Staggerceps: Difference between revisions

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{{game|DDD}}
{{game|DDD|DHD}}
{{stub|we have enough for a rudimentary infobox, design, and other appearances}}
{{cleanup|expand Design, Strategy section}}
{{Expand|create=Journal entry}}
{{Character
{{Enemy
  |name=Staggerceps
  |name=Staggerceps
  |katakana=ハサミクワガタ
  |katakana=ハサミクワガタ
  |romaji=Hasami Kuwagata
  |romaji=Hasami Kuwagata
|jpname=Hasami Kuwagata
  |de=Taumelwanze
  |de=Taumelwanze
|fr=Mandibulard
|fr=Mandibulard
Line 15: Line 15:
  |s1=Kab Kannon
  |s1=Kab Kannon
  |s2=KO Kabuto
  |s2=KO Kabuto
  |journalddd=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands.
  |journalDDD=This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands.
  |DDDSEXP=1.10
  |DDDSEXP=1.10
  |DDDSHP=38.1
  |DDDSHP=38.1
Line 21: Line 21:
  |DDDSMAG=10.0
  |DDDSMAG=10.0
  |DDDSDEF=8.0
  |DDDSDEF=8.0
  |DDDfire=x0.90
  |DDDfire=x1.10
  |DDDbliz=x0.90
  |DDDbliz=x1.10
  |DDDthun=x0.90
  |DDDthun=x1.10
  |DDDwater=x0.90
  |DDDwater=x1.10
  |DDDdark=x0.90
  |DDDdark=x1.10
  |DDDlight=x0.90
  |DDDlight=x1.10
  |DDDlink=Trap Shot
  |DDDlink=Trap Shot
  |DDDatt=Physical
  |DDDatt=Physical
Line 33: Line 33:
  |DDDdisp1=Heavy Hitter
  |DDDdisp1=Heavy Hitter
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDpet1=
  |DDDdispab=back
  |DDDnudge1=
  |DDDdispac=head and pincers or belly and arms and legs
|DDDdispad=head and pincers or belly and arms and legs
  |DDDdisp2=Grenadier
  |DDDdisp2=Grenadier
  |DDDdesc2=Supporting attacks using Mortar
  |DDDdesc2=Supporting attacks using Mortar
  |DDDpet2=
  |DDDdispba=belly and arms and legs
  |DDDnudge2=
  |DDDdispbc=head and pincers or back
|DDDdispbd=head and pincers or back
  |DDDdisp3=Launcher
  |DDDdisp3=Launcher
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDpet3=
  |DDDdispca=head and pincers
  |DDDnudge3=
  |DDDdispcb=head and pincers
|DDDdispcd=belly and arms and legs or back
  |DDDdisp4=Backup
  |DDDdisp4=Backup
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDpet4=
  |DDDdispda=belly and arms and legs or back
  |DDDnudge4=
  |DDDdispdb=belly and arms and legs or back
|DDDdispdc=head and pincers
|DDDNLVL1=20
|DDDNLVL2=24
|DDDNLVL3=26
|DDDNLVL4=30
|DDDNLVL5=34
|DDDNLVL6=36
|DDDNloc1=Traverse Town
|DDDNloc2=Country of the Musketeers
|DDDNloc3=Symphony of Sorcery
|DDDNHP=30.5
|DDDNSTR=10.5
|DDDNMAG=11.2
|DDDNDEF=5.8
|DDDNEXP=1.2
|DDDNtime=x1.0
|DDDNigni=x1.0
|DDDNpois=x1.0
|DDDNmagn=x1.0
|DDDNstun=x0
|DDDNsleep=x1.0
|DDDNconf=x1.0
|DDDNblind=x1.0
|DDDNbind=x1.0
|DDDNzero=x1.0
|DDDNzant=x1.0
|DDDNmini=x1.0
|DDDNstop=x1.0
|DDDNslow=x0
|DDDNfree=x1.0
|DDDNrewards=HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)<br>Shield Cookie 2 (3%), Treasure Goggles (1%)<br>Grim Fancy (12%), Grim Figment (6%)
|DDDNworlds=Traverse Town, Country of the Musketeers, Symphony of Sorcery
}}
}}
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.


==Design==
==Design==
The Dream Eater's name combines the Japanese words for {{Nihongo|"scissors"|鋏|hasami}} and {{Nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}.
The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps".
{{section-stub}}
{{sec-stub}}
 
==Strategy==
{{sec-stub}}
 
==Abilities==
===Ability Link===
{{AbilityLink
|DDDname=Staggerceps
|icon1=defense
|prize1=Link Block
|icon2=attack
|prize2=Zantetsuken
|icon3=attack
|prize3=Collision Magnet
|icon4=magic
|prize4=Blizzara
|prize5=HP Boost
|prize6=HP Boost
|prize7=Attack Boost
|prize8=Defense Boost
|prize9=Dark Screen
|prize10=Dark Screen
|prize11=Dark Screen
|prize12=Light Screen
|prize13=Light Screen
|prize14=Light Screen
|prize15=Defender (ability)
|name15=Defender
|icon16=support
|prize16=Combo Plus
|A2color=#FF1493
|A2image=Start Icon KH3D.png
|A2background=Ability Link (Right).svg
|B2name=Link Block
|B2type=Defense Command
|B2lp=10 LP
|B2color=#E6E6FA
|B2image=Command Icon 7 KH3D.png
|B2background=Ability Link (Left+Right+Down).svg
|B3name=HP Boost
|B3type=Stat Ability
|B3lp=30 LP
|B3color=#E6E6FA
|B3image=Ability Icon 2 KH3D.png
|B3background=Ability Link (Up+Down).svg
|B4link=
|B4name=Checkpoint
|B4type=Quota
|B4lp=Link x2
|B4color=#E6E6FA
|B4image=Quota Icon 2 KH3D.png
|B4x=5
|B4background=Ability Link (Up+Down).svg
|B5link=Defender (ability)
|B5name=Defender
|B5type=Stat Ability
|B5lp=150 LP
|B5color=#E6E6FA
|B5image=Ability Icon 1 KH3D.png
|B5background=Ability Link (Up).svg
|C1link=Combo Plus
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref>
|C1type=Stat Ability
|C1lp=200 LP
|C1color=#8A2EB2
|C1image=Ability Icon 4 KH3D.png
|C1background=Ability Link (Right).svg
|C2name=Attack Boost
|C2type=Stat Ability
|C2lp=100 LP
|C2color=#E6E6FA
|C2image=Ability Icon 3 KH3D.png
|C2background=Ability Link (Left+Right).svg
|C3name=Light Screen
|C3type=Stat Ability
|C3lp=20 LP
|C3color=#E6E6FA
|C3image=Ability Icon 1 KH3D.png
|C3background=Ability Link (Right).svg
|D1link=Dark Screen
|D1name=Dark Screen<ref group=n name="purple"/>
|D1type=Stat Ability
|D1lp=60 LP
|D1color=#8A2EB2
|D1image=Ability Icon 1 KH3D.png
|D1background=Ability Link (Left+Down).svg
|D2name=Collision Magnet
|D2type=Attack Command
|D2lp=150 LP
|D2color=#E6E6FA
|D2image=Command Icon 1 KH3D.png
|D2background=Ability Link (Up+Left+Down).svg
|D3name=Dark Screen
|D3type=Stat Ability
|D3lp=20 LP
|D3color=#E6E6FA
|D3image=Ability Icon 1 KH3D.png
|D3background=Ability Link (Up+Left+Down).svg
|D4name=Dark Screen
|D4type=Stat Ability
|D4lp=40 LP
|D4color=#E6E6FA
|D4image=Ability Icon 1 KH3D.png
|D4background=Ability Link (Up+Right+Down).svg
|D5link=
|D5name=Secret: Green
|D5type=Secret
|D5lp=10 LP
|D5color=#E6E6FA
|D5image=Secret Icon 1 KH3D.png
|D5background=Ability Link (Up+Down).svg
|D6link=Light Screen
|D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6type=Stat Ability
|D6lp=60 LP
|D6color=#228B22
|D6image=Ability Icon 1 KH3D.png
|D6background=Ability Link (Up+Right).svg
|E3link=Light Screen
|E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3type=Stat Ability
|E3lp=40 LP
|E3color=#228B22
|E3image=Ability Icon 1 KH3D.png
|E3background=Ability Link (Right+Down).svg
|E4link=
|E4name=Secret: Green
|E4type=Secret
|E4lp=10 LP
|E4color=#E6E6FA
|E4image=Secret Icon 1 KH3D.png
|E4background=Ability Link (Up+Left+Down).svg
|E5link=HP Boost
|E5name=HP Boost<ref group=n name="E4"/>
|E5type=Stat Ability
|E5lp=50 LP
|E5color=#228B22
|E5image=Ability Icon 2 KH3D.png
|E5background=Ability Link (Up+Right).svg
|E6link=
|E6name=Checkpoint<ref group=n name="D5"/>
|E6type=Quota
|E6lp=Level 25
|E6color=#228B22
|E6image=Quota Icon 1 KH3D.png
|E6x=5
|E6background=Ability Link (Left+Right).svg
|F3link=Defense Boost
|F3name=Defense Boost<ref group=n name="E4"/>
|F3type=Stat Ability
|F3lp=100 LP
|F3color=#228B22
|F3image=Ability Icon 7 KH3D.png
|F3background=Ability Link (Left).svg
|F5link=Blizzara
|F5name=Blizzara<ref group=n name="E4"/>
|F5type=Magic Command
|F5lp=100 LP
|F5color=#228B22
|F5image=Command Icon 2 KH3D.png
|F5background=Ability Link (Left).svg
|F6link=Zantetsuken
|F6name=Zantetsuken<ref group=n name="D5"/>
|F6type=Attack Command
|F6lp=400 LP
|F6color=#228B22
|F6image=Command Icon 3 KH3D.png
|F6background=Ability Link (Left).svg
}}
 
===Attacks===
{{DESO|HH|G|L|B}}
{{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}}
{{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}}
{{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}}
{{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}}
{{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}}
{{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}}
{{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}}
{{DEST|HH|G|L|B}}
{{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}}
{{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}}
{{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}}
{{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}}
{{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
{{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}}
{{DESC|n=Ice Zone|e=Blizzard}}


==Recipe==
==Recipe==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest at [[Country of the Musketeers|Backstage]]. The Staggerceps can be created through six different recipes.
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes.
*The first recipe is a rank E recipe.
 
**4 [[Fleeting Figment]] + 3 [[Grim Fancy]]
{{SynthKH3D
*The second recipe is a rank D recipe.
|name=Staggerceps
**4 [[Fleeting Figment]] + 3 [[Grim Fantasy]]
|rank1=E
*The third recipe is a rank D recipe.
|mat11=Fleeting Figment|qty11=4
**3 [[Lofty Fancy]] + 4 [[Grim Fancy]]
|mat12=Grim Fancy|qty12=3
*The fourth recipe is a rank D recipe that has a 40% chance of transforming from [[KO Kabuto]].
|rank2=D
**3 [[Noble Fancy]] + 3 [[Grim Fancy]]
|mat21=Fleeting Figment|qty21=4
*The fifth recipe is a rank B recipe  that has a 60% chance of success.
|mat22=Grim Fantasy|qty22=3
**2 [[Intrepid Fantasy]] + 6 [[Noble Fancy]]
|rank3=D
*The sixth recipe is a rank A recipe.
|mat31=Lofty Fancy|qty31=3
**1 [[Epic Fantasy]] + 3 [[Grim Fantasy]]
|mat32=Grim Fancy|qty32=4
|rank4=D
|mat41=Noble Fancy|qty41=3
|mat42=Grim Fancy|qty42=3
|success4=40%
|chance4=KO Kabuto
|rank5=B
|mat51=Intrepid Fantasy|qty51=2
|mat52=Noble Fancy|qty52=6
|success5=60%
|chance5=KO Kabuto
|rank6=A
|mat61=Epic Fantasy|qty61=1
|mat62=Grim Fantasy|qty62=3
|recipe1=*
}}
 
==Notes and references==
{{reflist}}


{{enemy-stub}}
{{DreamEaterDirectory}}
{{DreamEaterDirectory}}
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