Editing Forum:Notes 26, (KHD, Day-by-Day Information/Points) - Xion4ever

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* Grey Area: Luxord, Saix, Moogle
* Grey Area: Luxord, Saix, Moogle
* From [[Mission 65: Eliminate the Novashadow]]
* From [[Mission 65: Eliminate the Novashadow]]
*Flashback: Sora, Donald, Goofy in Queen's Court
* First time in Red Rose Hedge Maze
* First time in Red Rose Hedge Maze
* Flashback: Sora looking to the left (Once Cheshire Cat starts talking)
* Flashback: Sora looking to the left (Once Cheshire Cat starts talking)
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* Games:
* Games:
** Round 1: 2 Air Battlers, 1 Sky Grappler
** Round 1: 2 Air Battlers, 1 Sky Grappler
** Round 2: 6 Li'l Cannons, 3 Jumbo Cannons
** Round 2: (Forgot to write down. I'm guessing 4-6 Lil' Cannons; 2 ice/"larger" cannons
** Round 3: 2 Snowy Crystals, 1 Switch Launcher
** Round 3: 2 Snowy Crystals, 1 Switch Launcher
** Round 4: 4 Watchers, 1 Ice Cannon
** Round 4: 4 Watchers, 1 Ice Cannon
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*From [[Mission 76: Destroy the Shadow Globs]]
*From [[Mission 76: Destroy the Shadow Globs]]
*First time @ The Night Sea, Captain's Cabin, and Pirate Ship Deck areas
*First time @ The Night Sea, Captain's Cabin, and Pirate Ship Deck areas
*Encounters 4 Wavecrests
*Encounters 3-4 Wavecrests ('''CHECK''')
*Xemnas meeting w/ Saix
*Xemnas meeting w/ Saix
**X: "We wanted the Key."
**X: "We wanted the Key."
Line 878: Line 877:
*Grey Area: Saix, Moogle, Luxord, Xigbar, Xion
*Grey Area: Saix, Moogle, Luxord, Xigbar, Xion
*from [[Mission 86: Collect Organization Emblems]]
*from [[Mission 86: Collect Organization Emblems]]
**Is there a Unity badge? I couldn't find


===Day 326===
===Day 326===
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**Roxas agrees
**Roxas agrees
**Axel enters "Hey, whoa whoa whoa...Roxas, you really wanna do that?" -> Foreshadow of events
**Axel enters "Hey, whoa whoa whoa...Roxas, you really wanna do that?" -> Foreshadow of events
*Grey Area: Luxord, Saix, Moogle, Axel, Xigbar
*From [[Mission 88: Eliminate the Giant Heartless]]
*Orcus = actually Xion
**Axel: "This mission was a setup. It was rigged so you two would battle each other."
*Ice cream scene:
**Xion, Axel, Roxas
**Explanation of "WINNER" stick
**Xion: "If only things stayed like this."
**Roxas theme when Roxas asks: "What if we all ran off? We could always be together."
*CGI cutscene: Namine & DiZ
**DiZ sends Riku to fix situation
===Day 353 (Resolve)===
*Grey Area: Saix, Moogle
*From [[Mission 89: Eliminate Six Giant Heartless]]
*Xigbar/Xion/Axel sent on mission to Wonderland
**Xigbar vs. Xion
**Xigbar sees Xion as Ventus
**Xion flees
**Xion asks Axel to watch over Roxas
*Xion leaves the Organization
*Axel tries to explain what Xion is (to Roxas)
*Xion goes to Beast's Castle, finds Riku (Riku's Theme plays)
**Is directed to Twilight Town to find Namine
===Day 354 (Truth)===
*Organization meeting
**Xion is gone
**Luxord/Xaldin/Demyx unaware of Replica Project
**Axel sent to retrieve Xion
*Grey Area: Saix, MOogle, Xaldin, Demyx
*From [[Mission 90: Place the Device]]
*CGI cutscene: Mickey and Riku in forest
*Riku updates Mickey (Riku's Theme plays)
**Riku makes Mickey promise to watch over Sora/Donald/Goofy once they wake up.
===Day 355 (Unsaid, Unheard)===
*Grey Area: Axel, Moogle
*From [[Mission 91: Escape the Castle]]
*Talks to Axel
**"Who am I?"
*Leaves WINNER stick in Axel's room
*Roxas leaves Organization
*CGI cutscene: Roxas leaves the Organization/talk w/ Axel
===Day 356 (Place to Belong)===
*CGI: Namine meets Xion
*Cutscene: Namine & Xion (Xion's Theme plays)
**Xion decides to go back to Sora
**No one will remember Xion; Namine: "I can't save you, Xion."
**Namine: "He [Roxas] can't feel Sora. But he will."
**Xion asks Namine to watch over Roxas when she's gone
**DiZ alerts that the Organization has found them
**CGI: Xion vs. Axel (Icky Jobs)
***The Other Promise plays
*Axel takes Xion back to CO
**Passes out
**Xemnas takes Xion
==Legend Rank* [Day 357-358]==
*Note: Roxas does not actually receive this rank until completing the game. However, Missions "Xion," and "Believe" are both Legend rank missions.
===Day 357 (Tears)===
*Roxas goes to Twilight Town
*Moogle: "I couldn't let you leave the castle alone, kupo! Your munny always has a place in my pocket, kupo."
*From [[Mission 92: Xion]]
*CGI: Xion attacks
**Xion looks like Sora
**Xion sets out to absorb Roxas
**Wonderland device: Bizarre Room, on table
**Halloween Town device: Manor Ruins, center of field
**Agrabah device: Lamp Chamber, where Roxas placed
**Twilight Town: Station Heights, no device shown
**Post fight: Roxas begins losing memories of Xion
*CGI: Xion fades away (The End of Xion)
**Xion's smile.jpg
**WINNER stick shown
**Axel in room (CHECK image on Wiki)
*Saix: "Xion is no more"
*Xemnas: "Get me back my Keyblade wielder. Fetch me Roxas."
===Day 358 (Believe)===
*From [[Mission 93: Believe]]
*First time of Dual-Wielding Roxas
*CGI: Deep Drive
**Everyone loses memories of Xion
*CGI: The Results of the Battle
===Day 359 (The First Day)===
*Roxas in Stimulated Twilight Town
*"Maybe today we'll finally hit the beach!"
*"Only seven days to go and then my summer vacation is over."
==Post Game Completion==
*Obtain Legend rank, new Secret Report unlocked
*Moogle: "I just got some super-special goods in, kupo. Have a look, kupo."
**Buy: Slot Releaser (#1) 10,000 points; Slot Releaser (Stock #2) 50,000 points; Air Slide LV+ (L) 6,000 points; LV Quadrupler (3) 6,000 points; High Jump LV+(L) 6,000 points; Block LV+(L) 6,000 points; Zero Gear (5) 30,000 points; Princess's Crown 10,000 points; Deep Sky 12,000 points; Critical Sun 13,000 points
**Redeem: Sigils (still locked): None    Mission Crowns (locked): None
*The King's Return
**"Nice work getting through all the normal missions, kupo! How about a little icing on the cake, kupo? Now you can pick up a new item at the shop called "The King's Return," kupo!"
**Support panel
**1,000 points
**Let's you play as The King in Mission Mode
**How to unlock: Complete all missions, including hidden ones
*Sora's Awakening
**"Nice work fully completing all the normal missions, kupo! How about a little icing on the cake, kupo? Now you can pick up a new item at the shop called "Sora's Awakening," kupo!"
**Support panel
**Unlock: 100% on all missions (fill Mission Gauge)
**2,000 points
**Let's you play as Sora in Mission Mode
==Mission Mode==
*From Mission 00
*Tutorial: Gathering Gates; Mission Points; Mission Mode RTC
=[[Props]]=
Note:
*PTA = Prop Type A (can be targeted; gives something back to user [i.e. HP orbs/munny])
*PTB = Prop Type B (can be targeted; performs an action [i.e. unlocking doors/gates])
*PTC = Prop Type C (can be targeted; pertains to the story)
==Mission 01==
*Twilight Town
**Underground Passage
***(PTA) Wooden Crates -> HP orbs/munny
***(PTB) Yellow Switch -> Raises yellow gate
==Mission 02==
*Twilight Town
**None
==Mission 03==
*Twilight Town
**None
==Mission 04==
*Twilight Town
**None
==Mission 05==
*Twilight Town
**None
==Mission 06==
*Twilight Town
**None
==Mission 07==
*Twilight Town
*None
==Mission 08==
*Twilight Town
*None
==Mission 09==
*Twilight Town
*None
==Mission 10==
*The World that Never Was
*None
==Mission 11==
*Twilight Town
**Underground Passage
***(PTB) Yellow Switch -> Raises yellow gate
***(PTB) Turquoise Switch -> Raises turquoise gate
***(PTA) Wooden Crates -> HP/munny
***(PTB) Purple Switch -> Raises purple gate
**Side Street
***(PTA) Wooden Crates -> HP/munny
==Mission 12==
*Twilight Town
*None
==Mission 13==
*Twilight Town
*None
==Mission 14==
*Twilight Town
*None
==Mission 15==
*Agrabah
**The Palace
***(PTA) [Red] Jar -> Munny
**Agrabah Street
***(PTA) Jar -> HP/munny
***(PTB) Wooden Crates -> Use to get to higher levels
***(PTB) Wooden Switch -> Releases gate blocking Agrabah Gate area
**Agrabah Gate
***(PTA) Jar -> HP/munny
==Mission 16==
*Agrabah
**The Palace
***(PTA) Jar -> HP
**Agrabah Street
***(PTA) Jar -> HP/munny
**Agrabah Gate
***(PTA) Jar -> HP/munny
==Mission 17==
*Twilight Town
*None
==Mission 18==
*Agrabah
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Agrabah Street
***(PTA) Jar -> HP/munny
**The Palace
***(PTA) Jar -> HP
==Mission 19==
*Agrabah
**Agrabah Street
***(PTA) Jar -> HP/munny
**The Palace
***(PTA) Jar -> Munny
==Mission 20==
*Twilight Town
**Side Street
***(PTA) Wooden Crate -> used to reach out of reach Shadow Glob; destroy for munny
**Sandlot
***(PTA) Wooden Crate -> reach out of reach Shadow Glob; destroy for HP
==Mission 21==
*Agrabah
**The Palace
***(PTA) Jar -> HP/munny
**Agrabah Street
***(PTA) Jar -> HP/munny
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Cave of Wonders
***(PTA) Jar -> HP/munny
**Cave/Entrance Hall
***(PTA) Jar -> HP/munny
***(PTB) Wooden Crate -> reach higher elevation/level
***(PTB) Wooden Switch -> release gate blocking Pillar Room area
***(PTB) Gold Column -> reach higher elevation/level
**Cave/Pillar Room
***(PTA) Jar -> HP/munny
***(PTB) Plugger -> move cylindrical pillars
**Cave/Abyss
***(PTB) Wooden Switch -> release gate blocking Cave/Hidden Room area
==Mission 22==
*Beast's Castle
**Courtyard
***(PTB) Statues -> Open secret door to Entrance Hall/Upper Level area
**Entrance Hall/Upper Level
***(PTB) Switches -> releases blocking walls
**Entrance Hall
***(PTB) Wooden bar -> open door leading to Courtyard
==Mission 23==
*Twilight Town
*None
==Mission 24==
*Agrabah
**The Palace
***(PTA) Jar -> HP/munny
**Agrabah Street
***(PTA) Jar -> HP/munny
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Cave of Wonders
***(PTA) Jar -> HP/munny
**Cave/Entrance Hall
***(PTA) Jar -> HP/munny
***(PTB) Wooden Crate -> reach higher level
***(PTB) Gold Column -> reach higher level
***(PTC) Emerald Gem -> summon fire blocks
***(PTC) Fire block #2 -> (with all three) creates steps in Cave/Abyss
**Cave/Pillar Room
***(PTA) Jar -> HP/munny
***(PTB) Plugger -> move cylindrical pillars
***(PTC) Fire block #1 -> (with all three) creates steps in Cave/Abyss
**Cave/Abyss
***(PTB) Wooden Switch -> open gate blocking Cave/Hidden Room area
***(PTC) Fire block #3 -> (with all three) creates steps in Cave/Abyss
**Cave/Hidden Room
***(PTA) Jar -> HP/munny
==Mission 25==
*Twilight Town
*None
==Mission 26==
*Agrabah
**The Palace
***(PTA) Jar -> HP/munny
**Agrabah Street
***(PTA) Jar -> HP/munny
***(PTB) Wooden Crate -> reach higher level
**Agrabah Gate
***(PTA) Jar -> HP/munny
==Mission 27==
*Beast's Castle
*None
==Mission 28==
*Beast's Castle
*None
==Mission 29==
*Beast's Castle
*None
==Mission 30==
*Agrabah
**Agrabah Gate
***(PTA) Jar -> Munny
**Agrabah Street
***(PTA) Jar -> HP/munny
***(PTB) Wooden Crate -> reach higher level
**The Palace
***(PTA) Jar -> HP
==Mission 31==
*Beast's Castle
*None
==Mission 32==
*Agrabah
**The Palace
***(PTA) Jar -> HP/munny
**Agrabah Street
***(PTA) Jar -> HP/munny
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Sandswept Ruins
***(PTA) Jar -> HP/munny
==Mission 33==
*The World that Never Was
**Hall of Empty Melodies
***(PTA) Jar -> HP/munny/Samurai/Potions
==Mission 34==
*Agrabah
**Agrabah Street
***(PTA) Jar -> HP/munny
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Sandswept Ruins
***(PTA) Jar -> Munny
==Mission 35==
*Beast's Castle
*None
==Mission 36==
*Olympus Coliseum
**The Coliseum
***(PTB) Training Barrels A (Normal) & B (Exploding) -> Points
==Mission 37==
*Twilight Town
**The Sandlot
***(PTB) Grandstander ball -> Points
==Mission 38==
*Beast's Castle
*None
==Mission 39==
*Olympus Coliseum
**The Coliseum
***(PTB) Training Barrels A (Normal) & B (Exploding) -> Points
==Mission 40==
*Olympus Coliseum
**The Coliseum
***(PTB) Training Barrels A (Normal) & B (Exploding) -> Points
==Mission 41==
*Olympus Coliseum
**The Coliseum
***(PTB) Training Barrels A (Normal) & B (Exploding) -> Nothing ('''CHECK''')
==Mission 42==
*Halloween Town
**GET LOCATION(S)
***(PTB) Pumpkin Bomb A (Normal) -> explosion, can damage enemies
==Mission 43==
*Beast's Castle
*None
==Mission 44==
*Twilight Town
**Underground Passage
***(PTB) Yellow Switch -> raises yellow gate
***(PTB) Turquoise Switch -> raises turquoise gate
***(PTB) Purple Switch -> raises purple gate
==Mission 45==
*Halloween Town
**Halloween Town Gate
***(PTB) Pumpkin Bomb A (Normal) -> explosion, can damage enemies
**Halloween Town Square
***(PTB) Pumpkin Bomb A (Normal) -> explosion, can damage enemies
***(PTB) Balloons -> Nothing
**Graveyard
***(PTB) Pumpkin Bomb A (Normal) -> explosion, can damage enmies
***(PTC) Bones -> Used by Zero; hidden Heartless locations
***(PTB) Balloons -> Heartless
==Mission 46==
*Olympus Coliseum
**The Coliseum
***(PTB) Training Barrels A (Normal) & B (Exploding) -> Points
==Mission 47==
*Wonderland
**Bizarre Room
***(PTC) Red Potion -> grow in size
***(PTC) Blue Potion -> shrink in size
***(PTC) Chair -> summons Lurk Lizard
==Mission 48==
*Agrabah
**Agrabah Gate
***(PTA) Jar -> HP/munny
**Cave of Wonders
***(PTA) Jar -> HP/munny
**Cave/Entrance Hall
***(PTA) Jar -> HP/munny
==Mission 49==
*Beast's Castle
*None
==Mission 50==
*Beast's Castle
*None
=Music=
See [[Forum:Notes 29 (Project Music: Where songs play) - KeybladeSpyMaster|the organized list here]]. Below shall be the realm of clutter.
==Official track list from BBS/Re:coded/Days soundtrack==
*"Dearly Beloved"
*"Results and Rewards"
*"Mystic Moon"
*"Critical Drive"
*"Sacred Moon"
*"Musique pour la tristesse de Xion"
*"Xemnus"
*"Secret of Neverland"
*"Crossing to Neverland"
*"At Dusk, I Will Think of You…"
*"Fight and Away"
*"Vector to the Heavens"
*"Another Side – Battle Ver.-"
==CGI cutscenes==
*Opening: Sanctuary
*Meet Xion: Nothing is played
*The Dark Margin: Nothing is played
*The Man in Black Reflects: Nothing is played
*Xion’s Defeat: Riku’s Theme
*Namine  and DiZ: Nothing is played
*Why the Sun Sets Red: Roxas
*Snarl of Memories: Treasured Memories
*Riku Watches Over Xion: Nothing is played
*Roxas Passes By: Nothing is played
*Xion’s Dream: Missing You
*Xion’s Capture: Face It!
*Axel and Saix: Organization XIII
*Xion and Riku: Kairi III; Treasured Memories
*Riku’s Resolve: Nothing is played
*Mickey and Riku-Ansem: Disquieting
*Roxas Leaves the Organization: Nothing is played
*Xion and Namine: Nothing is played
*Xion and Axel Face Off: The Other Promise
*Xion Attacks: Nothing is played
*Xion’s End: Musique pour la tristesse de Xion
*WINNER: Musique pour la tristesse de Xion
*Skyscraper Battle: Nothing is played
*Roxas and Riku: Another Side – Battle Ver.-
*Riku Turns into Ansem: Riku’s Theme
*After the Battle:  Roxas
*A New Day: Nothing is played
*The Usual Spot [Credits]: Sanctuary
*The End: Dearly Beloved - Reprise
==The list *cue "dun dun dun"*==
===Opening===
*"Dearly Beloved" - Title screen
*"Sanctuary" - Opening
===Day 7===
*The World That Never Was
**"Sacred Moon" - The Grey Area
===Day 8 (The Icing on the Cake)===
*The World That Never Was
**"Sacred Moon" - The Grey Area
*Twilight Town
**"Lazy Afternoons" - Field theme: Twilight Town
**"At Dusk, I Will Think of You..." - Event theme: Clock tower
===Day 9 (Heartless)===
*The World That Never Was
**"Sacred Moon" - The Grey Area
*Twilight Town
**"Lazy Afternoons" - Field theme: Twilight Town
**"Sinister Sundown" - Battle theme: Twilight Town


===Day 10 (Incomplete)===
==Legend Rank [Day 357-358]==
*The World That Never Was
**"Sacred Moon" - The Grey Area
*Twilight Town
**"Lazy Afternoons" - Field theme: Twilight Town
**"Sinister Sundown" - Battle theme: Twilight Town

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