Chirithy: Difference between revisions

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As Ephemer prepares to leave for the day, they see trouble happening above the Clock Tower, and the trio rush to investigate.{{storylink|Quest 861: Trouble at the Tower? Pt. 1}} Upon making it to the entrance Chirithy wondered if the glitches have made it inside.{{storylink|Quest 865: Trouble at the Tower? Pt. 5}} Inside they discover Heartless and glitches. Battling their way through, the group makes it to the entrance of the Control Room, where Player and Emphemer save [[Ventus]] from the Darklings. Chirithy is hesistant on letting Player enter, aware that this room is only for the foretellers, but Ephemer assures him it's fine.{{storylink|Quest 870: Clock Tower Investigation Pt. 5}}
As Ephemer prepares to leave for the day, they see trouble happening above the Clock Tower, and the trio rush to investigate.{{storylink|Quest 861: Trouble at the Tower? Pt. 1}} Upon making it to the entrance Chirithy wondered if the glitches have made it inside.{{storylink|Quest 865: Trouble at the Tower? Pt. 5}} Inside they discover Heartless and glitches. Battling their way through, the group makes it to the entrance of the Control Room, where Player and Emphemer save [[Ventus]] from the Darklings. Chirithy is hesistant on letting Player enter, aware that this room is only for the foretellers, but Ephemer assures him it's fine.{{storylink|Quest 870: Clock Tower Investigation Pt. 5}}


Inside, they find [[Brain]], and listen to his explanation of how the glitches came into the tower, and that he figured out that they aren't in the real Daybreak Town, but in its data copy after the Keyblade War ended. Brain also suspects that the glitches came to their [[Data World]] as a result of another non-existent world trying to connect, and nothing could break the connection so it was stabilized instead. Hearing Brain's conclusion that the new world had to be explored to find out what's going on, Player and Ephemer decide to explore the tunnel. {{storylink|Quest 871: The Control Room}}
Inside, they find [[Brain]], and listen to his explanation of how the glitches came into the tower, and that he figured out that they aren't in the real Daybreak Town, but in its data copy after the Keyblade War ended. Brain also suspects that the glitches came to their [[data world]] as a result of another non-existent world trying to connect, and nothing could break the connection so it was stabilized instead. Hearing Brain's conclusion that the new world had to be explored to find out what's going on, Player and Ephemer decide to explore the tunnel. {{storylink|Quest 871: The Control Room}}


After battling Heartless in the tunnel, the group catches up to a Darkling and follow it out of the tunnel, into the [[Game Central Station]]. To their amazement, Chirithy believes that it was this world that they were looking for.
After battling Heartless in the tunnel, the group catches up to a Darkling and follow it out of the tunnel, into the [[Game Central Station]]. To their amazement, Chirithy believes that it was this world that they were looking for.
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
{{Q|Look for the light in the darkness.|Chirithy gives a hint to Sora on how to save his friends.}}
{{Q|Look for the light in the darkness.|Chirithy gives a hint to Sora on how to save his friends.}}
[[File:I'll Wait 01 KHIII.png|thumb|right|220px|Sora and Chirithy in The Final World.]]
[[File:I'll Wait 01 KHIII.png|thumb|220px|Sora and Chirithy in The Final World.]]
Ventus's Chirithy appears in [[The Final World]], where it speaks to [[Sora]] and explains what the world is, and how Sora [[Dive to the Heart|has been there before]]. It goes on to explain that Sora arrived there due to his heart and [[body]] perishing, but [[Kairi|something is holding him there]] on the edge of death and life. It instructs Sora in what he has to do in order to leave before he disappears. Once Sora finds all the pieces of himself, it returns, somewhat annoyed that he is still hanging around. Sora offers to help Chirithy find its pieces so it can leave, but it informs him it does not "work like that".
Ventus's Chirithy appears in [[The Final World]], where it speaks to [[Sora]] and explains what the world is, and how Sora [[Dive to the Heart|has been there before]]. It goes on to explain that Sora arrived there due to his heart and [[body]] perishing, but [[Kairi|something is holding him there]] on the edge of death and life. It instructs Sora in what he has to do in order to leave before he disappears. Once Sora finds all the pieces of himself, Chirithy returns, somewhat annoyed that Sora is still hanging around. Sora offers to help Chirithy find its pieces so it can leave, but it informs him it does not "work like that".


When Sora ponders if it's waiting for someone to rescue it, Chirithy confesses that it is. Sora asks Chirithy to tell him who so he can find them but Chirithy declines, reassuring that it was fine since "[[Ventus|he]] doesn't remember the past", believing its friend is happier with his new friends. Chirithy believes that its friend will appear one day and that it wishes to wait for him. Sora promises to visit Chirithy, much to its delight. Before Sora leaves, he asks for a hint to save his friends and Chirithy complies.
When Sora ponders if it's waiting for someone to rescue it, Chirithy confesses that it is. Sora asks Chirithy to tell him who so he can find them but Chirithy declines, reassuring that it was fine since "[[Ventus|he]] doesn't remember the past", believing its friend is happier with his new friends. Chirithy believes that its friend will appear one day and that it wishes to wait for him. Sora promises to visit Chirithy, much to its delight. Before Sora leaves, he asks for a hint to save his friends and Chirithy complies.
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==Elrena's Chirithy and Strelitzia's Chirithy==
==Elrena's Chirithy and Strelitzia's Chirithy==
===''Kingdom Hearts Union χ''===
Strelitzia's Chirithy heard it's owner express doubt about being a Union leader but saw it as a great honor and had faith in Master Ava. As they continued to talk about what the foreteller said, Chirithy saw that she was worried about everyone and wanted to tell them about the fate of the world but Chirithy retorted against it aware that no one would believe her. Upon seeing Strelitzia show concern about one certain Keyblade wielder, Chirithy knows she's talking about Player and at least wanted to save them. But Chirithy reminded Strelitzia that she couldn't tell anyone not even Player but said she would only asking them to join the Dandelions and look for them in the morning but Chirithy was doubtful. Then, tomorrow it alerts Strelitzia to Player's location but seeing her rush off Chirithy wonder if her being a Union leader was good choice before catching to her. {{storylink|Quest 726: Daybreak Town Heartless Hunt Pt. 1}}
Strelitzia's Chirithy heard it's owner express doubt about being a Union leader but saw it as a great honor and had faith in Master Ava. As they continued to talk about what the foreteller said, Chirithy saw that she was worried about everyone and wanted to tell them about the fate of the world but Chirithy retorted against it aware that no one would believe her. Upon seeing Strelitzia show concern about one certain Keyblade wielder, Chirithy knows she's talking about Player and at least wanted to save them. But Chirithy reminded Strelitzia that she couldn't tell anyone not even Player but said she would only asking them to join the Dandelions and look for them in the morning but Chirithy was doubtful. Then, tomorrow it alerts Strelitzia to Player's location but seeing her rush off Chirithy wonder if her being a Union leader was good choice before catching to her. {{storylink|Quest 726: Daybreak Town Heartless Hunt Pt. 1}}


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==Brain's Chirithy==
==Brain's Chirithy==
After figuring out some things, Brain summons his Chirithy, the little dream eater remarks that he doesn't call on him so often but becomes annoyed that it's master asked it for a favor. After searching tower Chirithy finds Skuld and Ventus on the bridge asking them to come him bringing them to Brain and Ephemer. {{storylink|Quest 920: Chocolate Monster Madness}}
===''Kingdom Hearts Union χ''===
Brain rarely calls on his Chirithy, but as the situation in Daybreak Town escalates, he summons his companion. At Brain's request, his Chirithy begrudgingly searches for Skuld and Ventus, eventually locating them on the bridge and asking them to return to Brain and Ephemer in the tower. {{storylink|Quest 920: Chocolate Monster Madness}}


==Other appearances==
==Other appearances==
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===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
{{sec-stub}}
Chirithy is the narration voice for [[VS Battle]]s and Co-Op mode.
Chirithy serves as the narration voice for Multiplayer and Co-Op modes.


==Design==
==Design==
Spirit Chirithy are small Dream Eaters with grey fur accented by black stripes. The Chirithy have large spherical heads with small ears, narrow blue eyes, and a white snout. A Chirithy's limbs are quite stubby, lacking distinct digits, as are their tails. Chirithy dress in a gold and blue cape that conceals their Spirit sigil on their back, while also bearing a small pink purse around their necks that bears the Lux emblem.  
Spirit Chirithy are small Dream Eaters with grey fur accented by black stripes. The Chirithy have large spherical heads with small ears, narrow blue eyes, and a white snout. A Chirithy's limbs are quite stubby, lacking distinct digits, as are their tails. Chirithy dress in a gold and blue cape that conceals their Spirit sigil on their back, while also bearing a small pink purse around their necks that bears the Lux emblem.  


Nightmare Chirithy appears identical to Spirit Chirithy upon their transition, albeit with darker fur, until finally donning a completely new appearance. The grey fur of its body with becoming purple, while the black stripes will remain the same everywhere except the ears, which will take on a pink color, and the white fur on the snout and stomach will instead become yellow. A Nightmare Chirithy's cape and purse will also change, with the cape taking on a pink color on the outside and replace the blue underside with a red-purple color, while the purse changes from pink to black. Finally, a Nightmare sigil will appear on the Chirithy's back and its blue eyes will become circular and blaze bright with crimson.
Most Spirit Chirithy are identical in appearance, with the exception of Brain's, who dons a feathered hat and uniquely-colored cape and purse.


In Nightmare Chirithy's battle form, he grows to a much larger size, with its chest becoming more muscular, though because of its thin waist this makes Nightmare Chirithy somewhat hunched forward. The Nightmare sigil now also appears on Nightmare Chirithy's chest, and from his back sprouts two large purple bat-like wings, while the skin on its head warps to create a hood-like effect. Nightmare Chrithy's mouth also becomes visible, stretched wide and filled with razor-sharp teeth. Nightmare Chirithy's arms take on a layered effect, with each layer developing large grotesque spikes. Its hands grow massive with large purple claws that gradually become lighter in color towards the tip and red briars entwining its fists in an X-shape. Finally, Nightmare Chirithy's feet and tail extend, developing a spike on its heels and wickedly sharp purple claws on its feet.
Nightmare Chirithy originally appears as a Spirit Chirithy with darker fur. As they become further corrupted by darkness, grey fur of its body is replaced by purple, with the black stripes on ears taking on on a pink color and the white fur on the snout and stomach becoming yellow. A Nightmare Chirithy's cape and purse will also change, with the cape becoming pink color on the outside and red-purple on the inside and the purse changing from pink to black. Finally, a Nightmare sigil will appear on the Chirithy's back and its blue eyes will become circular and blaze bright with crimson.
 
In Nightmare Chirithy's battle form, they absorb the power of [[Darkling]]s and grow to a much larger size. The Nightmare sigil now also appears on Nightmare Chirithy's chest, and from their back sprouts two large purple bat-like wings, while the skin on its head warps to create a hood-like effect. Nightmare Chrithy's mouth also becomes visible, stretched wide and filled with razor-sharp teeth. Nightmare Chirithy's arms take on a layered effect, with each layer developing large grotesque spikes. Their hands grow massive with large purple claws that gradually become lighter in color towards the tip and red briars entwining its fists in an X-shape. Finally, Nightmare Chirithy's feet and tail extend, developing a spike on its heels and wickedly sharp purple claws on its feet.


==Abilities==
==Abilities==
Chirithy has displayed the ability to appear and disappear in a puff of smoke, oftentimes doing so to avoid interaction with individuals from other worlds. They have a wide array of knowledge of both the worlds themselves and the Keyblade, being capable of teaching wielders how to access the Gates and reach other worlds, as well as how to use the Keyblade to unlock things. Chirithy has displayed the ability to sense the pure light of the Princesses of Heart, as it has done with Snow White, Alice, Belle, and Cinderella thus far. Conversely, Chirithy could identify the darkness exuded by the Darkballs that had been released across the world as being foreign to them, thus displaying that Chirithy is capable of discerning scents of both light and darkness. Chirithy has been known to show people the events taking place behind the scenes in Daybreak Town, as shown in Player's dreams.
As a Dream Eater, Chirithy possess a degree of power over the dreams of their respective wielders. They are also able to suppress the memories of wielders. Chirithy can appear and disappear in a puff of smoke, oftentimes doing so to avoid interaction with individuals from other worlds. They have a wide array of knowledge of both the worlds and the Keyblade, teaching young wielders how to use its power. Chirithy are sensitive to others' hearts, being able to sense the pure light of the [[Princesses of Heart]] and discerning the scent of darkness.


Nightmare Chirithy differs from its Spirit counterparts in the way that it can control beings of darkness, such as the Darklings. Its particular hold over the Darklings is fully displayed when it pits them against Player upon Player's decision to join the Dandelions, after which Nightmare Chirithy proceeded to absorb the Darklings in order to take on a stronger, monstrous form against Player. Nightmare Chirithy is also able to stop any dreams that Chirithy shows to its master.
Nightmare Chirithy has influence over beings of darkness. Nightmare Chirithy is capable of absorbing Darklings in order to take on a stronger, more monstrous form. Nightmare Chirithy is also able to interfere with Spirit Chirithy's ability to show dreams to their wielders.
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