Zephyr: Difference between revisions

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|name=Zephyr
|name=Zephyr
|katakana=疾風
|katakana=疾風
|japname=Shippū
|romaji=Shippū
|image=Zephyr KHD.png
|jpname=Gale
|desc=Your most basic weapon. Nothing really sets it apart.
|desc=Your most basic weapon. Nothing really sets it apart.
|str=+15
|str=+15
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The name "Zephyr" comes from a word that refers to a light, westerly wind, which is, in turn, derived from the name of the Greek god of the west wind, Zephyrus.
The name "Zephyr" comes from a word that refers to a light, westerly wind, which is, in turn, derived from the name of the Greek god of the west wind, Zephyrus.
==Gameplay==
==Gameplay==
The Zephyr’s ground combo starts with a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance. It ends with a thrust of all six Lances forwards at once.
The Zephyr's ground combo starts with a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance. It ends with a thrust of all six Lances forwards at once.


The aerial combo consists of a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance, and it ends with a thrust of all six Lances forwards at once in a pointed, star-like shape.
The aerial combo consists of a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance, and it ends with a thrust of all six Lances forwards at once in a pointed, star-like shape.
{{Lance}}
{{Lance}}
{{Gearless}}
{{Gearless}}
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