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Pot Scorpion: Difference between revisions

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The {{nihongo|'''Pot Scorpion'''|ポットスコーピオン|Potto Sukōpion}} is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts Final Mix]]''. It is powered version of a Pot Spider that appears in Agrabah. The Pot Scorpion is, just as the Pot Spider, hidden in a pot. The Scorpion will not break out of it when the player comes near, though. Instead, the player must find out in which of the twelve pots the Scorpion is hiding by pushing them. The pot that can't be pushed is the pot with the Scorpion inside. If the pot is attacked, the Scorpion will break out.  
The '''Pot Scorpion''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts Final Mix]]''.


==Design==
==Design==
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==Strategy==
==Strategy==
A first important note is that the Pot Scorpion can only be harmed by flipping it on its top. This can be done by blocking its sting or charge attack with the [[Guard]] ability or by hitting it with [[Aero]] magic. (Needs testing, basic [[Aero]] doesn't always seem to work.)
The Pot Scorpion only appears as a special encounter at the [[Palace Gates]]; if an array of twelve pots lies in the center of the room, then the encounter has been activated. To increase the chances of receiving its unique drop, the [[Mythril Stone]], Sora will need to break as many of the empty pots as possible before awakening the Pot Scorpion. The empty pots can be identified by attempting to push them; empty pots will be movable, and will drop Munny and increasing Tech point awards when shattered. The Pot Scorpion lies within the pot that cannot be moved, which should be struck once the other eleven pots are broken in order to begin the battle.
Since stinger attacks seem rare early on in the fight, a charge attack can be easily provoked and predicted. Equip a keyblade that is "difficult to deflect", such as the [[Olympia]] or the [[Three Wishes]]. Spam basic attacks against the pot scorpion, and you will notice a basic pattern in its melee attacks: it will do a quick one-two pincer attack, followed by a charge attack. The charge attack can be parried by a basic attack, but it is difficult to time correctly. If you stop attacking once you see the pincer attacks and use guard immediately after, you can deflect the charge attack and flip it over consistently, making it a fairly quick fight.
The attacks of the Pot Scorpion can be quite annoying since it uses poison. It can shoot poisonous bombs from its pot into every direction, as well as a continuous stream of poison that rains down on the field after about five seconds. Both attacks cause poisonous puddles to appear around the arena, which do damage if Sora or his teammates collide with them.


Also, to receive the best reward from the Pot Scorpion ([[Mythril Stone]]), one must break as many pots as they can before battling the Heartless at the Palace Gates area. The best method for breaking all the normal pots is to remove any abilities that hit wide, such as Vortex, then walk into the pots to see which moves and stays still. The movable pots are normal, while the persistent pot, unable to move is the Pot Scorpion.
The Pot Scorpion is invulnerable to damage until its attacks are blocked, flipping it onto its back. It can be flipped by blocking either its charge attack, telegraphed by snapping its pincers, or its stinger attack, telegraphed by glowing pink. It moves swiftly after telegraphing, so [[Guard]] should be used while it is still readying to attack; alternatively, [[Aeroga]] can be used as a persistent shield so that timing is not an issue. Once it is flipped on its back, there is time for Sora to land one or two Keyblade combos on it.


==References==
The Pot Scorpion also launches unblock-able globs of poison around the arena, both in small volleys and in one long stream that rains down across the arena. These globs will damage and stun the party if stumbled into, which can cause fatal delays reaching the Pot Scorpion in time to damage it while it is still stunned.
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==Notes and references==
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Revision as of 14:01, 29 September 2013

Template:Enemy The Pot Scorpion is an Emblem Heartless that is found in Kingdom Hearts Final Mix.

Design

The Pot Scorpion is, true to its name, a scorpion-like Heartless trapped in a red pot. Its four spindly legs are pale blue with blue joints and poke out of holes in the upper half of the jar. Despite the fact that it is based on scorpions, the Pot Scorpion only has four legs. Its tail, which is comprised of several blue, spherical segments and ends in a stinger with a black tip, breaks out of the lower half of the back of the jar and curls over the top. Its beady, glowing yellow eyes are visible in a small hole in the front of the jar's bottom, and two large, pale blue pincers poke out through the same hole. These pincers have blue joints and black tips.

The Pot Scorpion's name is a clear reference to the jar the Heartless is contained in, and its resemblance to real-world scorpions.

Strategy

The Pot Scorpion only appears as a special encounter at the Palace Gates; if an array of twelve pots lies in the center of the room, then the encounter has been activated. To increase the chances of receiving its unique drop, the Mythril Stone, Sora will need to break as many of the empty pots as possible before awakening the Pot Scorpion. The empty pots can be identified by attempting to push them; empty pots will be movable, and will drop Munny and increasing Tech point awards when shattered. The Pot Scorpion lies within the pot that cannot be moved, which should be struck once the other eleven pots are broken in order to begin the battle.

The Pot Scorpion is invulnerable to damage until its attacks are blocked, flipping it onto its back. It can be flipped by blocking either its charge attack, telegraphed by snapping its pincers, or its stinger attack, telegraphed by glowing pink. It moves swiftly after telegraphing, so Guard should be used while it is still readying to attack; alternatively, Aeroga can be used as a persistent shield so that timing is not an issue. Once it is flipped on its back, there is time for Sora to land one or two Keyblade combos on it.

The Pot Scorpion also launches unblock-able globs of poison around the arena, both in small volleys and in one long stream that rains down across the arena. These globs will damage and stun the party if stumbled into, which can cause fatal delays reaching the Pot Scorpion in time to damage it while it is still stunned.

Notes and references

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