Armored Ventus Nightmare: Difference between revisions

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|Only used at nearly 1 HP. Locks onto Riku multiple times, restores 199 HP, then charges forward 20 times in a row. Can be nullified by using [[Nightmare Clash]].
|Only used at nearly 1 HP. Locks onto Riku multiple times, restores 199 HP, then charges forward 20 times in a row. Can be nullified by using [[Nightmare Clash]].
|Used after moving to the middle of the arena. The start of the series of charges is delayed in the international version of ''Kingdom Hearts Dream Drop Distance HD''. The Armored Ventus Nightmare will remain invulnerable until its first charge.<ref>KH3D HD JP Dark Charge : https://youtu.be/JjBacMIlluU?si=F6v_QtKVPQt3e6KW&t=598 - US Dark Charge https://youtu.be/Sva2dM47qk0?si=XbFtka-3hcHPt3bW&t=167 </ref>
|Used after moving to the middle of the arena. The start of the series of charges is delayed in the international version of ''Kingdom Hearts Dream Drop Distance HD''. The Armored Ventus Nightmare will remain invulnerable until its first charge.<ref>KH3D HD JP Dark Charge : https://youtu.be/JjBacMIlluU?si=F6v_QtKVPQt3e6KW&t=598 - US Dark Charge https://youtu.be/Sva2dM47qk0?si=XbFtka-3hcHPt3bW&t=167</ref> It won't fall until this attack is used.
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{{Atk-c}}
{{Atk-c}}
2,768

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