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{{game|KH1|FM1|COM|REC|KH2|FM2|UCX|MOM}} | {{game|KH1|FM1|COM|REC|KH2|FM2|UCX|DR|MOM}} | ||
{{suite|Wight Knight}} | {{suite|Wight Knight}} | ||
{{Character | {{Character | ||
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|image=[[File:Wight Knight KHII.png|200px]] | |image=[[File:Wight Knight KHII.png|200px]] | ||
|FMimage=[[File:Wight Knight KHIIFM.png|200px]] | |FMimage=[[File:Wight Knight KHIIFM.png|200px]] | ||
|tab2=KHUχ | |tab2=KHCOM | ||
| | |image2=[[File:Wight Knight KHCOM.png]] | ||
|tab3=KHUχ | |||
|image3=[[File:Wight Knight KHUX.png|300px]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|KHnum25=2 | |KHnum25=2 | ||
|COM2=s | |COM2=s | ||
|COMHP2= | |COMHP2=76 | ||
|COMAP2= | |COMAP2=5 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COM3=s | |COM3=s | ||
|COMHP3= | |COMHP3=83 | ||
|COMAP3=7 | |COMAP3=7 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COM4=s | |COM4=s | ||
|COMHP4= | |COMHP4=90 | ||
|COMAP4= | |COMAP4=8 | ||
|COMEXP4= | |COMEXP4=41 | ||
|COM5=s | |COM5=s | ||
|COMHP5= | |COMHP5=97 | ||
|COMAP5=10 | |COMAP5=10 | ||
|COMEXP5= | |COMEXP5=50 | ||
|COMHP6= | |COMHP6=104 | ||
|COMAP6= | |COMAP6=11 | ||
|COMEXP6= | |COMEXP6=66 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=111 | ||
|COMAP7= | |COMAP7=13 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=117 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=91 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=124 | ||
|COMAP9= | |COMAP9=16 | ||
|COMEXP9= | |COMEXP9=100 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=O | ||
|COMstun= | |COMstun=O | ||
|COMstop= | |COMstop=O | ||
|COMwarp= | |COMwarp=O | ||
|COMbind= | |COMbind=O | ||
|COMconf= | |COMconf=O | ||
|COMterr= | |COMterr=O | ||
| | |ReCOM2=s | ||
| | |ReCOMHP2=70 | ||
|ReCOMAP2=6 | |||
|ReCOMEXP2=32 | |||
|ReCOM3=s | |||
|ReCOMHP3=77 | |||
|ReCOMAP3=8 | |||
|ReCOMEXP3=41 | |||
|ReCOM4=s | |||
|ReCOMHP4=84 | |||
|ReCOMAP4=9 | |||
|ReCOMEXP4=50 | |||
|ReCOM5=s | |||
|ReCOMHP5=90 | |||
|ReCOMAP5=11 | |||
|ReCOMEXP5=66 | |||
|ReCOMHP6=96 | |||
|ReCOMAP6=12 | |||
|ReCOMEXP6=80 | |||
|ReCOM7=r | |||
|ReCOMHP7=100 | |||
|ReCOMAP7=14 | |||
|ReCOMEXP7=91 | |||
|ReCOM8=r | |||
|ReCOMHP8=109 | |||
|ReCOMAP8=16 | |||
|ReCOMEXP8=100 | |||
|ReCOM9=r | |||
|ReCOMHP9=115 | |||
|ReCOMAP9=17 | |||
|ReCOMEXP9=100 | |||
|ReCOMmagn=O | |||
|ReCOMfree=O | |||
|ability=Float | |ability=Float | ||
|desc=Alter gravity to increase jumping ability. | |desc=Alter gravity to increase jumping ability. | ||
|duration=3 reloads | |duration=3 reloads | ||
|CP=15 | |CP=15 | ||
| | |COMMP=6 | ||
|ReCOMMP=10 | |||
|COMrate=4% | |||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
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|KH2num32=3 | |KH2num32=3 | ||
|CFM2tab=* | |CFM2tab=* | ||
|DRep1=Episode 6 | |||
|DRslv1=45|DRsbp1=432 | |||
|DRep2=Episode 7 | |||
|DRslv2=45|DRsbp2=432 | |||
|DRep3=Last Episode | |||
|DRslv3=45|DRsbp3=432 | |||
|DRw1=Agrabah | |||
|DRwrank1=★★★★|DRwlv1=45|DRwbp1=432 | |||
|DRt1=31-49 | |||
|DRtper1=1, 2, 3, 4, 5 | |||
|DRtlv1=45|DRtbp1=432 | |||
|DRt2=51-69 | |||
|DRtper2=1, 3, 5 | |||
|DRtlv2=45|DRtbp2=432 | |||
|DRwater=Resist | |||
|DRpoison=Resist | |||
|DRsleep=Weak | |||
|DRfire=Weak | |||
|DRlight=Weak | |||
|DRattack=Physical + DEF Down | |||
|DRpass1=HP +1 | |||
|DRpass2=Strength +1 | |||
|DRpass3=HP +1 | |||
|DRpass4=Defense +1 | |||
|MOMattack=Normal | |||
|MOMground1=Standard | |||
|MOMground2=Jumping | |||
|MOMair1=Jumping | |||
|MOMstage={{ns|Game|This is Halloween}}, {{ns|Game|Spooks of Halloween Town}} | |||
}} | }} | ||
The '''Wight Knight''' is an [[Emblem Heartless]] | The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | ||
==Story== | ==Story== | ||
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In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | ||
The word "[[wiktionary:wight|wight]]" | The word "[[wiktionary:wight|wight]]" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance. | ||
== | ==Strategy== | ||
=== | ===''Kingdom Hearts''=== | ||
Wight Knights are fast and fairly strong, making them difficult to hit. A carefully timed [[Guard]] will block a Wight Knight's attack, leaving it stunned and open for attacks. | |||
If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | |||
Wight | |||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Wight Knight | |||
|v12=O|v13=O | |||
|card2=Wight Knight | |||
|v22=O|v23=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Upswing'''|振り上げ|<br>Furiage}}|Physical|—|x0.8{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Bends over, then swings both hands up. The opponent will fly straight up when hit.}} | |||
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0{{KHCoM}}<br>x1.3{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times.}} | |||
{{atk-c|com}} | |||
===''Kingdom Hearts II''=== | |||
Wight Knights normally wander around passively, occasionally using '''2-Stage Claw''' and '''Spin Leap'''; however, when damaged they become temporarily aggressive and will use these attacks several times in a row. It is recommended to swiftly finish off a damaged Wight Knight before it can begin attacking with combos, however if this fails then act defensively with blocks or [[Reflect]] until it is open once more for attack. | |||
{{Atk-o|KH2}} | |||
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kougeki}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Turns arms sideways and cuts through enemies.}} | |||
{{Atk|{{nihongo|'''2-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "2-Stage Scratch"}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Jumps high, then lands, swinging both claws down and up as it does so.}} | |||
{{Atk|{{nihongo|'''Spin Leap'''|回転飛びかかり|<br>Kaiten Tobikakari}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Jumps low, then turns arms sideways, cutting through enemies.}} | |||
{{Atk-c}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |