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Light (ホーリー Hōrī , lit. "Holy") is an element that appears in Kingdom Hearts 3D: Dream Drop Distance. It is opposed to Dark.
Attacks and abilities
Kingdom Hearts 3D: Dream Drop Distance
Light attacks are used almost exclusively by Sora and certain Dream Eaters, both Spirits and Nightmares.
Ability | Type | Description |
Shadowbreaker | Attack Command | |
---|---|---|
Salvation | Attack Command | |
Spark | Magic Command | |
Sparkra | Magic Command | |
Sparkga | Magic Command | |
Faith | Magic Command | |
Trinity Limit | Dual Attack | |
Ragnarok | Dual Attack | |
Light Hammer | Dual Style | |
Light Screen | Dual Attack |
Light Resistance
Light Resistance is a stat that appears in Kingdom Hearts 3D: Dream Drop Distance, reducing damage taken from Light attacks. Sora and Riku may increase their Light Resistance by equipping the Light Screen ability (see above). Dream Eaters have a natural resistance or weakness to Light, and Spirits will gain a boost in Light Resistance if certain Deck Commands are added to their recipes, as detailed below:
Command | Light Resistance |
Shadowbreaker | +20 |
---|---|
Salvation | +30 |
Spark | +10 |
Sparkra | +15 |
Sparkga | +20 |
Faith | +30 |
Dream Eaters
Other enemies
Themes and other appearances
Several recurring elements in the Kingdom Hearts series incorporate Light into their design or conceptualization.
Faith and Salvation are recurring abilities that utilize light, although they do not inflict Light damage outside of Kingdom Hearts 3D. Magic Hour is also an attack involving pillars of light that does not inflict Light damage in its appearances.
The Radar Zap status is associated with Light in Kingdom Hearts 358/2 Days, in which Light Resistance protects the player from receiving a Radar Zap status.