Editing Forum:Very tiny little proposal

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Just yesterday I uploaded the NA version of the Unchained logo.  Aside from a tiny little irregularity, everything went well, except something kept bugging me:  ''The Unchained logo looked much nicer than the other ones?''  But...why?  It's pretty standard, usual KH logo fare.  Nothing special.  Except opening it up in PS, I see that they've added a very minute drop shadow - no more than 20% opacity.  Yet when you go to the page, it just sort of pops out! without it ever being ugly or even distracting.  So, my proposal is simple:  I want to tweak the rest of the game logos to look just like it.  Why?  ''Because it just looks nice''.    Nothing else to it - but, there's also a small practical reason:  That logo came from the official site straight from the source, and a while back I asked Truth if he can extract assets from Unchained, which he said he can't.  Therefore....there's a small possibility that Unchained logo's will be the only inconsistent one, so I say make the rest of them consistent!  It's about 15 seconds of work in PS anyhow, per logo.  So!  What say you? --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 16:24, 5 April 2016 (UTC)
Just yesterday I uploaded the NA version of the Unchained logo.  Aside from a tiny little irregularity, everything went well, except something kept bugging me:  ''The Unchained logo looked much nicer than the other ones?''  But...why?  It's pretty standard, usual KH logo fare.  Nothing special.  Except opening it up in PS, I see that they've added a very minute drop shadow - no more than 20% opacity.  Yet when you go to the page, it just sort of pops out! without it ever being ugly or even distracting.  So, my proposal is simple:  I want to tweak the rest of the game logos to look just like it.  Why?  ''Because it just looks nice''.    Nothing else to it - but, there's also a small practical reason:  That logo came from the official site straight from the source, and a while back I asked Truth if he can extract assets from Unchained, which he said he can't.  Therefore....there's a small possibility that Unchained logo's will be the only inconsistent one, so I say make the rest of them consistent!  It's about 15 seconds of work in PS anyhow, per logo.  So!  What say you? --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 16:24, 5 April 2016 (UTC)
:Hmm, I'm not really sure this should be done, simply because we don't know what surprises the future might hold for logos. It doesn't seem to be reasonable to change every logo because the new one looks slightly different, even if it's a bit nicer. The ingame logo doesn't have a shade either, just a glow. Extracting Unchained is not out-ruled yet, I hope the NA version brings some new life in this matter. --{{User:ShardofTruth/Sig}} 20:42, 6 April 2016 (UTC)
:Hmm, I'm not really sure this should be done, simply because we don't know what surprises the future might hold for logos. It doesn't seem to be reasonable to change every logo because the new one looks slightly different, even if it's a bit nicer. The ingame logo doesn't have a shade either, just a glow. Extracting Unchained is not out-ruled yet, I hope the NA version brings some new life in this matter. --{{User:ShardofTruth/Sig}} 20:42, 6 April 2016 (UTC)
::Well, if you do find a way to pull it off that'd be magical.  But I thought it's at least worth putting this down as a consideration.  Sometimes, aesthetics are just...well....''nice''.  As for the glowing logos, well...those don't do us much good since we use white backgrounds lol.  --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 02:50, 7 April 2016 (UTC)

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