Valor Form: Difference between revisions

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[[Image:Valor Form.png|right|260px|]]'''Valor Form''' (ブレイヴフォーム ''Brave Form'' in the Japanese version) is the first [[Drive Form]] attained in ''[[Kingdom Hearts II]]''. This form is obtained along with Sora's new clothes at [[Yen Sid's Tower]]. [[Sora]] merges with [[Goofy]] to transform. The form turns Sora's clothes into a red and black color scheme with a fleur-de-lis on each sleeve and pant leg. In this form, Sora wields two keyblades. This form focuses on attack, and is the most offensive of any form. Valor Form allows Sora to get in close and bash away to do heavy damage in a short amount of time, at the cost of losing the ability to cast magic.
{{game|KH2|FM2}}
{{suite|Valor Form}}
{{DriveForm
|name=Valor Form
|kana=ブレイヴフォーム
|romaji=Bureivu Fōmu
|jpname=Brave Form
|fr=Forme Vaillance
|de=Helden-Form
|es=Forma Valiente
|ability=High Jump
|drive=3
|allies=Goofy
|desc=A Form specializing in physical attacks.
|exp2=100
|exp3=400
|exp4=760
|exp5=1210
|exp6=1750
|exp7=2500
|bonus2=Auto Valor
|bonus4=Combo Plus
|bonus6=Combo Plus
|fmexp2=80
|fmexp3=240
|fmexp4=520
|fmexp5=968
|fmexp6=1528
|fmexp7=2200
|journalUX=KINGDOM HEARTS II (2005)<br>This form boosts Sora's strength and lets him wield two Keyblades.
|style=kh2
}}
'''Valor Form''' is a [[Drive Form]] specializing in physical attacks which appears in ''[[Kingdom Hearts II]]''. It uses [[Goofy]], and consumes three of [[Sora]]'s Drive Bars. It represents Sora's [[strength]],<ref>'''Yen Sid's mirror''': "An image of you utilizing your strength to its fullest flows into your mind."</ref> and is obtained along with Sora's new clothes at [[Mysterious Tower]]. Its emblem is a red ''fleur-de-lis''.


While in this form, Sora can run faster than usual, making Valor the second fastest Drive Form, compared to Final's gliding ability.
==Design==
{{Main|Form:Sora}}
Valor Form turns Sora's clothes red and white with the ''{{w|Fleur-de-lis|fleur-de-lis}}'' emblem on each sleeve and pant leg. In this form, Sora wields two [[Keyblades]], and is also very dexterous, sometimes even spinning the Keyblade on a single finger during a combo. No matter what world Sora is in, Sora's hands glow light red and flicker with red electricity. When Sora runs in Valor Form, flakes of red energy fly off of his hands in a streak.


This form also gives Sora access to the [[Star Seeker]] Keyblade until he obtains the Keyblades [[Hidden Dragon]] or [[Hero's Crest]].
==Mechanics==
Valor Form is a melee-oriented Drive Form that can wield two Keyblades, but cannot perform any [[magic]]. Notably, the [[Guard]] ability has been replaced with the Over the Horizon ability, but he can still parry while attacking. Its play-style is highly aggressive, utilizing a number of combo finishers and attacks that knock enemies into the air. Valor Form runs quicker than usual and can jump very high.


== Leveling Up ==
Valor Form gains an [[experience]] point every time Sora strikes an enemy, vulnerable or not, incuding physical hits from Reaction Commands. By [[level]]ing up, the [[High Jump]] [[Growth Ability]] is upgraded for both Valor Form and Sora's standard form. Also, leveling up Valor Form grants [[Auto Valor]] and two [[Combo Plus]] [[abilities]] to Sora's standard form.
[[Image:Sora_..jpg|left|100px]]The Valor Form has the easiest way to level compared to the others. It levels up simply by landing successful hits on an enemy, and Valor Form has a very long combo. The easiest way to level is to use it on every boss and go to the village cave in the Land of Dragons. Destroy all of the heartless in the area and if possible, use your square combo to break the carts to restore a bit of your time and go to the summit and kill all of the heartless possible in your time left. The best keyblade to use is the [[Sweet Memories]] or [[ Hidden Dragon]], which have low power and allow for more hits.


By leveling up the Valor Form, Sora will develop the ability High Jump, which allows him to jump at unreachable heights.
===Abilities===
{{frm-atk-o|o=*|kh2=*}}
{{frm-atk|{{nihongo|'''Vertical Swing'''|ブレイヴ地上縦振り|<br>Bureivu Chijō Tate-furi|lit. "Brave Ground Vertical Swing"}}|att|Physical|x0.5→x0.65|0.6→0.78|O|X→O}}
{{frm-atk|{{nihongo|'''Horizontal Swing'''|ブレイヴ地上横振り|<br>Bureivu Chijō Yoko-furi|lit. "Brave Ground Horizontal Swing"}}|att|Physical|x0.5|0.3|O|X→X→O→O}}
{{frm-atk|{{nihongo|'''Thrust'''|ブレイヴ地上突き|<br>Bureivu Chijō Tsuki|lit. "Brave Ground Thrust"}}|att|Physical|x0.5→x0.25→x0.5|0.6→0.3→0.6|△→O→O|X→O→O}}
{{frm-atk|{{nihongo|'''H-V Swing'''|ブレイヴ空中縦横振り|<br>Bureivu Kūchū Jūō-furi|lit. "Brave Aerial Vertical and Horizontal Swing"}}|att|Physical|x0.5|0.6|O|X→O→O}}
{{frm-atk|{{nihongo|'''Aerial U-D Swing'''|ブレイヴ空中上下振り|<br>Bureivu Kūchū Jōge-furi|lit. "Brave Aerial Up and Down Swing"}}|att|Physical|x0.65|0.78|O|X→O}}
{{frm-atk-o|kh2=*|aa=*}}
{{frm-atk-m|kh2=*|l=*|Brave Shot|Weapon|att|Physical|x1.5|1.8|△|O|Unleashes a powerful finishing combo move and knocks a single target off its feet.|Shock Wave|att|Physical|x1.5|1.8|X|O}}
{{frm-atk|l=*|Brave Beat|att|Physical|x0.25→x0.25→x0.25<br>→x0.25→x1.0→x1.0|0.3→0.3→0.3<br>→0.3→1.2→1.2|△|O|11=Unleashes a powerful finishing combo move that successively attacks several targets at once.}}
{{frm-atk-m|kh2=*|l=*|Sonic Strike|Horizontal Swing|att|Physical|x0.5|0.6|△|O|Unleashes a powerful finishing combo move that pierces through a single target.|Thrust|att|Physical|x2.5|3.0|X|O}}
{{frm-atk|l=*|Sonic End|att|Physical|x0.25→x0.25→x0.25<br>→x0.25→x1.0→x1.0|0.3→0.3→0.3<br>→0.3→1.2→1.2|△|O|11=Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once.}}
{{frm-atk|l=*|Over the Horizon|att|Physical|x0.65|0.78|O|X→O|11=Leaps towards a target in a rapid attack with {{button|s}}.}}
{{frm-abi|l=*|Omega Finale|Deals finishing combo moves in the middle of a combo with {{button|s}}.}}
{{frm-atk|l=*|Retaliating Slash|att|Physical|x0.5|0.6|O|X→O→O|11=When knocked down, quickly regains balance and counterattacks with {{button|s}}.}}
{{frm-grw-o}}
{{frm-grw|High Jump LV1|1|Jump a little higher than usual. The longer {{button|c}} is pressed down, the higher the jump.}}
{{frm-grw|High Jump LV2|3|Jump even higher than before! The longer {{button|c}} is pressed down, the higher the jump.}}
{{frm-grw|High Jump LV3|5|Now you can jump really high! The longer {{button|c}} is pressed down, the higher the jump.}}
{{frm-grw|High Jump MAX|7|An extreme jump! Jump even higher than you thought possible! The longer {{button|c}} is pressed down, the higher the jump.}}
{{frm-abi-o|kh2|sa=*}}
{{frm-abi|Synch Blade|Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well.}}
{{frm-abi|Combo Plus|Increases maximum combo by 1 when on the ground. Equip more to enable more combos.}}
{{frm-abi|Air Combo Plus|Increases maximum combo by 1 when in midair. Equip more to enable more combos.}}
{{atk-c}}


== Abilities ==
==Strategy==
===Action===
[[File:Valor Form combo KHII.gif|left|thumb|250px|Sora performs a combo available for Valor Form.]]
{|class="wikitable" width="100%"
Valor Form is a powerful damage-dealer, and is very useful against single targets, such as tough enemies and bosses. While in Valor Form, Sora moves at twice his normal speed{{fact}}, and can perform combo finishers at any time with [[Omega Finale]]. His rapid slashes can [[block]] enemy attacks, and can sometimes stun the enemies as well. However, Sora also becomes unable to cast any Magic, including [[Cure]], so equip [[Potions]] and set [[Donald]]'s behavior to healing-focused whenever Sora uses Valor Form. The lack of Magic, coupled with an inability to Guard, makes Valor Form the weakest Form defense-wise. As such, it is best to take advantage of the increased movement speed and jump height to evade attacks while looking for openings, then quickly moving in to deal damage.
|- bgcolor="Crimson"
|width="15%" style="text-align:center"|'''Ability'''
|width="70%" style="text-align:center"|'''Description'''
|- bgcolor="#F4A460"
|'''Brave Shot'''||A strong combo finisher that knocks an opponent into the air.
|- bgcolor="#F4A460"
|'''Brave Beat'''||A strong combo finisher that damages many opponents with multiple hits.
|- bgcolor="#F4A460"
|'''Sonic Strike'''||Sora spears an enemy with one of his Keyblades midair, dealing massive damage. With Omega Finale, Sonic Strike can be executed into a one-hit attack.
|- bgcolor="#F4A460"
|'''Sonic End'''||A powerful combo where Sora slashes furiously in midair, ending with a powerful "X" slash.
|- bgcolor="#F4A460"
|'''Over the Horizon'''||by pressing the Square button, Sora automatically lunges at the targeted enemy.
|- bgcolor="#F4A460"
|'''Omega Finale'''||Allows combo finisher to be executed in the middle of a combo, accessible via pressing the Square button.
|- bgcolor="#F4A460"
|'''Retaliating Slash'''||When knocked onto the air, pressing square will allow Sora to do a quick recovery and execute several air slashes surrounding him.
|}


===Growth===
Since Valor Form levels by dealing hits, and not by defeating enemies, try to keep enemies alive while training Valor Form. The best Keyblades for training Valor Form are the [[Sweet Memories]] and [[Oathkeeper]]; the [[Star Seeker]] and its [[Air Combo Plus]] are a good substitute for the Oathkeeper if it is unavailable. The [[Morning Star]] and [[Crimson Jazz]] [[Heartless]], which appear together at [[Hollow Bastion]] and [[Beast's Castle]], are the best enemies to train against, as they have high stamina, but are also easy to disrupt with Valor Form's attacks and drop a large amount of [[Drive Orb]]s when defeated. In ''[[Kingdom Hearts II Final Mix]]'', both [[Mushroom XIII No. 5]] and [[Mushroom XIII No. 11]] allow Sora to deal a large amount of hits while being close to a [[save point]], allowing him to quickly refill his Drive Gauge. If defeated, they will also drop some [[Drive Recovery]] items.
{|class="wikitable" width="100%"
|- bgcolor="Crimson"
|width="15%" style="text-align:center"|'''Ability'''
|width="70%" style="text-align:center"|'''Description'''
|- bgcolor="#F4A460"
|'''High Jump'''||An enhancement of jump where Sora does a backflip in mid-air.  
|}
===Support===
{|class="wikitable" width="100%"
|- bgcolor="Crimson"
|width="15%" style="text-align:center"|'''Ability'''
|width="70%" style="text-align:center"|'''Description'''
|- bgcolor="#F4A460"
|'''[[Sync Blade]]'''||Allows Sora to wield two Keyblades at once.
|- bgcolor="#F4A460"
|'''Combo Plus'''||Added attacks to prolong combos.
|- bgcolor="#F4A460"
|'''Air Combo Plus'''||Added attacks to prolong air combos.
|- bgcolor="#F4A460"
|'''Scan'''||Show enemy's HP.
|- bgcolor="#F4A460"
|'''Aerial Recovery'''||Regain balance when attacked by pressing Circle.
|- bgcolor="#F4A460"
|'''Combo Boost'''||Boosts power of finishing move by the number of attacks in the combo.
|- bgcolor="#F4A460"
|'''Reaction Boost'''||Boosts damage done by reaction commands.
|- bgcolor="#F4A460"
|'''Magic Lock-On'''||Locks onto a target when casting offensive spells.
|}
----
'''Pros'''<br>
*Good enhancement in strength and overall stats.
*EXPs is gained as Sora strikes enemies, thus making it the easiest Form to level-up.
*Finishing blows can be executed without completing a combo, allowing Sora to do high amounts of damage easily.


'''Cons'''<br>
In contrast, when using the form for combat purposes, it is best to equip the strongest Keyblades available. The damage dealt can be maximized by equipping the [[Decisive Pumpkin]], [[Sleeping Lion]], [[Hero's Crest]], [[Star Seeker]], or [[Rumbling Rose]], due to their [[Combo Boost]], [[Combo Plus]], [[Air Combo Boost]], [[Air Combo Plus]], and [[Finishing Plus]] abilities, respectively.
*Magic is disabled. However, this can be negated should Donald serve as a healer.


== Trivia ==
==Other appearances==
*If one uses a cheat device to get this Form while still playing as Roxas, they will discover that Dual-Wield Roxas and Valor Form have the same abilities.
===''Super Smash Bros. Ultimate''===
*Oddly, despite that Magic can't be used, Valor Form still gives the Magic Lock-On ability.
[[File:Sora (Valor Form) SSBU.png|right|200px|Sora's Valor Form in ''Super Smash Bros. Ultimate''.]]
*When in [[Halloween Town]], the usual pumpkin-mask changes to a devil-mask, slightly remniscent of the mask [[Lock]] wears. Arguably the devil mask also looks like that of a [http://finalfantasy.wikia.com/wiki/Bomb_%28Enemy%29 Bomb] from the Final Fantasy series.
Sora's Valor Form appears in ''{{ssb|Super Smash Bros. Ultimate}}'' as an outfit variation for Sora. Sora's stance will change to that of the Valor Form while holding a one-handed item.
*Arguably, Valor Form is one of the more useful forms, due to its good strength and speed, as well as leveling up easily and not requiring many Drive Levels. This makes it very valuable right up to the end of the game.
{{-}}


== Helpful Hints ==
==Notes and references==
*Since Hollow Bastion is one of the first worlds available after the prologue ends, it's a very good place to level up your forms (aside from Final Form and Anti Form). Simply arrive at the save point in Merlin's house, walk right out the door, and transform into your Valor Form right as the battle begins. Do a circuit around the map and head back to the save point before the guage empties. By level 3 you should be able to make a full circuit without having to leave early. This also applies to Wisdom Form.
{{reflist}}


*An alternative might be Beast's Castle, as you can go along one path and warp out to replenish the drive guage, though this might apply after level 4.
*An easy way to level up Valor Form is to equip [[Sora|Sora's]] two weakest keyblades, the [[Hidden Dragon]] and the [[Sweet Memories]], since this form levels up by hitting enemies, not by killing them. Also, go to one of the strongest worlds like [[Twilight Town]] or [[The World That Never Was]].
{{Form}}
{{Form}}
[[Category: Drive Forms]]