have a lot of HP or use the Oogie Boogie enemy card so that he can be healed. Use MM Miracle if you can to also help with healing. In the original ''Chain of Memories'' game however, as Riku cannot use The King card during the mission in Twilight Town, try to avoid damage as much as possible to avoid using the Oogie Boogie card too early.  


While in Dark Mode, beware of getting hit or having Riku's cards broken—he will revert to his slower and weaker normal form.
While in Dark Mode, beware of getting hit or having Riku's cards broken—he will revert back to his slower and weaker normal form.


In any fight in both stories, the Replica's use of his Shadow Card will prevent him from using 0-valued cards to break the playable character's sleights, for having them getting turned into 1-value cards instead, assuming the replica doesn't prepare an even higher-valued sleight himself, he won't be able to break any sleights from his opponent as long as the enemy card is in effect.
In any fight in both stories, the Replica's use of his Shadow Card will prevent him from using 0-valued cards to break the playable character's sleights, for having them getting turned into 1-value cards instead, assuming the replica doesn't prepare an even higher-valued sleight himself, he won't be able to break any sleights from his opponent as long as the enemy card is in effect.

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