Editing Forum:Game Navis

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{{Azul|time=02:27, January 3, 2010 (UTC)|text=I don't mind them that much. They ''are'' useful for lazy people and/or visitors. We can remove templates that don't have the article it's on in it as a link. Example, weapon templates on character pages}}
{{Azul|time=02:27, January 3, 2010 (UTC)|text=I don't mind them that much. They ''are'' useful for lazy people and/or visitors. We can remove templates that don't have the article it's on in it as a link. Example, weapon templates on character pages}}
{{EO|time=02:30, January 3, 2010 (UTC)|talktext=There's a thought, Azul. DTN said something about making a template that somehow had the game navi info in one large template... or something along those lines...}}
{{EO|time=02:30, January 3, 2010 (UTC)|talktext=There's a thought, Azul. DTN said something about making a template that somehow had the game navi info in one large template... or something along those lines...}}
{{DTN|time=02:40, January 3, 2010 (UTC)|text=The helpful thing about the game navigational templates is that the provide links to various topic within one story arc. This helps a reader stay within one story arc (game), and lessen any confusion, difficulty, or misunderstanding. However, the issue with the game navigational templates is that they will crowd up an article's end massively. To solve this, I could design a template that works like the [show]/[hide] tabs and a navigational template. When opened, it should show all of the navigational templates that would be on the article, yet will appear as just one when it is closed. The title of it could be "Navigation", without a link.
{{DTN|time=02:40, January 3, 2010 (UTC)|text=The helpful thing about the game navigational templates is that the provide links to various topic within one story arc. This helps a reader stay within one story arc (game), and lessen any confusion, difficulty, or misunderstanding. However, the issue with the game navigational templates is that they will crowd up an article's end massively. To solve this, I could design a template that works like the [show]/[hide] tabs and a navigational template. When opened, it should show all of the navigational templates that would be on the article, yet will appear as just one when it is closed. The title of it could be "Navigation", without a link.}}
 
And to comment on Azul's suggestion, I do agree that a navigational template should only be placed on articles that it links to. The weapon navigational templates on character articles is a perfect example of that, especially with the shape that our weapon articles from ''Kingdom Hearts 358/2 Days'' are currently in.}}

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