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{{game|FM1|REC|KH2|FM2 | {{game|FM1|REC|KH2|FM2}} | ||
[[File:World of Nothingness Battle 01 KHII.png|thumb|240px|The Sky Scraper Reaction Command as it appears in the Xemnas (Dragon) boss battle.]] | [[File:World of Nothingness Battle 01 KHII.png|thumb|240px|The Sky Scraper Reaction Command as it appears in the Xemnas (Dragon) boss battle.]] | ||
{{nihongo|'''Reaction Commands'''|リアクションコマンド|Riakushon Komando}} are a feature introduced in ''[[Kingdom Hearts II]]'', intended to extend the level of combat. By pressing {{button|t}} in specific contexts, the player character will perform a specific action indicated by the title of the command. These reactions are generally combat maneuvers used to gain the upper hand against enemies, though they are also used for more mundane actions such as talking to other characters and opening chests. Occasionally, some Reaction Commands must be completed in order to end a battle. Only a select few Reaction Commands require the player to press {{button|t}} the moment it appears; in ''Kingdom Hearts II'', one can press {{button|t}} until the command is initiated, suffering no penalty if {{button|t}} is not pressed at the right moment. Only three Reaction Commands in the entirety of ''Kingdom Hearts II'' penalize such an action. In ''[[Kingdom Hearts Re:Chain of Memories]]'', pressing {{button|t}} too early during the execution of a Sleight prevents the attack from being completed. | {{nihongo|'''Reaction Commands'''|リアクションコマンド|Riakushon Komando}} are a feature introduced in ''[[Kingdom Hearts II]]'', intended to extend the level of combat. By pressing {{button|t}} in specific contexts, the player character will perform a specific action indicated by the title of the command. These reactions are generally combat maneuvers used to gain the upper hand against enemies, though they are also used for more mundane actions such as talking to other characters and opening chests. Occasionally, some Reaction Commands must be completed in order to end a battle. | ||
Only a select few Reaction Commands require the player to press {{button|t}} the moment it appears; in ''Kingdom Hearts II'', one can press {{button|t}} until the command is initiated, suffering no penalty if {{button|t}} is not pressed at the right moment. Only three Reaction Commands in the entirety of ''Kingdom Hearts II'' penalize such an action. In ''[[Kingdom Hearts Re:Chain of Memories]]'', pressing {{button|t}} too early during the execution of a Sleight prevents the attack from being completed. | |||
In ''[[Kingdom Hearts Birth by Sleep]]'', Reaction Commands are replaced by [[Special Command]]s. In ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' and ''[[Kingdom Hearts III]]'', Reaction Commands are replaced by [[Situation Command]]s. | |||
==''Kingdom Hearts''== | ==''Kingdom Hearts''== | ||
In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', commands that appeared in the fourth command slot have been changed to appear as reaction commands separate from the menu, and overlap with the party member command button. As a result, the summon command has been shifted into the fourth slot. | |||
===General reaction commands=== | ===General reaction commands=== | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:left; width:80%" | {|border=1 cellpadding=2 cellspacing=0 style="text-align:left; width:80%" | ||
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|{{nihongo|'''Eat'''|たべる|<br>Taberu}} | |{{nihongo|'''Eat'''|たべる|<br>Taberu}} | ||
|Eat the fruit you picked. Results in shrinkage. | |Eat the fruit you picked. Results in shrinkage. | ||
|When near an edible fruit in the | |When near an edible fruit in the {{c|Lotus Forest|wl}}. | ||
|- | |- | ||
|{{nihongo|'''Examine'''|しらべる|<br>Shiraberu}} | |{{nihongo|'''Examine'''|しらべる|<br>Shiraberu}} | ||
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|Can be used against {{ns|Game|Axel}} during the Mansion: Basement Hall battle, when he leaps from the walls of flame. | |Can be used against {{ns|Game|Axel}} during the Mansion: Basement Hall battle, when he leaps from the walls of flame. | ||
|- | |- | ||
|{{nihongo|'''{{a|Call Over}}'''|よぶ|<br>Yobu|lit. "Call"}} | |rowspan="2"|{{nihongo|'''{{a|Call Over}}'''|よぶ|<br>Yobu|lit. "Call"}} | ||
|Sora signals [[Minnie]] to follow him. | |||
|Used during the escort mission in [[Disney Castle]] while a distance away from [[Minnie]]. | |||
|- | |||
|Call Pumbaa away from the hyenas, causing them to collide with each other. | |Call Pumbaa away from the hyenas, causing them to collide with each other. | ||
|Can be used against {{ns|Game|Shenzi, Banzai, and Ed}} during the King's Den battle. | |Can be used against {{ns|Game|Shenzi, Banzai, and Ed}} during the King's Den battle. | ||
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|- | |- | ||
|rowspan="2"|{{nihongo|'''{{a|Learn}}'''|ラーニング|<br>Rāningu|lit. "Learning"}} | |rowspan="2"|{{nihongo|'''{{a|Learn}}'''|ラーニング|<br>Rāningu|lit. "Learning"}} | ||
|rowspan="2"|Sora absorbs and internalizes up to nine attacks by repeatedly using "Learn". | |rowspan="2"|Sora absorbs and internalizes up to nine attacks by repeatedly using "Learn". For each use, the Attack command is replaced by 1 use of {{c|Jump|attack}}. | ||
|Can be used against a [[Dragoon]], after blocking its "Sweep" or "Vertical Spin Slash" techniques. | |Can be used against a [[Dragoon]], after blocking its "Sweep" or "Vertical Spin Slash" techniques. | ||
|- | |- | ||
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|Can be used against a Morning Star, following Bump. | |Can be used against a Morning Star, following Bump. | ||
|- | |- | ||
|{{nihongo|'''{{a|Move | |{{nihongo|'''{{a|Move center}}'''|まんなかへいく|<br>Man'naka he Iku|lit. "Go to Middle"}} | ||
|Sora travels to the middle conveyor belt. | |Sora travels to the middle conveyor belt. | ||
|Can be used against {{ns|Game|Oogie Boogie}}, when near a passage, and both that passage and the middle one are lit up. | |Can be used against {{ns|Game|Oogie Boogie}}, when near a passage, and both that passage and the middle one are lit up. | ||
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|Ask Cogsworth to open the hidden passage. | |Ask Cogsworth to open the hidden passage. | ||
|When near [[Cogsworth]] in the [[Undercroft]]. | |When near [[Cogsworth]] in the [[Undercroft]]. | ||
|- | |- | ||
|{{nihongo|'''{{a|Capture}}'''|つかまえる|<br>Tsukamaeru|lit. "Catch"}} | |{{nihongo|'''{{a|Capture}}'''|つかまえる|<br>Tsukamaeru|lit. "Catch"}} | ||
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|{{nihongo|'''{{a|Rockshatter}}'''|ロックブレイク|<br>Rokku Bureiku|lit. "Rock Break"}} | |{{nihongo|'''{{a|Rockshatter}}'''|ロックブレイク|<br>Rokku Bureiku|lit. "Rock Break"}} | ||
|Break the rocks that are in your way. Requires two presses to remove the rocks. | |Break the rocks that are in your way. Requires two presses to remove the rocks. | ||
|When near a wall of rocks on your way through the | |When near a wall of rocks on your way through the {{c|Mountain Trail|ld}}. | ||
|- | |- | ||
|{{nihongo|'''{{a|Sky Scraper}}'''|アサルトアーツ|<br>Asaruto Ātsu|lit. "Assault Arts"}} | |{{nihongo|'''{{a|Sky Scraper}}'''|アサルトアーツ|<br>Asaruto Ātsu|lit. "Assault Arts"}} | ||
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|} | |} | ||
== | ==Notes and references== | ||
{{Reflist}} | |||
{{ | |||
{{FM1}} | {{FM1}} | ||
{{COM}} | {{COM}} | ||
{{KH2}} | {{KH2}} | ||
{{Mechanics}} | {{Mechanics}} | ||
[[fr:Commande Réaction]] | [[fr:Commande Réaction]] |