2,558
edits
No edit summary |
BraviDunno (talk | contribs) (→Kingdom Hearts III: He doesn't transform it into anything else outside of remind.) |
||
(84 intermediate revisions by 34 users not shown) | |||
Line 1: | Line 1: | ||
{{game|KH3}} | {{game|FM2|BBS|FMB|DDD|DHD|KH3|3RM}} | ||
'''Formchange''' is an [[ability]] first demonstrated in ''[[Kingdom Hearts II Final Mix]]'', before being included as a gameplay mechanic in ''[[Kingdom Hearts III]]''. Formchange allows the user to change their abilities or the form of their [[Keyblade]]. Formchanges are triggered via [[Situation Command]]s after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows [[Sora]] to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. While in a Formchange, the user is immune to negative status effects. | |||
Activating a Formchange triggers a unique attack depending on the Formchange. By default, [[Second Form]], [[Light Form]], [[Dark Form]], [[Double Form]], and [[Rage Form]] use a Formchange Performance Attack that generates a short-ranged, neutral-element shockwave that instantly triggers the Formchange, whereas all other Formchanges use a Keyblade Transformation Attack that varies depending on the Formchange. Keyblade Transformation Attacks can be disabled in the Options menu; doing so makes all Formchanges use a Formchange Performance Attack. | |||
==List of Forms== | Unlike Drive Forms, Formchanges do not carry over into most cutscenes.<ref>The cutscenes leading into the record player scene at [[Toy Box]], the following events with [[Rapunzel]] and the [[Chaos Carriage]] battle in [[Kingdom of Corona]], and the [[Metal Troll]] and [[Catastrochorus]] battles at [[San Fransokyo]] do display the Formchange in it.</ref> Formchanges used while Sora wears his ''Kingdom Hearts II'' outfit do not change his appearance, with the exception of Rage Form. | ||
[[File:Sora ( | |||
==Development== | |||
The concept of having the Keyblade transform into different forms has existed since ''[[Kingdom Hearts II Final Mix]]'' with the [[Lingering Will]] being able to transform the [[Ends of the Earth]] Keyblade into different forms. The idea was to incorporate it into ''Kingdom Hearts III'''s gameplay to show the growth of Sora's skill as he trained and become a more masterful Keyblade wielder.<ref>[https://www.gamespot.com/articles/kingdom-hearts-iii-shows-sora-at-his-most-powerful/1100-6428251/ GameSpot: ''Kingdom Hearts III'' Shows Sora at His Most Powerful]</ref> | |||
Guardian Form and Strike Form were originally referred to as {{nihongo|'''Guard Form'''|ガードフォーム|Gādo Fōmu}} and {{nihongo|'''Power Form'''|パワーフォーム|Pawā Fōmu}} in early gameplay notes and were considered Drive Forms before the formal introduction of the Formchange concept.<ref>[https://twitter.com/KINGDOMHEARTS/status/791654547542376448 ''Kingdom Hearts'' Official Twitter Reveals Guard Form Formchange]</ref><ref>[https://twitter.com/KINGDOMHEARTS/status/791653741862719488 ''Kingdom Hearts'' Official Twitter Reveals Power Form Formchange]</ref> | |||
==List of Forms and Formchanges== | |||
[[File:Sora (Second Form) KHIII.png|right|200x200px|Second Form]] | |||
'''[[Second Form]]''' allows Sora to access his abilities from previous adventures, similar to [[Limit Form]]. The color scheme of Sora's clothing changes to resemble his ''[[Kingdom Hearts II]]'' outfit. It is triggered by the [[Kingdom Key]], [[Starlight]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]], and [[Advent Red]]. The Keyblade used determines the third level finisher: Starlight uses a finisher called "[[Ancient Light]]", which draws enemies in before releasing several Keyblades made of [[light]] to strike them, while the others use [[Ars Arcanum]] instead. | |||
{{-}} | |||
[[File:Sora (Guardian Form) KHIII.png|right|200x200px|Guardian Form]] | |||
'''[[Guardian Form]]''' emphasizes defensive capabilities. Sora wears yellow clothing reminiscent of [[Master Form]]. Triggered by [[Hero's Origin]], [[Hunny Spout]], and [[Classic Tone]]. | |||
The Formchanges are [[Counter Shield]] (Hero's Origin), [[Hunny Blasters]] and [[Hunny Launcher]] (Hunny Spout), [[Boom Hammer]] and [[Clock Drill]] (Classic Tone). | |||
{{-}} | |||
[[File:Sora (Strike Form) KHIII.png|right|200x200px|Strike Form]] | |||
'''[[Strike Form]]''' emphasizes strong physical attacks. Sora wears red clothing reminiscent of [[Valor Form]]. Triggered by [[Favorite Deputy]], [[Happy Gear]], and [[Wheel of Fate]]. | |||
The Formchanges are [[Hyper Hammer]] and [[Drill Punch]] (Favorite Deputy), [[Agile Claws]] and [[Twin Yo-Yos]] (Happy Gear), {{c|Highwind|Formchange}} and [[Storm Flag]] (Wheel of Fate). | |||
{{-}} | |||
[[File:Sora (Element Form) KHIII.png|right|200x200px|Element Form]] | |||
'''[[Element Form]]''' emphasizes [[magic]] and long-range attacks. Sora wears blue clothing reminiscent of [[Wisdom Form]]. Triggered by [[Shooting Star]] and [[Ever After]]. | |||
The Formchanges are [[Double Arrowguns]] and [[Magic Launcher]] (Shooting Star), and [[Mirage Staff]] (Ever After). | |||
{{-}} | |||
[[File:Sora (Blitz Form) KHIII.png|right|200x200px|Blitz Form]] | |||
'''[[Blitz Form]]''' emphasizes speed and mobility. Sora wears green clothing. Triggered by [[Crystal Snow]], [[Nano Gear]], and [[Grand Chef]]. | |||
The Formchanges are [[Blizzard Claws]] and [[Blizzard Blades]] (Crystal Snow), [[Nano Arms]] (Nano Gear), and {{c|Frying Pan|Formchange}} (Grand Chef). | |||
{{-}} | |||
[[File:Sora (Rage Form) KHIII.png|right|200x200px|Rage Form]] | |||
'''[[Rage Form]]''' allows Sora to channel his [[darkness]] in desperate circumstances. Sora takes on the appearance of a [[Pureblood Heartless]], similar to [[AntiForm]]. It has a chance of being triggered when Sora reaches critical health, regardless of current Keyblade. After using the command [[Riskcharge]], Sora will gain extra strength at the expense of half his current health. | |||
While in his ''Kingdom Hearts II'' attire, Sora's appearance in Rage Form is identical to Antiform. | |||
{{-}} | |||
[[File:Sora (Ultimate Form) KHIII.png|right|200x200px|Ultimate Form]] | |||
'''[[Ultimate Form]]''' unleashes the ultimate power of the Keyblade. Sora wears white clothes reminiscent of [[Final Form]]. Triggered by [[Ultima Weapon]]. While attacking, Sora will summon a variety of swords that will surround him and will be used in finishers, he uses a pattern of magic and uses the symbolism of chains during some attacks. | |||
{{-}} | |||
[[File:Sora (Light Form) KHIII.png|right|200x200px|Light Form]] | |||
'''[[Light Form]]''' allows Sora to harness the power of light. Triggered by [[Oathkeeper]]. | |||
{{-}} | |||
[[File:Sora (Dark Form) KHIII.png|right|200x200px|Dark Form]] | |||
'''[[Dark Form]]''' allows Sora to harness the power of darkness. Triggered by [[Oblivion]]. | |||
{{-}} | |||
[[File:Sora (Double Form) KHIII.png|right|200x200px|Double Form]] | |||
'''[[Double Form]]''' allows Sora to harness light and darkness together. Triggered by Oathkeeper and Oblivion. When attacking, Sora dual-wields both Keyblades in a manner similar to Roxas. | |||
{{-}} | |||
[[File:FC Sprite Spellweaver KHIII.png|right|200x200px|]] | |||
'''[[Spellweaver]]''' is a Formchange exclusive to [[Aqua]] during her playable segments. Triggered by [[Master's Defender]]. It behaves almost exactly like the [[Style Change]] from ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', except the Finish command is available upon activation, like Sora's Formchanges. | |||
{{-}} | {{-}} | ||
== | ==Other appearances== | ||
===''Kingdom Hearts II Final Mix''=== | |||
[[File:Lingering Will Fighting Styles KHIIFM.png|thumb|250px|The many Formchanges of the Lingering Will's Keyblade.]] | |||
The [[Lingering Will]] is the first character to demonstrate Formchanges. It can Formchange the [[Ends of the Earth]] into a myriad of weapons, such as a whip, a [[Keyblade Glider]], the Ultima Cannon, and a drill. | |||
===''Kingdom Hearts Birth by Sleep''=== | |||
[[Terra]], [[Aqua]], [[Ventus]], and [[No Heart]] can Formchange their Keyblades into [[Keyblade Glider]]s. Terra can also Formchange his Keyblade into the [[Ultima Cannon]], which [[Terra-Xehanort]] inherits, and No Heart can Formchange its Keyblade into a myriad of weapons such as greaves and a shield. | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
[[Young Xehanort]] can Formchange [[Young Xehanort's Keyblade|his Keyblade]] into a whip during his fight against [[Riku]]. | |||
===''Kingdom Hearts III''=== | |||
Sora's max-level [[Shotlock]]s incorporate his corresponding Keyblade's Formchanges. [[Lea]] can Formchange the [[Bond of the Blaze]] Keyblade into the [[Eternal Flames]] Chakrams. Young Xehanort also Formchanges his Keyblade into a whip during the fight against him, [[Xemnas]], and [[Ansem, Seeker of Darkness]]. [[Master Xehanort]] can Formchange the [[χ-blade]] into cannons. | |||
When fighting Terra-Xehanort, the Lingering Will Formchanges its Keyblade into a whip and the [[Ultima Cannon]]. | |||
===''Kingdom Hearts III Re Mind''=== | |||
Young Xehanort's data replica can Formchange his Keyblade into a whip, and Master Xehanort's can Formchange the χ-blade into several transformations, such as a whip, chakram, cannons or dual-sided blade. | |||
==Notes and references== | |||
{{reflist}} | |||
{{KH3}} | {{KH3}} | ||
{{Form}} | |||
{{Mechanics}} | |||
[[de:Formänderung]] | [[de:Formänderung]] | ||
[[fr:Changement de forme]] | |||
[[Category:Forms]] |
edits