Forum:Layout for KHII Walkthrough: Difference between revisions

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{{Forumheader|The World that Never was}}
{{Forumheader|The Realm of Sleep|The World that Never was}}


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{{Uxie|time=15:04, 5 October 2011 (UTC)|luna=I try to put in as little story in the walkthroughs as possible. About HB, I'm already lost with that part of the story, y'know.}}
{{Uxie|time=15:04, 5 October 2011 (UTC)|luna=I try to put in as little story in the walkthroughs as possible. About HB, I'm already lost with that part of the story, y'know.}}
{{17m|text= What about interruption links like that one I said earlier?
Battles blah blah<br>
...After Sora retrieved Pooh's book, the book seems to be damaged. Merlin then asks Sora to check inside the book if anything goes wrong. And now, we need to do a little trip to 100 Acre Wood!
[[Walkthrough:Kingdom Hearts II/100 Acre Wood#First Visit|Click here to go to the 100 Acre Wood! >>>>]]
As for the Torn Pages side quest and other side quests, we can make them optional by maybe putting a special side-quest box, something with
"Now that you have obtained the second Torn Page, you can do a little side quest to the 100 Acre Woods!
[[Walkthrough:Kingdom Hearts II/100 Acre Wood#Second Visit|Click here to do a little side quest at the 100 Acre Wood! >>>>]]"
written on it.
}}
{{Uxie|time=15:27, 5 October 2011 (UTC)|zoe=Suppose that will work. Thanks, 17m! I'll get on with the walkthrough soon. Any more ideas that should be added?}}
{{ErryTalk|time=15:33, 5 October 2011 (UTC)|edea=Well I was thinking for second visits we'd have Walkthrough:Traverse Town/First Visit, Walkthrough:Traverse Town/Second Visit, etc. with Walkthrough:Traverse Town being the main page, sort of like a table of contents for the various pages. Unless that'd just clutter it up. This is only to comply with spoilers, however it is possible to put them all in one page and put a warning of that reading further will lead to spoilers.}}
{{KrytenKoro|Okay, first off, spoilers cannot and will not be avoided on these things. Obviously, we're not going to be putting stuff from BbS within the KHI guide, but just like our in-universe policy, any information presented ''at that part of the game'' is absolutely fair game for the walkthrough to cover. A "plot-free" walkthrough is both useless and incredibly boring to read.
On regards multiple visits, though:
It would be quite easy to simply make a collapsible div template that wraps each of the "when you return after X" sections. Like our navboxes and the Keyblade wielders page, we could have a little colorful box after the first episode info that says something like this:}}
{| class="mw-collapsible mw-collapsed" width="100%" style="clear:both font-size:75%; background:#F5F5F5; border: 2px solid #000000; text-align:center; -moz-border-radius: 10px;"
|-
! align="center" style="background:navy; -moz-border-radius: 7px;" width="100%" |<div style="margin-left:75px;"><span style="color:#000">When you return after the battle of Hollow Bastion</span></div>
|-
|Jack is like, a Santa now, or something. Totally. And you gotta kill like some kind of giant transforming robot, I think it's one of those Japanese "Gundoos".
|}
{{KrytenKoro|I also like 17masters idea of having those links after each section, though most of the time you're not going to go to a specific world, especially in KHII. The 100 Acre Wood/Hollow Bastion stuff would definitely need it (though Template:Go should have some style and font to it to make it look more like a button, perhaps like the "Go to world map" reaction command prompt), but for the various world episodes, it's just going to be something like "return to world map" (which should also be a page).
Also: Given each world gets a single walkthrough article for each game, the world template should be revised to have a (VISIBLE) list of the walkthrough articles. Something that draws the eye, so people can find it. (On that note, the song part of the template could use some jazzing up, more of a Disney-ish party design, with music notes and some zazz.)}}