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I'm unsure whether these actually effect gameplay, or are merely descriptive. If anyone can find out more about these (possibly in Ultimania), that would be really helpful.}}
I'm unsure whether these actually effect gameplay, or are merely descriptive. If anyone can find out more about these (possibly in Ultimania), that would be really helpful.}}
{{EO|time=22:21, 15 August 2009 (UTC)|talktext=Well, as far as I know, they are just extra abilities given to the Keyblade...just like in KH2, but not given specific names. No Keyblade in KH1 has an ability...Those are what they were listed as back then...For example, Olympia has the "Counter" ability, it just says "Hard to deflect. Counter with a swift strike for blocking enemy blows," or something like that. The point is, that's just how they wrote abilities in KH1. So they do effect gameplay, in a way...never noticed critical blows, but the damage retains itself...
{{EO|time=22:21, 15 August 2009 (UTC)|talktext=Well, as far as I know, they are just extra abilities given to the Keyblade...just like in KH2, but not given specific names. No Keyblade in KH1 has an ability...Those are what they were listed as back then...For example, Olympia has the "Counter" ability, it just says "Hard to deflect. Counter with a swift strike for blocking enemy blows," or something like that. The point is, that's just how they wrote abilities in KH1. So they do effect gameplay, in a way...never noticed critical blows, but the damage retains itself...}}
*EDIT : Sora can learn the same ability, so that basically furthers the effect. Don't believe me? Check the KH1 guidebook under the Riku Fight 2 @ Hollow Bastion...then again, I'm not really that sure anymore...haven't played KH1 in ages...Just trust me on this. Why would I lie?}}

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