Walkthrough:Kingdom Hearts/Atlantica: Difference between revisions

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==<center>[[File:Atlantica Logo KH.png|300px|link=]]</center>==
==<center>[[File:Atlantica Logo KH.png|300px|link=]]</center>==
{|class="wikitable" width="100%" style='float:left;margin:10px'
{|class="wikitable" width="100%"
|-bgcolor="#414091"
|-bgcolor="#414091"
|width="10%" style="text-align:center;"|<font color="white">'''Item'''
|width="10%" style="text-align:center;"|<font color="white">'''Item'''
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Just before you enter this world, a brief scene will show {{Wtext|Sora|c}} being concerned about entering this world, since they will drown if they enter it. {{Wtext|Donald|c}} then tells him that his magic can allow them to survive. {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} have now become adapt to undersea life as to {{Wtext|Donald|c}}'s magic. Once you land {{Wtext|Ariel|c}} and {{Wtext|Flounder|c}} will swim towards you from another area, with {{Wtext|Sebastian|c}} tagging along behind. Soon you'll be given a tutorial on how to swim, just follow {{Wtext|Flounder|c}} up and down, then finally {{Wtext|Sebastian|c}} will move along to self-defense but the Heartless arrive to attack. {{Wtext|Ariel|c}} leaves the area while {{Wtext|Sebastian|c}} and {{Wtext|Flounder|c}} hide inside the {{Wtext|clam|t}}. Attack the Heartless to proceed further. {{Wtext|Ariel|c}} will swim back once the Heartless are gone, then you must attack the {{Wtext|clam|t}} which will let out {{Wtext|Sebastian|c}} and {{Wtext|Flounder|c}}, and reveal a Save Point as well.  
Just before you enter this world, a brief scene will show {{Wtext|Sora|c}} being concerned about entering this world, since they will drown if they enter it. {{Wtext|Donald|c}} then tells him that his magic can allow them to survive. {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} have now become adapt to undersea life as to {{Wtext|Donald|c}}'s magic. Once you land {{Wtext|Ariel|c}} and {{Wtext|Flounder|c}} will swim towards you from another area, with {{Wtext|Sebastian|c}} tagging along behind. Soon you'll be given a tutorial on how to swim, just follow {{Wtext|Flounder|c}} up and down, then finally {{Wtext|Sebastian|c}} will move along to self-defense but the Heartless arrive to attack. {{Wtext|Ariel|c}} leaves the area while {{Wtext|Sebastian|c}} and {{Wtext|Flounder|c}} hide inside the {{Wtext|clam|t}}. Attack the Heartless to proceed further. {{Wtext|Ariel|c}} will swim back once the Heartless are gone, then you must attack the {{Wtext|clam|t}} which will let out {{Wtext|Sebastian|c}} and {{Wtext|Flounder|c}}, and reveal a Save Point as well.  
[[File:Sora AT KH.png|60px|left]]
[[File:Sora AT KH.png|60px|left]]
[[File:Donald AT KH.png|60px|left]]
[[File:Donald Duck AT KH.png|60px|left]]
[[File:Goofy AT KH.png|60px|left]]
[[File:Goofy AT KH.png|60px|left]]
[[File:Ariel KH.png|right|200px|Ariel]]
[[File:Ariel KH.png|right|200px|Ariel]]
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After its defeat, examine the button to open a new passage to the {{Wtext|Den of Tides|l}}. In this area go straight but then take the right path to get to the {{Wtext|Cavern Nook|l}} which has two {{Wtext|clams|t}}, open the smaller one to get a {{Wtext|Mega-Ether|i}} and the bigger one for a Save Point. Now return to the fork in the previous area and take the path to the right, go straight ahead to the {{Wtext|Tidal Abyss|l}} then go ahead, defeating the Heartless along the way, to {{Wtext|Ursula's Lair|l}}.
After its defeat, examine the button to open a new passage to the {{Wtext|Den of Tides|l}}. In this area go straight but then take the right path to get to the {{Wtext|Cavern Nook|l}} which has two {{Wtext|clams|t}}, open the smaller one to get a {{Wtext|Mega-Ether|i}} and the bigger one for a Save Point. Now return to the fork in the previous area and take the path to the right, go straight ahead to the {{Wtext|Tidal Abyss|l}} then go ahead, defeating the Heartless along the way, to {{Wtext|Ursula's Lair|l}}.
 
{{-}}
{{tab|o}}
{{tab|Ursula I}}
{{Template:WKH1SBoss
{{Template:WKH1SBoss
|name=Ursula I
|name=Ursula I
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|prize={{Wtext|Mermaid Kick|w}}
|prize={{Wtext|Mermaid Kick|w}}
|strategy=For this fight you'll need lots of {{Wtext|Ether|i}}s or you can keep attacking {{Wtext|Flotsam and Jetsam|e}} for extra MP. Use {{Wtext|Fire|w}} on her cauldron when it's red and {{Wtext|Blizzard|w}} when it's blue. When done right she will be stunned momentarily allowing you to land a few combos on her. Once she's gained consciousness she'll twist about her tentacles causing massive damage. Cast {{Wtext|Aero|w}} for any needed help against her attacks. Use {{Wtext|Potions|i}} to heal.}}
|strategy=For this fight you'll need lots of {{Wtext|Ether|i}}s or you can keep attacking {{Wtext|Flotsam and Jetsam|e}} for extra MP. Use {{Wtext|Fire|w}} on her cauldron when it's red and {{Wtext|Blizzard|w}} when it's blue. When done right she will be stunned momentarily allowing you to land a few combos on her. Once she's gained consciousness she'll twist about her tentacles causing massive damage. Cast {{Wtext|Aero|w}} for any needed help against her attacks. Use {{Wtext|Potions|i}} to heal.}}
{{tab|c}}
{{tab|Flotsam and Jetsam}}
{{Template:WKH1SBoss
{{Template:WKH1SBoss
|name=Flotsam and Jetsam
|name=Flotsam and Jetsam
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|prize=N/A
|prize=N/A
|strategy=They do not cause serious damage however they may take out a large amount of health. They have no extra defenses like {{Wtext|Ursula|b}} however they get in the way. Defeat them for extra MP in case you run out of {{Wtext|Ether|i}}s.}}
|strategy=They do not cause serious damage however they may take out a large amount of health. They have no extra defenses like {{Wtext|Ursula|b}} however they get in the way. Defeat them for extra MP in case you run out of {{Wtext|Ether|i}}s.}}
{{tab|c}}
{{-}}


After defeating her {{Wtext|Flotsam and Jetsam|e}} dissipate and she will disappear into what appears to be a portal. You'll then learn Mermaid Kick, which is needed to reach {{Wtext|Ursula|b}} for the second battle with her. But for now stay inside her lair and look around, there's a sea urchin hiding underneath the ground and a large {{Wtext|clam|t}} is hanging from the wall however is shut tight. Leave the area and enter again to make it appear close to the {{Wtext|clam|t}}, keep attacking it to make it blow up opening the {{Wtext|clam|t}} dropping a {{Wtext|chest|t}}, open it to get a {{Wtext|Mythril|i}}. Now head back to the {{Wtext|Calm Depths|l}}, and take the exit straight head to {{Wtext|???|l}} if you're coming from the {{Wtext|Sunken Ship|l}} area.
After defeating her {{Wtext|Flotsam and Jetsam|e}} dissipate and she will disappear into what appears to be a portal. You'll then learn Mermaid Kick, which is needed to reach {{Wtext|Ursula|b}} for the second battle with her. But for now stay inside her lair and look around, there's a sea urchin hiding underneath the ground and a large {{Wtext|clam|t}} is hanging from the wall however is shut tight. Leave the area and enter again to make it appear close to the {{Wtext|clam|t}}, keep attacking it to make it blow up opening the {{Wtext|clam|t}} dropping a {{Wtext|chest|t}}, open it to get a {{Wtext|Mythril|i}}. Now head back to the {{Wtext|Calm Depths|l}}, and take the exit straight head to {{Wtext|???|l}} if you're coming from the {{Wtext|Sunken Ship|l}} area.
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[[Category:Kingdom Hearts walkthrough|{{SUBPAGENAME}}]]