Editing Game:Ansem, Seeker of Darkness

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The fight itself is relatively straightforward and the same strategies from before can defeat the Heartless once more.
The fight itself is relatively straightforward and the same strategies from before can defeat the Heartless once more.


On the 3DS version only, it was possible to either use a second Reality Shift or stunlock Ansem by repeatedly using the Attack command right after a successful first Reality Shift until his HP reaches 1, where then either using another Reality Shift if prompted or waiting for a few seconds and attacking him one more time would finish him off. This strategy would fail if Ansem would immediatly get the Dark Figure to protect himself. If Riku ever triggers a Reality Shift while Ansem is facing downwards or upwards (by using Aerial Slam to knock him upwards and then having him use Rush for example), Ansem will get stuck facing one of these angles and his attacks are rendered ineffective if he faces downwards. The Dark Figure's protection may also send Ansem flying around the ceiling of the arena.<!--Source (apologies for the poor quality recording): https://youtu.be/tRx7ej1T8Vg -->
On the 3DS version only, it was possible to either use a second Reality Shift or stunlock Ansem by repeatedly using the Attack command right after a successful first Reality Shift until his HP reaches 1, where then either using another Reality Shift if prompted or waiting for a few seconds and attacking him would finish him off. This strategy would fail if Ansem would immediatly get the Dark Figure to protect himself. If Riku ever triggers a Reality Shift while Ansem is facing downwards or upwards (by using Aerial Slam to knock him upwards and then having him use Rush for example), Ansem will get stuck facing one of these angles and his attacks are rendered ineffective if he faces downwards. The Dark Figure's protection may also send Ansem flying around the ceiling of the arena.<!--Source (apologies for the poor quality recording): https://youtu.be/tRx7ej1T8Vg -->
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
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|1.2 x5
|1.2 x5
|X
|X
|Envelops himself with a dark aura, launching five body slams.
|Enveloped in a dark aura, launches five body slams.
|Used during normal combat only.
|Used during normal combat only.
}}
}}
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If Riku deals a lot of consecutive damage, the [[Nightmare's End and Mirage Split|Mirage Split]] Reality Shift prompt can eventually appear. Dealing huge damage when close and interrupting Ansem for 10 seconds. This interruption may get cancelled if he staggers normally from other attacks. Whenever he recovers, the heavy HP loss will tend to have him use Dark Galaxy immediatly, in the case Ansem hasn't used it already.
If Riku deals a lot of consecutive damage, the [[Nightmare's End and Mirage Split|Mirage Split]] Reality Shift prompt can eventually appear. Dealing huge damage when close and interrupting Ansem for 10 seconds. This interruption may get cancelled if he staggers normally from other attacks. Whenever he recovers, the heavy HP loss will tend to have him use Dark Galaxy immediatly, in the case Ansem hasn't used it already.


In the 3DS version only, it was possible that if Riku pounds him with the Attack command right after his Reality Shift finishes, he can get Ansem to be stunlocked and Riku may repeat the same Attack combo on him until Ansem's HP reaches 1. After some time, while hitting him again and again, the Reality Shift prompt can reappear, so Riku will be able to finish him off with it. Otherwise, wait until Ansem reacts to the Reality Shift normally and defeat him with one final blow.<!--Source : https://youtu.be/jfYQ5MftS-g -->
In the 3DS version only, it was possible that if Riku pounds him with the Attack command right after his Reality Shift finishes, he can get Ansem to be stunlocked and Riku may repeat the same Attack combo on him until Ansem's HP reaches 1. After some time, while hitting him again and again, the Reality Shift prompt can reappear, so Riku will be able to finish him off with it. Otherwise, wait until Ansem reacts to the Reality Shift normally and defeat him with one final blow.<!--Source : https://youtu.be/jfYQ5MftS-g --><br>Additionally, it was also possible to trigger a glitch to alter the direction Ansem is facing by default by triggering the Reality Shift on the side, and hitting him from other angles. With Balloonga it is also possible to have Ansem face backwards. Once he recovers, the direction he sends Riku towards during Dark Matter and Dark Galaxy is altered as well, including the positions of the purple spheres and the angle of the black spheres he sends rolling towards, but some might still reach and hit Riku. Once Riku is captured by the Dark Web attack, it was also possible to get him out of bounds, but he will eventually warp back to the center of the arena if he ever falls. Mind that Ansem will reset to his initial direction if he uses Dark Rush, which can only happen if Riku is too close to Ansem. <!--Source (apologies for the poor quality recording, again): https://youtu.be/K_uhv8Hm0zA -->
 
Additionally, it was also possible to trigger a glitch to alter the direction Ansem is facing by default by triggering the Reality Shift on the side, and hitting him from other angles. With Balloonga it is also possible to have Ansem face backwards. Once he recovers, Ansem will stick to the direction he's currently facing, until he uses Dark Rush, which can only happen if Riku is too close, and which will reset to Ansem his initial direction. This glitch also alters the direction Ansem sends Riku towards during Dark Matter and Dark Galaxy, including the positions of the purple spheres and the angle of the black spheres he sends rolling towards, but some might still reach and hit Riku. Once Riku is captured by the Dark Web attack, it was also possible to get him out of bounds, but he will eventually warp back to the center of the arena if he ever falls. <!--Source (apologies for the poor quality recording, again): https://youtu.be/K_uhv8Hm0zA -->
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}
{{Atk|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}

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