Editing Game:Demyx
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After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena with spouts of water erupting from the ground in his wake, and summon pillars of water around him. To stop him, try to hit him with a combo finisher before he leaps again. Demyx can leap and summon water even when knocked into the air by a combo, so be careful attacking him in the air. Demyx will also summon a rain of bubbles from above, and fire a bombardment of bubbles at Sora directly. He can also summon several spheres of water around himself, which explode after a short delay. Demyx will often summon two or three note-shaped water forms as back-up during the battle, and while there is no timer, these water forms will attack Sora and can cause heavy damage, although Sora can use the reaction command to destroy them and cause collateral damage to Demyx. | After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena with spouts of water erupting from the ground in his wake, and summon pillars of water around him. To stop him, try to hit him with a combo finisher before he leaps again. Demyx can leap and summon water even when knocked into the air by a combo, so be careful attacking him in the air. Demyx will also summon a rain of bubbles from above, and fire a bombardment of bubbles at Sora directly. He can also summon several spheres of water around himself, which explode after a short delay. Demyx will often summon two or three note-shaped water forms as back-up during the battle, and while there is no timer, these water forms will attack Sora and can cause heavy damage, although Sora can use the reaction command to destroy them and cause collateral damage to Demyx. | ||
Sora may occasionally get the chance to use the '''Show Stealer''' command—signaled by Demyx marching toward Sora while playing his sitar and quipping "Ain't it a blast?"—which knocks Demyx into the air and stuns him for a short time. This can backfire, however, as attacking Demyx without triggering the '''Show Stealer''' will result in Demyx automatically counterattacking with his sitar and doing major damage. | Sora may occasionally get the chance to use the '''Show Stealer''' command—signaled by Demyx marching toward Sora while playing his sitar and quipping "Ain't it a blast?"—which knocks Demyx into the air and stuns him for a short time. This can backfire, however, as attacking Demyx without triggering the '''Show Stealer''' will result in Demyx automatically counterattacking with his sitar and doing major damage. | ||
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====Data Rematch==== | ====Data Rematch==== | ||
Demyx fights in a similar manner to the previous battle, but this time he makes use of more water forms. There are four rounds of water forms at the start, the amount and time limit randomizing among them. The most difficult of the four requires Sora to destroy seventy-five forms in thirty seconds. If Sora physically attacks any of the forms, instead of transforming into a note, it will instead retaliate. What is not immediately known to the player is that a water form hit with '''Blizzaga''' now triggers the change into note form, therefore allowing "Wild Dance" to be performed. When reduced to his last health bar, Demyx once again sends out the forms in rounds. The very last of the round is the most difficult, requiring Sora to beat ninety-nine forms in only thirty seconds. Also, Demyx's fountains increase in number and power and some briefly follow Sora for a longer period of time, which somewhat resembles Vexen's Ice Needles Sleight. | |||
Demyx fights in a similar manner to the previous battle, but this time he makes use of more water forms. There are four rounds of water forms at the start, the amount and time limit randomizing among them. The most difficult of the four requires Sora to destroy seventy-five forms in thirty seconds. If Sora physically attacks any of the forms, instead of transforming into a note, it will instead retaliate. What is not immediately known to the player is that a water form hit with '''Blizzaga''' | |||
It is advisable to stock up on Ethers/Elixirs or any MP-restoring items in the item slots, including Donald and Goofy's, and have Donald and Goofy carry out their attacks very frequently. Disable any Auto Limit support abilities, as this might prevent usage of the Reaction Command "Wild Dance" and might force one into a Limit instead, making it more or less difficult to destroy all the forms in time. The note-shaped water forms do not appear to own their own, forcing the player to have to cast Blizzaga if they wish to use "Wild Dance". '''Firaga''' will also instantly destroy the water forms. Due to the number of individual projectiles, entering [[Limit Form]] and using '''Ragnarok''' can also prove useful. | It is advisable to stock up on Ethers/Elixirs or any MP-restoring items in the item slots, including Donald and Goofy's, and have Donald and Goofy carry out their attacks very frequently. Disable any Auto Limit support abilities, as this might prevent usage of the Reaction Command "Wild Dance" and might force one into a Limit instead, making it more or less difficult to destroy all the forms in time. The note-shaped water forms do not appear to own their own, forcing the player to have to cast Blizzaga if they wish to use "Wild Dance". '''Firaga''' will also instantly destroy the water forms. Due to the number of individual projectiles, entering [[Limit Form]] and using '''Ragnarok''' can also prove useful. |