Editing Game:Marluxia

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====Marluxia (Second Form)====
====Marluxia (Second Form)====
This battle is the first time the real Marluxia is fought. Marluxia rides the [[Specter]] machine and is fought largely in two stages. In the first stage, the objective is to destroy the scythe hands. The main attack it uses in this stage is a Deathscythe. It is possible to damage the main body in this stage, but Marluxia is only vulnerable after a card break, making Omnislash useless at this point of the fight, unless used to target the blades.  
This battle is the first time the real Marluxia is fought. Marluxia rides the [[Specter]] machine and is fought largely in two stages. In the first stage, the objective is to destroy the scythe hands. The main attack it uses in this stage is a Deathscythe. It is possible to damage the main body in this stage, but Marluxia is only vulnerable after a card break, making Omnislash useless at this point of the fight, and there's a chance the game would start targetting a blade instead.  


He fires three or four Crescent Shockwaves, depending on how many blades remain, which can be dodged by jumping and heading to the fore/background. He summons that shoot lasers first using Bit Attack, which can be easily destroyed simply by card breaking them. He occasionally uses Blossom Shower, which can be dodged with a well-timed Dodge Roll if not card broken.  
He fires 5 Crescent Shockwaves which can be dodged by jumping and heading to the fore/background. He summons that shoot lasers first using Bit Attack, which can be easily destroyed simply by card breaking them. He occasionally uses Blossom Shower, which can be dodged with a well-timed Dodge Roll if not card broken.  


Once his blades are broken, Marluxia fires five Crescent Shockwaves, and has access to an additional attack where he hovers above Sora and slams the mechanical vehicle down using Circle Reject, creating a shockwave that can be avoided by jumping at the right time. He does this three times in succession, and it is important to note that as his HP get lower, the succession becomes faster and harder to dodge. Sora can always break those cards with one Cure card at a time whenever he is in a pinch. Using 9-valued ones guarantees a card break, and using only one at a time makes them reloadable without the need of an item card.  
Marluxia hovers above Sora and slams the mechanical vehicle down using Circle Reject, creating a shockwave that can be avoided by jumping at the right time. He does this three times in succession, and it is important to note that as his HP get lower, the succession becomes faster and harder to dodge. Sora can always break those cards with one Cure card at a time whenever he is in a pinch. Using 9-valued ones guarantees a card break, and using only one at a time makes them reloadable without the need of an item card.  


After this attack, Marluxia rears back and uses Body Blow. Card breaking this is important, as doing so puts Marluxia in his most vulnerable position. Once the attack is broken, Sora gets an opportunity to get on the back of the mech and Marluxia sends out three more bits to protect him, and becomes permanently targettable during that time. It's important to note is that the less bits remain on screen, the harder Sora gets pushed away from Marluxia. Good strategies include to use high level [[Cloud]] cards (around 7-9) in succession (one at a time, not in a sleight) while in front of Marluxia, while boosted by the [[Crescendo]]'s enemy card. Doing so deals a lot of damage in a short amount of time, and can also deal with the shot buds when card breaking them. Given Marluxia being targettable, the other strategy has Sora first destroy all the bits and use [[Omnislash]] with no fear of the sleight getting cancelled, and if he has Marluxia's Double Sleight Enemy Card equipped, he might even more damage than three Crescendo-boosted Cloud Cards used in separately in a row, depending on how many of these cards are equipped, and the drawback is that the first Cloud card used in each sleight needs to be reloaded with an Elixir, a Megallixir or a Mega-Ether. After some time, Sora is forced off and the pattern repeats until Marluxia is defeated.
After this attack, Marluxia rears back and uses Body Blow. Card breaking this is important, as doing so puts Marluxia in his most vulnerable position. Once the attack is broken, Sora gets an opportunity to get on the back of the mech and Marluxia sends out three more bits to protect him, and becomes permanently targettable during that time. It's important to note is that the less bits remain on screen, the harder Sora gets pushed away from Marluxia. Good strategies include to use high level [[Cloud]] cards (around 7-9) in succession (one at a time, not in a sleight) while in front of Marluxia, while boosted by the [[Crescendo]]'s enemy card. Doing so deals a lot of damage in a short amount of time, and can also deal with the shot buds when card breaking them. Given Marluxia being targettable, the other strategy has Sora first destroy all the bits and use [[Omnislash]] with no fear of the sleight getting cancelled, and if he has Marluxia's Double Sleight Enemy Card equipped, he might even more damage than three Crescendo-boosted Cloud Cards used in separately in a row, depending on how many of these cards are equipped, and the drawback is that the first Cloud card used in each sleight needs to be reloaded with an Elixir, a Megallixir or a Mega-Ether. After some time, Sora is forced off and the pattern repeats until Marluxia is defeated.

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