Wight Knight: Difference between revisions

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{{game|KH1|FM1|COM|REC|KH2|FM2|UCX|MOM}}
{{game|KH1|FM1|COM|REC|KH2|FM2|UCX|DR|MOM}}
{{suite|Wight Knight}}
{{suite|Wight Knight}}
{{Character
{{Character
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  |image=[[File:Wight Knight KHII.png|200px]]
  |image=[[File:Wight Knight KHII.png|200px]]
  |FMimage=[[File:Wight Knight KHIIFM.png|200px]]
  |FMimage=[[File:Wight Knight KHIIFM.png|200px]]
  |tab2=KHUχ
  |tab2=KHCOM
  |image2=[[File:Wight Knight KHUX.png|300px]]
|image2=[[File:Wight Knight KHCOM.png]]
|tab3=KHUχ
  |image3=[[File:Wight Knight KHUX.png|300px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
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  |KHnum25=2
  |KHnum25=2
  |COM2=s
  |COM2=s
  |COMHP2=77
  |COMHP2=76
  |COMAP2=6
  |COMAP2=5
  |COMEXP2=20
  |COMEXP2=20
  |COM3=s
  |COM3=s
  |COMHP3=84
  |COMHP3=83
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=32
  |COMEXP3=32
  |COM4=s
  |COM4=s
  |COMHP4=91
  |COMHP4=90
  |COMAP4=9
  |COMAP4=8
  |COMEXP4=44
  |COMEXP4=41
  |COM5=s
  |COM5=s
  |COMHP5=98
  |COMHP5=97
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=56
  |COMEXP5=50
  |COMHP6=105
  |COMHP6=104
  |COMAP6=12
  |COMAP6=11
  |COMEXP6=68
  |COMEXP6=66
  |COM7=r
  |COM7=r
  |COMHP7=112
  |COMHP7=111
  |COMAP7=14
  |COMAP7=13
  |COMEXP7=80
  |COMEXP7=80
  |COM8=r
  |COM8=r
  |COMHP8=119
  |COMHP8=117
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=92
  |COMEXP8=91
  |COM9=r
  |COM9=r
  |COMHP9=126
  |COMHP9=124
  |COMAP9=17
  |COMAP9=16
  |COMEXP9=104
  |COMEXP9=100
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=O
  |COMstun=x1.0
  |COMstun=O
  |COMstop=x1.0
  |COMstop=O
  |COMwarp=x1.0
  |COMwarp=O
  |COMbind=x1.0
  |COMbind=O
  |COMconf=x1.0
  |COMconf=O
  |COMterr=x1.0
  |COMterr=O
  |COMmagn=x1.0
  |ReCOM2=s
  |COMfree=x1.0
  |ReCOMHP2=70
|ReCOMAP2=6
|ReCOMEXP2=32
|ReCOM3=s
|ReCOMHP3=77
|ReCOMAP3=8
|ReCOMEXP3=41
|ReCOM4=s
|ReCOMHP4=84
|ReCOMAP4=9
|ReCOMEXP4=50
|ReCOM5=s
|ReCOMHP5=90
|ReCOMAP5=11
|ReCOMEXP5=66
|ReCOMHP6=96
|ReCOMAP6=12
|ReCOMEXP6=80
|ReCOM7=r
|ReCOMHP7=100
|ReCOMAP7=14
|ReCOMEXP7=91
|ReCOM8=r
|ReCOMHP8=109
|ReCOMAP8=16
|ReCOMEXP8=100
|ReCOM9=r
|ReCOMHP9=115
|ReCOMAP9=17
|ReCOMEXP9=100
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Float
  |ability=Float
  |desc=Alter gravity to increase jumping ability.
  |desc=Alter gravity to increase jumping ability.
  |duration=3 reloads
  |duration=3 reloads
  |CP=15
  |CP=15
  |value=2, 3
  |COMMP=6
|ReCOMMP=10
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
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  |KH2num32=3
  |KH2num32=3
  |CFM2tab=*
  |CFM2tab=*
|DRep1=Episode 6
|DRslv1=45|DRsbp1=432
|DRep2=Episode 7
|DRslv2=45|DRsbp2=432
|DRep3=Last Episode
|DRslv3=45|DRsbp3=432
|DRw1=Agrabah
|DRwrank1=★★★★|DRwlv1=45|DRwbp1=432
|DRt1=31-49
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=45|DRtbp1=432
|DRt2=51-69
|DRtper2=1, 3, 5
|DRtlv2=45|DRtbp2=432
|DRwater=Resist
|DRpoison=Resist
|DRsleep=Weak
|DRfire=Weak
|DRlight=Weak
|DRattack=Physical + DEF Down
|DRpass1=HP +1
|DRpass2=Strength +1
|DRpass3=HP +1
|DRpass4=Defense +1
|MOMattack=Normal
|MOMground1=Standard
|MOMground2=Jumping
|MOMair1=Jumping
|MOMstage={{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}}
}}
}}
The '''Wight Knight''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts II]]''.
The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.


==Story==
==Story==
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In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.
In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.


The word "[[wiktionary:wight|wight]]" has several meanings: as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean ''brave, valorous'' or ''strong'', referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.
The word "[[wiktionary:wight|wight]]" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.


==Battle==
==Strategy==
===Attacks===
===''Kingdom Hearts''===
*{{nihongo|'''Spin Attack'''|回転攻撃|Kaiten Kougeki}}: Horizontal arm-spin attack
Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks.
*{{nihongo|'''2-Stage Scratch'''|2段引っかき|2-dan Hikkaki}}: Long jump, then up-then-down claw swipes
*{{nihongo|'''Spin Pounce'''|回転飛びかかり|Kaiten Tobikakari}}: Low jump and vertical spin


===Strategy===
If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref>
Wight Knights are fast and fairly strong, making it difficult to hit. In ''Kingdom Hearts'', a carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. In ''Kingdom Hearts Chain of Memories'', keep a distance from it and break its attack when possible, then make quick work of it. In ''Kingdom Hearts II'', Guard will work, but [[Reflect]] is recommended.


In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref>
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Wight Knight
|v12=O|v13=O
|card2=Wight Knight
|v22=O|v23=O
|enemy=*
}}
 
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Upswing'''|振り上げ|<br>Furiage}}|Physical|—|x0.8{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Bends over, then swings both hands up. The opponent will fly straight up when hit.}}
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0{{KHCoM}}<br>x1.3{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times.}}
{{atk-c|com}}
 
===''Kingdom Hearts II''===
Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack.
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kougeki}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Turns arms sideways and cuts through enemies.}}
{{Atk|{{nihongo|'''2-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "2-Stage Scratch"}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Jumps high, then lands, swinging both claws down and up as it does so.}}
{{Atk|{{nihongo|'''Spin Leap'''|回転飛びかかり|<br>Kaiten Tobikakari}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Jumps low, then turns arms sideways, cutting through enemies.}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
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