Editing Game:Jafar

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  |katakana=ジャファーの幻影
  |katakana=ジャファーの幻影
  |romaji=Jafā no Genei
  |romaji=Jafā no Genei
  |jpname=Jafar's Phantom
  |japname=Jafar's Phantom
  |image=[[File:Jafar's Shadow KHII.png|350x400px]]
  |image=[[File:Jafar's Shadow KHII.png|350x400px]]
  |game1=Kingdom Hearts II
  |game1=Kingdom Hearts II
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==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
This battle is fought in the Lamp Chamber, where Sora battles against both Jafar and {{ns|Game|Genie}}. Genie releases only minor attacks. If he manages to hit Sora, he releases a small amount of HP, MP, or Munny orbs at the same time, but use the time he apologizes to figure out where he is and so you can [[Dodge Roll]] out of the way or [[Guard]].
This battle is fought in the Lamp Chamber, where Sora battles against both Jafar and [[Game:Genie|Genie]]. Genie releases only minor attacks. If he manages to hit Sora, he releases a small amount of HP, MP, or Munny orbs at the same time, but use the time he apologizes to figure out where he is and so you can [[Dodge Roll]] out of the way or [[Guard]].


Jafar's sorcery is the far greater threat. His main attack is a continuous beam of electricity from his snake staff's eyes, and he also uses fire magic to empower his staff, using it as a bludgeoning weapon. He can also cast a massive ice storm at the center of the chamber; if caught inside, dodge the hail and wait for the spell to dissipate. Jafar himself floats around the arena and, unless he is using his fire staff, floats away whenever he sees Sora getting close, making it difficult to hit him. Magic will damage him, but he will quickly seal himself inside a bubble that renders him immune to magic after taking a couple of hits. As well, if you hit him enough times in his physical form, he will turn into a glowing ball of smoke for a short time. This renders him unable to attack, but also immune to attacks.
Jafar's sorcery is the far greater threat. His main attack is a continuous beam of electricity from his snake staff's eyes, and he also uses fire magic to empower his staff, using it as a bludgeoning weapon. He can also cast a massive ice storm at the center of the chamber; if caught inside, dodge the hail and wait for the spell to dissipate. Jafar himself floats around the arena and, unless he is using his fire staff, floats away whenever he sees Sora getting close, making it difficult to hit him. Magic will damage him, but he will quickly seal himself inside a bubble that renders him immune to magic after taking a couple of hits. As well, if you hit him enough times in his physical form, he will turn into a glowing ball of smoke for a short time. This renders him unable to attack, but also immune to attacks.

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