Arch Behemoth: Difference between revisions

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replaced: Kingdom Hearts → {{c|Kingdom Hearts|game}}, {{Enemy → {{Character, typos fixed: wide-spread → widespread
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(replaced: Kingdom Hearts → {{c|Kingdom Hearts|game}}, {{Enemy → {{Character, typos fixed: wide-spread → widespread)
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{{Game|FM1}}
{{Game|FM1}}
{{Enemy
{{Character
  |name=Arch Behemoth
  |name=Arch Behemoth
  |katakana=アークベヒーモス
  |katakana=アークベヒーモス
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The '''Arch Behemoth''' is an Emblem Heartless that is found in ''[[Kingdom Hearts Final Mix]]''.
The '''Arch Behemoth''' is an Emblem Heartless that is found in ''[[Kingdom Hearts Final Mix]]''.


It is a blue version of the original [[Behemoth]], and has a flame design marked onto its body. Arch Behemoths appear multiple times throughout [[End of the World]], although they aren't as strong as a normal Behemoth. In the original ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', normal Behemoths occupied the area instead, but this was changed, with the Arch Behemoth receiving its own entry in [[Jiminy's Journal]].
It is a blue version of the original [[Behemoth]], and has a flame design marked onto its body. Arch Behemoths appear multiple times throughout [[End of the World]], although they aren't as strong as a normal Behemoth. In the original ''{{c|Kingdom Hearts|game}}'', normal Behemoths occupied the area instead, but this was changed, with the Arch Behemoth receiving its own entry in [[Jiminy's Journal]].


==Design==
==Design==
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*'''Stomp:''' Every step the Arch Behemoth takes causes damage.
*'''Stomp:''' Every step the Arch Behemoth takes causes damage.
*'''Energy Rain:''' The Arch Behemoth charges energy from its horn and, after a few seconds, causes energy balls to rain from the sky.
*'''Energy Rain:''' The Arch Behemoth charges energy from its horn and, after a few seconds, causes energy balls to rain from the sky.
*'''Thundaga:''' After the Arch Behemoth is stunned and regains consciousness, it retaliates with a wide-spread, nearly unavoidable Thunder attack.
*'''Thundaga:''' After the Arch Behemoth is stunned and regains consciousness, it retaliates with a widespread, nearly unavoidable Thunder attack.
*'''Leap:''' The Arch Behemoth occasionally leaps from one place to another, damaging Sora if he is too close.
*'''Leap:''' The Arch Behemoth occasionally leaps from one place to another, damaging Sora if he is too close.
At the start of the battle, they will most likely begin with loading up the orb that it launches in the sky. To avoid getting hit by the falling orbs, try to sneak under it after it has launched the orbs in the sky. After that, focus on getting on its back and repeatedly attacking its horn. If it is stunned, do about two combos and then back away, as it casts Lightning which deals a lot of damage. Keep doing this and eventually it will fall. Cast Aero if avoiding its attacks proves difficult.
At the start of the battle, they will most likely begin with loading up the orb that it launches in the sky. To avoid getting hit by the falling orbs, try to sneak under it after it has launched the orbs in the sky. After that, focus on getting on its back and repeatedly attacking its horn. If it is stunned, do about two combos and then back away, as it casts Lightning which deals a lot of damage. Keep doing this and eventually it will fall. Cast Aero if avoiding its attacks proves difficult.
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