Editing Game:Hayner

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When playing as Roxas, begin the battle by locking onto Hayner and backing away. Hayner's attacks consist of a two-hit combo followed by a short thrust. Both attacks leave him wide open for a counterattack. Keep a safe distance and don't stop moving. Wait for Hayner to make the first move. Dodge his attack and attack him before he has a chance to recover. Continue the assault until Hayner is nearly out of orbs, then retreat to collect any that bounce away. To play it safe, make sure that Roxas has more orbs than Hayner, then keep a distance until time runs out.
When playing as Roxas, begin the battle by locking onto Hayner and backing away. Hayner's attacks consist of a two-hit combo followed by a short thrust. Both attacks leave him wide open for a counterattack. Keep a safe distance and don't stop moving. Wait for Hayner to make the first move. Dodge his attack and attack him before he has a chance to recover. Continue the assault until Hayner is nearly out of orbs, then retreat to collect any that bounce away. To play it safe, make sure that Roxas has more orbs than Hayner, then keep a distance until time runs out.


When playing as Sora, use the {{c|Explosion|ability}} ability to take out most of his orbs. This is the easiest way to defeat Hayner and acquire all of his orbs. Alternatively, Hayner can be defeated very quickly by jumping and using [[Trinity Limit]] as soon as the battle begins, causing him to drop all his orbs with a single attack.
When playing as Sora, use the Explosion ability to take out most of his orbs. This is the easiest and fastest way to defeat Hayner and acquire all of his orbs.
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Swing Down'''|振り下ろし|<br>Furi Oroshi}}|Physical|—|x1.0|O|Swings weapon down.}}
{{Atk|{{nihongo|'''Swing'''|振り上げ|<br>Furiage|lit. "Swing Up"}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Jumps and swings weapon up.}}
{{Atk|{{nihongo|'''Stab'''|突き|<br>Tsuki}}|Physical|—|x1.0|O|Sticks weapon out while rushing.}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0|△|Swings the weapon wide to the side.}}
{{Atk-c}}


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