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==Mechanics== | ==Mechanics== | ||
[[File:Blow-off KH3D.gif|thumb|250px|Blow-off | [[File:Blow-off KH3D.gif|thumb|250px|Blow-off]] | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Flowmotion is activated by pressing {{button|DSY}} to [[Dodge Roll]] or [[Air Slide]] into a wall or other interactive object, or by landing on certain environmental features, such as rails or fountains. Sora or Riku will perform a context-sensitive action, such as briefly sticking to and jumping off of a wall or spinning around a pole after Air Sliding into it. Using an Air Slide, Sonic Impact, or Double Impact to transition into Flowmotion will work faster than using a Dodge Roll. During a Flowmotion command, Sora or Riku cannot be staggered, but they can still receive damage. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Flowmotion is activated by pressing {{button|DSY}} to [[Dodge Roll]] or [[Air Slide]] into a wall or other interactive object, or by landing on certain environmental features, such as rails or fountains. Sora or Riku will perform a context-sensitive action, such as briefly sticking to and jumping off of a wall or spinning around a pole after Air Sliding into it. Using an Air Slide, Sonic Impact, or Double Impact to transition into Flowmotion will work faster than using a Dodge Roll. During a Flowmotion command, Sora or Riku cannot be staggered, but they can still receive damage. | ||
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==List of Flowmotion commands== | ==List of Flowmotion commands== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
{| | {|border="1" cellspacing="0" cellpadding="2" style="width:70%" | ||
|-style="{{style|ddd|a}}" | |||
!Name | |||
|style=" | !Description | ||
|- | |- | ||
|{{nihongo|'''[[Pole Spin]]'''|ポールスピン|<br>Pōru Supin}} | |{{nihongo|'''[[Pole Spin]]'''|ポールスピン|<br>Pōru Supin}} | ||
|Slide toward vertical poles and columns with {{button|dsy}} to spin around them and knock any enemies you hit into the air. | |Slide toward vertical poles and columns with {{button|dsy}} to spin around them and knock any enemies you hit into the air. | ||
|- | |- | ||
|{{nihongo|'''[[Pole Swing]]'''|ポールスイング|<br>Pōru Suingu}} | |{{nihongo|'''[[Pole Swing]]'''|ポールスイング|<br>Pōru Suingu}} | ||
|Slide toward horizontal poles and columns with {{button|dsy}} to swing around them. | |Slide toward horizontal poles and columns with {{button|dsy}} to swing around them. | ||
|- | |- | ||
|{{nihongo|'''[[Rail Slide]]'''|レールスライド|<br>Rēru Suraido}} | |{{nihongo|'''[[Rail Slide]]'''|レールスライド|<br>Rēru Suraido}} | ||
|Slide at high speed along ropes, rails, and more. | |Slide at high speed along ropes, rails, and more. | ||
|- | |- | ||
|{{nihongo|'''[[Kick Dive]]'''|キックダイブ|<br>Kikku Daibu}} | |{{nihongo|'''[[Kick Dive]]'''|キックダイブ|<br>Kikku Daibu}} | ||
|Press {{button|dsa}} after a wall kick to spin toward the enemy and generate shockwaves on the ground. | |Press {{button|dsa}} after a wall kick to spin toward the enemy and generate shockwaves on the ground. | ||
|- | |- | ||
|{{nihongo|'''[[Buzz Saw]]'''|ターンカッター|<br>Tān Kattā|lit. "Turn Cutter"}} | |{{nihongo|'''[[Buzz Saw]]'''|ターンカッター|<br>Tān Kattā|lit. "Turn Cutter"}} | ||
|Press {{button|dsa}} during a vertical pole spin to perform a spin attack. | |Press {{button|dsa}} during a vertical pole spin to perform a spin attack. | ||
|- | |- | ||
|{{nihongo|'''[[Blow-off]]'''|ブロウオフ|<br>Burouofu}} | |{{nihongo|'''[[Blow-off]]'''|ブロウオフ|<br>Burouofu}} | ||
|Press {{button|dsa}} while spinning around a large enemy to hurl it toward other foes. | |Press {{button|dsa}} while spinning around a large enemy to hurl it toward other foes. | ||
|- | |- | ||
|{{nihongo|'''[[Wheel Rush]]'''|ホイールラッシュ|<br>Hoīru Rasshu}} | |{{nihongo|'''[[Wheel Rush]]'''|ホイールラッシュ|<br>Hoīru Rasshu}} | ||
|Press {{button|dsa}} during a horizontal pole swing to whirl toward enemies and deal damage. | |Press {{button|dsa}} during a horizontal pole swing to whirl toward enemies and deal damage. | ||
|- | |- | ||
|{{nihongo|'''[[Sliding Dive]]'''|スライドダイブ|<br>Suraido Daibu|lit. "Slide Dive"}} | |{{nihongo|'''[[Sliding Dive]]'''|スライドダイブ|<br>Suraido Daibu|lit. "Slide Dive"}} | ||
|Press {{button|dsa}} during a rail slide to warp next to an enemy and perform a slash. | |Press {{button|dsa}} during a rail slide to warp next to an enemy and perform a slash. | ||
|- | |- | ||
|{{nihongo|'''[[Shock Dive]]'''|ショックダイブ|<br>Shokku Daibu}} | |{{nihongo|'''[[Shock Dive]]'''|ショックダイブ|<br>Shokku Daibu}} | ||
|Press {{button|dsa}} after a super jump to slash groundward and generate shockwaves on impact. | |Press {{button|dsa}} after a super jump to slash groundward and generate shockwaves on impact. | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
{| | {|border="1" cellspacing="0" cellpadding="2" style="width:70%" | ||
|- | |-style="{{style|kh3|a}}" | ||
!style="width:20%"|Name | |||
!style="width:5%"|AP | |||
!style="width:50%"|Description | |||
!style="width:25%"|Obtained | |||
|- | |- | ||
|{{nihongo|'''[[Sonic Slash]]'''|ソニックスラッシュ|<br>Sonikku Surasshu}} | |{{nihongo|'''[[Sonic Slash]]'''|ソニックスラッシュ|<br>Sonikku Surasshu}} | ||
|2 | |2 | ||
|While in Flowmotion, press {{button|x}} to perform two consecutive slashes. (Flowmotion attack) | |While in Flowmotion, press {{button|x}} to perform two consecutive slashes. (Flowmotion attack) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Buzz Saw]]'''|ターンカッター|<br>Tān Kattā|lit. "Turn Cutter"}} | |{{nihongo|'''[[Buzz Saw]]'''|ターンカッター|<br>Tān Kattā|lit. "Turn Cutter"}} | ||
|2 | |2 | ||
|While in Flowmotion, press {{button|x}} to fly at foes with a spin attack. (Flowmotion attack) | |While in Flowmotion, press {{button|x}} to fly at foes with a spin attack. (Flowmotion attack) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Somersault]]'''|サマーソルト|<br>Samāsoruto}} | |{{nihongo|'''[[Somersault]]'''|サマーソルト|<br>Samāsoruto}} | ||
|2 | |2 | ||
|While swinging around a horizontal pole, press {{button|x}} to perform a spinning attack in place. (Flowmotion attack) | |While swinging around a horizontal pole, press {{button|x}} to perform a spinning attack in place. (Flowmotion attack) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Sonic Cleave]]'''|チャージブレイク|<br>Chāji Bureiku|lit. "Charge Break"}} | |{{nihongo|'''[[Sonic Cleave]]'''|チャージブレイク|<br>Chāji Bureiku|lit. "Charge Break"}} | ||
|2 | |2 | ||
|While in Flowmotion, press {{button|x}} to slash downward at foes. (Flowmotion attack) | |While in Flowmotion, press {{button|x}} to slash downward at foes. (Flowmotion attack) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Flying Clobber]]'''|エリアルスタンプ|<br>Eriaru Sutanpu|lit. "Aerial Stamp"}} | |{{nihongo|'''[[Flying Clobber]]'''|エリアルスタンプ|<br>Eriaru Sutanpu|lit. "Aerial Stamp"}} | ||
|— | |— | ||
|While in flowmotion, press {{button|x}} to take a swing at foes. (Flowmotion attack) | |While in flowmotion, press {{button|x}} to take a swing at foes. (Flowmotion attack) | ||
|[[Hyper Hammer]], [[Boom Hammer]] | |[[Hyper Hammer]], [[Boom Hammer]] | ||
|- | |- | ||
|{{nihongo|'''[[Spear Dive]]'''|スピアダイブ|<br>Supia Daibu}} | |{{nihongo|'''[[Spear Dive]]'''|スピアダイブ|<br>Supia Daibu}} | ||
|— | |— | ||
|While in flowmotion, press {{button|x}} to lunge toward enemies. (Flowmotion attack) | |While in flowmotion, press {{button|x}} to lunge toward enemies. (Flowmotion attack) | ||
|{{c|Highwind|Formchange}} | |{{c|Highwind|Formchange}} | ||
|- | |- | ||
|{{nihongo|'''[[Winding Strike]]'''|スパイラルクラッシュ|<br>Supairaru Kurasshu|lit. "Spiral Crash"}} | |{{nihongo|'''[[Winding Strike]]'''|スパイラルクラッシュ|<br>Supairaru Kurasshu|lit. "Spiral Crash"}} | ||
|— | |— | ||
|While in flowmotion, press {{button|x}} to execute a flurry of attacks. (Flowmotion attack) | |While in flowmotion, press {{button|x}} to execute a flurry of attacks. (Flowmotion attack) | ||
|[[Agile Claws]], [[Blizzard Claws]] | |[[Agile Claws]], [[Blizzard Claws]] | ||
|- | |- | ||
|{{nihongo|'''[[Wall Kick]]'''|ウォールキック|<br>Wōru Kikku}} | |{{nihongo|'''[[Wall Kick]]'''|ウォールキック|<br>Wōru Kikku}} | ||
|1 | |1 | ||
|Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver) | |Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Pole Spin]]'''|ポールスポン|<br>Pōru Supin}} | |{{nihongo|'''[[Pole Spin]]'''|ポールスポン|<br>Pōru Supin}} | ||
|1 | |1 | ||
|Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) | |Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Pole Swing]]'''|ポールスイング|<br>Pōru Suingu}} | |{{nihongo|'''[[Pole Swing]]'''|ポールスイング|<br>Pōru Suingu}} | ||
|1 | |1 | ||
|Air slide or aerial dodge into a horizontal pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) | |Air slide or aerial dodge into a horizontal pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) | ||
|Default | |Default | ||
|- | |- | ||
|{{nihongo|'''[[Superjump]]'''|スーパージャンプ|<br>Sūpājanpu}} | |{{nihongo|'''[[Superjump]]'''|スーパージャンプ|<br>Sūpājanpu}} | ||
|2 | |2 | ||
|While in flowmotion, press {{button|c}} to catapult into the air. (Flowmotion maneuver) | |While in flowmotion, press {{button|c}} to catapult into the air. (Flowmotion maneuver) | ||
|Defeat the [[Chaos Carriage]] at the [[Wetlands]] | |Defeat the [[Chaos Carriage]] at the [[Wetlands]] | ||
|- | |- | ||
|{{nihongo|'''[[Superslide]]'''|スーパースライド|<br>Sūpāsuraido}} | |{{nihongo|'''[[Superslide]]'''|スーパースライド|<br>Sūpāsuraido}} | ||
|1 | |1 | ||
|While in flowmotion, tilt {{button|lana}} and press {{button|s}} to air dash a long distance. Stack the ability to increase the effect. (Flowmotion maneuver) | |While in flowmotion, tilt {{button|lana}} and press {{button|s}} to air dash a long distance. Stack the ability to increase the effect. (Flowmotion maneuver) | ||
|Default, defeat [[Sköll]]<ref name="critical">On [[Critical Mode]], this is instead | |Default, defeat [[Sköll]]<ref name="critical">On [[Critical Mode]], this is instead a default ability.</ref>, save Big Hero 6 from the [[Darkubes]]<ref name="critical"></ref>, [[Blitz Form]] (x3) | ||
|} | |} | ||
==See also== | |||
*[[Free Running]] | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{DDD}} | {{DDD}} | ||
{{AFP}} | {{AFP}} | ||
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[[fr:Fluidité]] | [[fr:Fluidité]] | ||
[[de:Freier Fluss]] | [[de:Freier Fluss]] | ||
[[Category:Game elements]] |