Neoshadow: Difference between revisions

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  |de=Schattenschalk
  |de=Schattenschalk
  |image=[[File:Neoshadow KHIII.png]]
  |image=[[File:Neoshadow KHIII.png]]
  |tab2=KHD
  |tab2=KHCOM
  |image2=[[File:Neoshadow KHD.png|300x300px]]
  |image2=[[File:Neoshadow KHCOM.png|Field sprite in ''Chain of Memories'']]
  |image3=[[File:Neoshadow KHX.png|300x300px]]
|tab3=KHD
  |tab3=KHX
  |image3=[[File:Neoshadow KHD.png|300x300px]]
  |sprite1=[[File:Neoshadow KHCOM.png|Field sprite in ''Chain of Memories'']]
  |tab4=KHX
  |image4=[[File:Neoshadow KHX.png|300x300px]]
  |game1=Kingdom Hearts Final Mix
  |game1=Kingdom Hearts Final Mix
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
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  |journal358=A Pureblood Heartless that flows across the ground as a shadow, completely immune to attack.<br>It may unleash a shockwave as it emerges, so stay on guard.<br>Block when it charges you to earn a few precious seconds during which you can deal double damage.
  |journal358=A Pureblood Heartless that flows across the ground as a shadow, completely immune to attack.<br>It may unleash a shockwave as it emerges, so stay on guard.<br>Block when it charges you to earn a few precious seconds during which you can deal double damage.
  |journalBBS=A Heartless whose heart has been lost within the darkness.<br>It looks and acts like a Shadow, but is more agile.
  |journalBBS=A Heartless whose heart has been lost within the darkness.<br>It looks and acts like a Shadow, but is more agile.
  |journalUX='''Album'''<br>KINGDOM HEARTS (2002)<br>A Heartless that believes in strength in numbers. Quite the team player.<br><br>''''KH III Neoshadow'''<br>KINGDOM HEARTS III (2019)<br>These Heartless appear everywhere and hit hard and fast with their jump attacks.<br><br>'''Battle'''<br>A fearsome foe and jack-of-all-trades boasting boosted attack power, poison, and more. Charge your special attack gauge before engaging in this battle!
  |journalUX='''Album'''<br>KINGDOM HEARTS (2002)<br>A Heartless that believes in strength in numbers. Quite the team player.<br><br>'''KH III Neoshadow'''<br>KINGDOM HEARTS III (2019)<br>These Heartless appear everywhere and hit hard and fast with their jump attacks.<br><br>'''Battle'''<br>A fearsome foe and jack-of-all-trades boasting boosted attack power, poison, and more. Charge your special attack gauge before engaging in this battle!
  |journalKH3=These souped-up Shadows hit hard and fast with their jump attacks; if they're in the air, better get out of there.<br><br>Once they melt into the ground, they're beyond the reach of most attacks, but that's nothing a little Water magic can't fix. Fight puddles with puddles!
  |journalKH3=These souped-up Shadows hit hard and fast with their jump attacks; if they're in the air, better get out of there.<br><br>Once they melt into the ground, they're beyond the reach of most attacks, but that's nothing a little Water magic can't fix. Fight puddles with puddles!
  |KHloc1=End of the World
  |KHloc1=End of the World
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  |KHworld=End of the World
  |KHworld=End of the World
  |COM12=r
  |COM12=r
  |COMHP12=237
  |COMHP12=236
  |COMAP12=13
  |COMAP12=12
  |COMEXP12=285
  |COMEXP12=269
  |COMHP13=252
  |COMHP13=250
  |COMAP13=14
  |COMAP13=13
  |COMEXP13=310
|COMEXP13=289
|ReCOM12=r
|ReCOMHP12=221
|ReCOMAP12=14
  |ReCOMEXP12=169
|ReCOM13=s
|ReCOMHP13=235
|ReCOMAP13=15
|ReCOMEXP13=189
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=
  |COMstun=x1.0
  |COMstun=
  |COMstop=x1.0
  |COMstop=
  |COMwarp=x1.0
  |COMwarp=
  |COMbind=x1.0
  |COMbind=
  |COMconf=x1.0
  |COMconf=
  |COMterr=x1.0
  |COMterr=
  |COMmagn=x1.0
  |ReCOMmagn=
  |COMfree=x1.0
  |ReCOMfree=
  |ability=Bio
  |ability=Bio
  |desc=Causes enemies HP to gradually drop.
  |desc=Causes enemies HP to gradually drop.
  |duration=1 reload
  |duration=1 reload
  |CP=25
  |CP=25
  |value=2, 6, 8
  |COMMP=10
|ReCOMMP=20
|COMrate=3%
  |duel=5
  |duel=5
  |time=6
  |time=6
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  |KH3reward=HP prize (1) ×3, Focus prize (5) ×2<ref>Neoshadows drop Munny (10) ×4 when defeated in the Battlegate instead.</ref><br>Writhing Stone (8%), Wellspring Stone (8%), Writhing Gem (4%)
  |KH3reward=HP prize (1) ×3, Focus prize (5) ×2<ref>Neoshadows drop Munny (10) ×4 when defeated in the Battlegate instead.</ref><br>Writhing Stone (8%), Wellspring Stone (8%), Writhing Gem (4%)
  |KH3world=Twilight Town, San Fransokyo, Keyblade Graveyard, The Final World, Scala ad Caelum
  |KH3world=Twilight Town, San Fransokyo, Keyblade Graveyard, The Final World, Scala ad Caelum
|MOMattack=Normal
|MOMground1=Standard
|MOMground2=Moving
|MOMground3=Multi-Attack
|MOMground4=Pop-Up
|MOMstage={{ns|Game|Olympus&nbsp;Coliseum}}, {{ns|Game|Go&nbsp;for&nbsp;It!}}, {{ns|Game|End of the World (track)|End&nbsp;of&nbsp;the&nbsp;World}}, {{ns|Game|Fragments&nbsp;of&nbsp;Sorrow}}, {{ns|Game|Guardando&nbsp;nel&nbsp;buio}}, {{ns|Game|One-Winged Angel (from FINAL FANTASY VII)|One&#8209;Winged&nbsp;Angel&nbsp;(from&nbsp;FINAL&nbsp;FANTASY&nbsp;VII)}}, {{ns|Game|Another&nbsp;Side}}, {{ns|Game|Castle&nbsp;Oblivion}}, {{ns|Game|Forgotten&nbsp;Challenge}}, {{ns|Game|The&nbsp;Force&nbsp;in&nbsp;You}}, {{ns|Game|Lord&nbsp;of&nbsp;the&nbsp;Castle}}, {{ns|Game|Sanctuary&nbsp;~opening&nbsp;version~}}, {{ns|Game|The&nbsp;Home&nbsp;of&nbsp;Dragons}}, {{ns|Game|Fields&nbsp;of&nbsp;Honor}}, {{ns|Game|The&nbsp;13th&nbsp;Struggle}}, {{ns|Game|Vim&nbsp;and&nbsp;Vigor}}, {{ns|Game|Rage&nbsp;Awakened}}, {{ns|Game|Another Side|Another&nbsp;Side&nbsp;&#8209;&nbsp;Battle&nbsp;Ver.&nbsp;&#8209;}}, {{ns|Game|Wave&nbsp;of&nbsp;Darkness&nbsp;I}}, {{ns|Game|Rise&nbsp;of&nbsp;the&nbsp;Union}}, {{ns|Game|Dark&nbsp;Domination}}, {{ns|Game|Sora (track)|Sora&nbsp;&#8209;&nbsp;Allegro&nbsp;con&nbsp;brio}}, {{ns|Game|Medley&nbsp;of&nbsp;Conflict}}
}}
}}
The '''Neoshadow''' is a [[Pureblood Heartless]] introduced in ''[[Kingdom Hearts Final Mix]]''.
The '''Neoshadow''' is a [[Pureblood Heartless]] introduced in the secret video "[[Another side, Another story...]]" in ''{{c|Kingdom Hearts|game}}''. It first appeared as an enemy in ''[[Kingdom Hearts Final Mix]]''.


==Story==
==Story==
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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Saïx summons several Neoshadows to attack Sora when the boy reaches the [[Hall of Empty Melodies]]. One of them also shows up in the next room, [[Naught's Skyway]], to attack [[Mickey Mouse]].
Saïx summons several Neoshadows to attack Sora when he reaches the [[Hall of Empty Melodies]]. One of them also shows up in the next room, [[Naught's Skyway]], to attack [[Mickey Mouse]].


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
{{section-stub}}
{{sec-stub}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
A powerful [[Reaction Command]], Wind Dance,<ref>"Wind Dance" is also referred to as "Aerial Dance" in Jiminy's Journal.</ref> can be used to eliminate or intensely damage Neoshadows.
Similar to Shadows, Neoshadows sink into shadows in the ground, though they are more aggressive and attack after emerging using '''Shadow Out'''. After attacking, they idle for a short duration in which they are open to attack. When damaged, they often counter with '''Claw Attack''', '''Aerial Rush''', or '''Drop Claw Attack'''.
 
A powerful [[Reaction Command]], '''Wind Dance''',<ref name="wind dance">"Wind Dance" is also referred to as "Aerial Dance" in Jiminy's Journal.</ref> can be used to eliminate or intensely damage Neoshadows.
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Shadow Out'''|シャドウアウト|<br>Shadou Auto}}|Physical|—|x1.0<br>Hit 2+: x0.25|O|Leaps out of the shadows and spins around.}}
{{Atk|{{nihongo|'''Claw Attack'''|引っかき攻撃|<br>Hikkaki Kōgeki|lit. "Scratch Attack"}}|Physical|—|x1.0<br>Hit 2+: x0.5|O|Lightly jumps forward and scratches with both claws.}}
{{Atk|{{nihongo|'''Aerial Rush'''|空中突進|<br>Kūchū Tosshin}}|Physical|—|x1.5|O|Rises into the air, then charges in a straight line.}}
{{Atk|{{nihongo|'''Drop Claw Attack'''|落下引っかき攻撃|<br>Rakka Hikkaki Kōgeki|lit. "Drop Scratch Attack"}}|Physical|—|x1.0|△|Jumps high, then scratches with its claws during its descent.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Wind Dance'''<ref name="wind dance"/>|エリアルダンス|<br>Eriaru Dansu|lit. "Aerial Dance"}}|Physical|Lunge: x0.5<br>Swing: x0.1 (Final hit: x3.0)|Can be used when a Neoshadow uses Drop Claw Attack.<br>Jump and lunge repeatedly at the enemy overhead, then swing the Keyblade wildly.}}
{{rc|c}}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
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While Roxas is dual-wielding [[Oathkeeper and Oblivion]], Neoshadows will most easily fall with physical combos, with one Y-Combo being enough to instantly vanquish a Neoshadow.
While Roxas is dual-wielding [[Oathkeeper and Oblivion]], Neoshadows will most easily fall with physical combos, with one Y-Combo being enough to instantly vanquish a Neoshadow.
{{Atk-o|358}}
{{Atk-o|358}}
{{Atk|{{nihongo|'''Scratch Attack'''|ひっかき攻撃|Hikkaki Kōgeki}}<br>''Attack''
{{Atk|{{nihongo|'''Scratch Attack'''|ひっかき攻撃|Hikkaki Kōgeki}}
|Physical
|{{AT|att}} —
|
|
|1.43
|1.43
|△
|△
|Jumps forward and scratches at the target several times.
|Jumps forward and scratches at the target several times.
}}
}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}<br>''Attack''
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}
|Physical
|{{AT|att}} —
|
|
|1.54
|1.54
|◯
|◯
|Jumps in the air and charges head-first at the target.
|Jumps in the air and charges head-first at the target.
}}
}}
{{Atk|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}}<br>''Attack''
{{Atk|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}}
|Flower
|{{AT|att}} Flower
|Blind (40%)
|Blind (40%)
|1.70
|1.70
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===''Kingdom Hearts Birth by Sleep Final Mix''===
===''Kingdom Hearts Birth by Sleep Final Mix''===
{{section-stub}}
{{sec-stub}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*{{nihongo|'''Scratch'''|引っかき|Hikkaki}}
*{{nihongo|'''Fall Scratch'''|落下引っかき|Rakka Hikkaki}}
*{{nihongo|'''Air Rush'''|空中突進|Kūchū Tosshin}}
*{{nihongo|'''Shadow Out'''|シャドウアウト|Shadou Auto}}
They have the same attacks as in previous games, but can no longer heal themselves. Their attacks can be blocked, but can also send Sora flying if not blocked. However, if Sora quickly uses [[Aerial Recovery]] and then [[Payback Strike]], then the Neoshadow will be staggered and open to a full combo or two, which can easily reduce their [[HP]] to 0. Their '''Air Rush''' attack will trigger [[Risk Dodge]] if blocked.  
They have the same attacks as in previous games, but can no longer heal themselves. Their attacks can be blocked, but can also send Sora flying if not blocked. However, if Sora quickly uses [[Aerial Recovery]] and then [[Payback Strike]], then the Neoshadow will be staggered and open to a full combo or two, which can easily reduce their [[HP]] to 0. Their '''Air Rush''' attack will trigger [[Risk Dodge]] if blocked.  


In this specific game, [[Water]] magic can be used to get the Neoshadows out of the ground, just like a regular Shadow.
{{c|Water|element}} attacks and magic can be used to get the Neoshadows out of the ground, just like for regular Shadows.
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Scratch'''|引っかき|Hikkaki}}
|Physical
|1.2
|◯
|2
|Scratches with both hands.
}}
{{Atk|{{nihongo|'''Fall Scratch'''|落下引っかき|Rakka Hikkaki}}
|Physical
|1.2
|△ (Risk Dodge)
|3
|Jumps high, swoops, and scratches with both hands.
}}
{{Atk|{{nihongo|'''Aerial Rush'''|空中突進|Kūchū Tosshin}}
|Physical
|1.5
|◯ (Risk Dodge)
|3
|Curls its body and rams opponents from a low altitude.
}}
{{Atk-m|{{nihongo|'''Shadow Out'''|シャドウアウト|Shadou Auto}}
|(emergence)
|Physical
|1.0
|△
|2
|Melts into the ground and approaches opponents, then jumps out and drops down while spinning sideways.
|
|(sideways spin)
|Physical
|0.65
|△
|2
}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
{{FM1}}
{{FM1}}
[[Category:Kingdom Hearts Final Mix enemies]]
[[Category:Kingdom Hearts Final Mix enemies]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
[[Category:Kingdom Hearts Birth by Sleep Final Mix enemies]]
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