Editing Game:Hercules

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==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
In all modes, Sora battles Hercules one-on-one. Hercules spends most of the battle covered in a golden aura, which makes him invincible. Barrels will frequently spawn in the arena; Hercules will lose his aura if struck by a barrel. The best time to throw a barrel at him is when he pauses to taunt; while it isn't necessary to wait for him to stop, it is more likely to hit him when he does. Sora should throw the barrel at close-range to attack him directly afterwards. Alternately another good method to deal damage to Hercules is to cast [[Stop]] magic, followed up by a special attack such as [[Ars Arcanum]] or [[Strike Raid]]. Use [[Dodge Roll]] to evade his punches, and jump to safety when he punches the ground to regain his glow.
When Hercules is glowing yellow, he's invincible. Wait until he stops moving, then pick up a barrel and toss it at him. The barrel removes the yellow glow, making him vulnerable. It isn't necessary to wait for him to stop, but it is more likely to hit him when he does. Make sure to throw the barrel at close-range so that Sora can unleash a combo of attacks on him directly afterwards. Alternately another good method to deal damage to Hercules is to cast [[Stop]] magic, followed up by a special attack such as [[Ars Arcanum]] or [[Strike Raid]]. Use [[Dodge Roll]] to evade his punches, and jump to safety when he punches the ground to regain his glow.


When Hercules is back on his feet, watch out for his counterattacks. Note that almost all the time, when he is made vulnerable by a barrel, he counters with a punch. Evade it, and then hit him. Occasionally, when Sora throws a barrel at him, he will be stunned. Take advantage and land a few blows on him. Use [[Glide]] to float around and dodge his charging attack, or use Guard to stop him and leave him vulnerable. Periodically, Hercules will do a spinning tornado attack, which destroys all barrels on the field, which will reappear seconds later. After Hercules finishes his attack, he'll get dizzy and if he isn't glowing, vulnerable to attacks.
When Hercules is back on his feet, watch out for his counterattacks. Note that almost all the time, when he is made vulnerable by a barrel, he counters with a punch. Evade it, and then hit him. Occasionally, when Sora throws a barrel at him, he will be stunned. Take advantage and land a few blows on him. Use [[Glide]] to float around and dodge his charging attack, or use Guard to stop him and leave him vulnerable. Periodically, Hercules will do a spinning tornado attack, which destroys all barrels on the field, which will reappear seconds later. After Hercules finishes his attack, he'll get dizzy and if he isn't glowing, vulnerable to attacks.

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