User talk:ShardofTruth/Archive 2: Difference between revisions

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==Featured Article==
==Featured Article==
{{BebopKate|time=22:18, October 2, 2010 (UTC)|text=Input needed on this month's featured article.  [[Kingdom Hearts Wiki:Votes for Featured Articles|Right here]].  Thanks!}}
{{BebopKate|time=22:18, October 2, 2010 (UTC)|text=Input needed on this month's featured article.  [[KHWiki:Votes for featured articles|Right here]].  Thanks!}}


== One-slot panels ==
== One-slot panels ==
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http://img92.imageshack.us/img92/8386/tarzankh16ge.png}}
http://img92.imageshack.us/img92/8386/tarzankh16ge.png}}
{{ShardofTruth|time=20:23, October 27, 2010 (UTC)|talk=I'm not sure if there are more hidden sprites from Deep Jungle hidden in the code of Chain of Memories. But what I do know is there are very talented spriters out there who recreated the style of CoM for their own character sheets (e.g. look [http://sesprites.forumakers.com/official-sprite-library-f4/official-kingdom-hearts-sprites-t5.htm here]) and that the level of detail of this sprites seems to be very low in comparision to the actual sprites. Look at Sally for example:
{{ShardofTruth|time=20:23, October 27, 2010 (UTC)|talk=I'm not sure if there are more hidden sprites from Deep Jungle hidden in the code of Chain of Memories. But what I do know is there are very talented spriters out there who recreated the style of CoM for their own character sheets (e.g. look [http://sesprites.forumakers.com/official-sprite-library-f4/official-kingdom-hearts-sprites-t5.htm here]) and that the level of detail of this sprites seems to be very low in comparision to the actual sprites. Look at Sally for example:
[[File:Sally-ChofMem.png]]. Jane doesn't look half as good. her arms are too short, here feet look weird and the hair is made of only two colors.}}
[[File:Sally (Sprite) KHCOM.png]]. Jane doesn't look half as good. her arms are too short, here feet look weird and the hair is made of only two colors.}}


== Symbols ==
== Symbols ==
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== IRC ==
== IRC ==


Hey I don't know how long ago you left me that message but I'm in IRC now.--[[File:Terra-Ansem.png|13px]]'''[[User:iZerox|<font color=darkred><big>i</big><small></small></font>]][[User talk:iZerox|<font color=orange><big>Zerox</big><small></small></font>]]'''[[File:Lea_Frisbee.png|30px]] 22:17, December 16, 2010 (UTC)
Hey I don't know how long ago you left me that message but I'm in IRC now.--<!--[[File:Terra-Ansem.png|13px]]-->'''[[User:iZerox|<font color=darkred><big>i</big><small></small></font>]][[User talk:iZerox|<font color=orange><big>Zerox</big><small></small></font>]]'''[[File:Lea_Frisbee.png|30px]] 22:17, December 16, 2010 (UTC)


== Happy Festivus! ==
== Happy Festivus! ==
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First of all, Thanks alot for your wonderful contribution. By any chance do know where I can get images of the cards used in "Kingdom Hearts Re: Chains of Memories" but higher in resolution? The card project you uploaded was excellent but they are quite small. Thanks again[[Special:Contributions/60.241.6.173|60.241.6.173]] 12:50, January 25, 2011 (UTC)
First of all, Thanks alot for your wonderful contribution. By any chance do know where I can get images of the cards used in "Kingdom Hearts Re: Chains of Memories" but higher in resolution? The card project you uploaded was excellent but they are quite small. Thanks again[[Special:Contributions/60.241.6.173|60.241.6.173]] 12:50, January 25, 2011 (UTC)
:I ripped the images directly from the game, so you won't get any higher resolution from there and the images in the Ultimania are also rather small.
:I ripped the images directly from the game, so you won't get any higher resolution from there and the images in the Ultimania are also rather small.
:I think the only to chance to get higher resolution cards would be to recreate them with larger official renders, which there are based on. The images of the [[Item Cards]] for example are all based on the [[:Category:Kingdom_Hearts_II_Items|KHII items]] and the images of the [[Enemy Cards]] on the official renders of the KHI & KHII enemies too. That's not very helpful, I know.--[[User:ShardofTruth|ShardofTruth]] 21:18, January 25, 2011 (UTC)
:I think the only to chance to get higher resolution cards would be to recreate them with larger official renders, which there are based on. The images of the [[Item card]]s for example are all based on the [[:Category:Kingdom_Hearts_II_Items|KHII items]] and the images of the [[Enemy card]]s on the official renders of the KHI & KHII enemies too. That's not very helpful, I know.--[[User:ShardofTruth|ShardofTruth]] 21:18, January 25, 2011 (UTC)


No, no - thats fine, it tells me that the ripped images weren't resized which is a relief because I though the game data stored bigger versions of the card images. Thanks ~
No, no - thats fine, it tells me that the ripped images weren't resized which is a relief because I though the game data stored bigger versions of the card images. Thanks ~
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Would it be possible for you to get rips of the Sticker Albums with optimal sticker placements? You would have discretion over the exact placements, of course.{{User:KrytenKoro/Sig}} 20:50, January 31, 2011 (UTC)
Would it be possible for you to get rips of the Sticker Albums with optimal sticker placements? You would have discretion over the exact placements, of course.{{User:KrytenKoro/Sig}} 20:50, January 31, 2011 (UTC)
:It will get cluttered anyway, because there are just too much stickers and too little sense to make with them.^^ But I can make an attempt. --[[User:ShardofTruth|ShardofTruth]] 02:09, February 2, 2011 (UTC)
:It will get cluttered anyway, because there are just too much stickers and too little sense to make with them.^^ But I can make an attempt. --[[User:ShardofTruth|ShardofTruth]] 02:09, February 2, 2011 (UTC)
I know I already got a bunch on my plate as far as images go, but I'm pretty sure that I already have all stickers optimally placed on at least one of my save files. In which case I could just screenshot them in-game to get it.--[[File:Terra-Ansem.png|13px]]'''[[User:iZerox|<font color=darkred><big>i</big><small></small></font>]][[User talk:iZerox|<font color=orange><big>Zerox</big><small></small></font>]]'''[[File:Lea_Frisbee.png|30px]] 14:48, February 4, 2011 (UTC)
I know I already got a bunch on my plate as far as images go, but I'm pretty sure that I already have all stickers optimally placed on at least one of my save files. In which case I could just screenshot them in-game to get it.--<!--[[File:Terra-Ansem.png|13px]]-->'''[[User:iZerox|<font color=darkred><big>i</big><small></small></font>]][[User talk:iZerox|<font color=orange><big>Zerox</big><small></small></font>]]'''[[File:Lea_Frisbee.png|30px]] 14:48, February 4, 2011 (UTC)


== I'm curious... ==
== I'm curious... ==
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Hey man, I wantd to ask if the "chi" letter in this image was ripped from the game or was a font.
Hey man, I wantd to ask if the "chi" letter in this image was ripped from the game or was a font.


[[File:Symbol - Chi1.png]]
[[File:Symbol - Recusant's Sigil.png]]


If was a font can you tell me the name of it.
If was a font can you tell me the name of it.
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{{LapisScarab|time=02:22, 18 September 2011 (UTC)|text=As a heads-up, I might not be able to finish the draft until Monday because of other things (homework mainly), but I'm making good progress. I have sections finished up to the "Chi" section.}}
{{LapisScarab|time=02:22, 18 September 2011 (UTC)|text=As a heads-up, I might not be able to finish the draft until Monday because of other things (homework mainly), but I'm making good progress. I have sections finished up to the "Chi" section.}}
{{LapisScarab|time=15:16, 18 September 2011 (UTC)|text=I skipped the Dream Eater symbol anyway because there's so little information on it.}}
{{LapisScarab|time=15:16, 18 September 2011 (UTC)|text=I skipped the Dream Eater symbol anyway because there's so little information on it.}}
{{LapisScarab|time=20:54, 20 September 2011 (UTC)|text=Sorry, it might be a few more days. I have a ton of schoolwork to do, and very little time to do it.}}
{{LapisScarab|time=03:46, 21 September 2011 (UTC)|text=Got a bit more work done. A quick suggestion; perhaps the Wayfinder section should be changed to just "Stars". Wayfinders  have a page of their own and the section as I'm writing it seems redundant. Stars have a broader symbolic meaning, but could still include Wayfinders.}}
{{LapisScarab|time=20:27, 21 September 2011 (UTC)|text=I'll replace Wayfinders with a stars section for the draft and we'll see how it looks. If it doesn't work out, I'll replace with with a brief bit on Wayfinders linking to their article.}}
{{LapisScarab|time=21:51, 24 September 2011 (UTC)|text=[[User:ShardofTruth/Symbols|Done]], tell me of any revisions you'd like made.}}
{{LapisScarab|time=00:53, 25 September 2011 (UTC)|text=In order:
*I'll see what I can do with the opening sentences tomorrow, I think the clunkiness is the result of me switching around the way the paragraphs were halfway through writing.
*I think it's well justified to be a real-world article. You can't really talk about symbolism and design completely from an in-universe perspective, and the entire article is about that. There's enough references to some merchandise, guides, and whatnot for the tag.
*I hadn't looked at the Keyhole's version since I didn't want to be influenced by it. Now that I have, I rather like the little templates they put to the side to organize the images better, but that's more an aesthetic thing than layout. I don't like bulleted lists for a professional article, but full sentences do tend to blend together (that was aproblem with the World Symbols section; I only put four paragraphs because they were too large and samey-looking otherwise). My only idea is to perhaps add smaller subsections where they're applicable. For example, under the Chi section, a little subsection for the crossed keys imagery we see sometimes (the Keys of Heaven reference is in the X-Blade's Design section right now).
*I think their magic is better suited to their own pages. Chains are certainly a recurring motif with Eraqus' abilities, but they're not really that big of a symbol (Well, they can symbolize chaining the darkness with light, or perhaps the chains in the LoD, but that can be covered in a sentence). Most of the magics either incorporate personal character themes and traits like Eraqus' chains, or are derived form other symbols, like the Magic Hour (Nobody Symbol/Sora's Limit Breaks) and Trinity Limit. }}
{{LapisScarab|time=22:39, 5 October 2011 (UTC)|happytext=It was no problem at all! I had fun doing it, it's a cool idea for an article, and I'm glad to have helped.}}


== Our image relantionship ==
== Our image relantionship ==


You're right that the recent events are contradictory. If you can, could you come to the IRC? Soxra and I would like to have a meeting with you. Your noticeboard channel would be preferably.--'''[[User:Dark-EnigmaXIII|<font color=black><big>Dark-En</big>]][[User talk:Dark-EnigmaXIII|<font color=gray><big>igmaXIII</big>]]</font></font> 16:46, 17 September 2011 (UTC)
You're right that the recent events are contradictory. If you can, could you come to the IRC? Soxra and I would like to have a meeting with you. Your noticeboard channel would be preferably.--'''[[User:Dark-EnigmaXIII|<font color=black><big>Dark-En</big>]][[User talk:Dark-EnigmaXIII|<font color=gray><big>igmaXIII</big>]]</font></font> 16:46, 17 September 2011 (UTC)
{{Dark-EnigmaXIII|time=20:52, 18 September 2011 (UTC)|text=Oh, my, well... heh, Shard, can i ask you for permission to upload [[:File:Marluxia (Second Form) ReCoM.png|this]] [[:File:Marluxia (Third Form) ReCoM.png|images]]? You must already know how fruitless is to try and get models from Re:CoM... Proper Credit will be given to you, of course, together with a link to your page in this wiki, and anythign else you might want.
You can answer me in my TP in either wikis, or even in your own, I check this site often :)}}
==Re:Monstro KHBBSFM.png==
I moved the image to [[:File:Monstro (Small) KHBBSFM.png]]. You can move yours to the old name. {{User:Erry/Sig}} 03:06, 21 September 2011 (UTC)
==Re:LoD Treasure Chests==
{{ErryTalk|time=18:11, 23 September 2011 (UTC)|kk=Because when I tried adding a LoD and RoD small chest, Kryten said no because they look 100% the same but only colored differently. I had logs but when an uninstall mishap happened I don't have them anymore. And the reason why I removed the LoD large chest is because there are no large chests in LoD so what's the point of having a chest that doesn't even exist in game. If you ''need'' to place it somewhere, it fits better in the removed article since it was removed/unused. I even had a picture made and I uploaded it to tinypic so Kryten could see it and he said we'll only keep the red one.
And I refuse to be called a stubborn child, you apologize. I do '''not''' recall calling ''you'' something negative.}}
{{KrytenKoro|Okay, everyone calm down.
First off, how are distinguishing different chests from each other, when the overall design is the same? The KG one is pretty different because of the aged effect, but what is the deal with the other ones? Do they actually have different textures? I don't know much about how they are treated, so help me out here. Would different lighting effects result in separate textures, or do the game files just apply filters or what not?
Second off, what are the pictures we have for all the variations of the "default chest"? Can we get quick screenshots for those, so we can compare them all together?}}
== A bit more stuff and junk ==
When you grab the scans for spells, could you also do summons? Thanks!  --{{User:Neumannz/SigTemplate}} 05:15, 25 September 2011 (UTC)
:This will take a while longer, because I don't have a scanner anymore, it's still in my parents' house. Hopefully I will be able to make scan at the end of the week. --[[User:ShardofTruth|ShardofTruth]] 12:03, 25 September 2011 (UTC)
::Well that's fine, but in the meantime, I kinda need to add a few more pages to the list. Sorry!
::*An enemy page from KH, one that includes resistances
::*One of the same from KH2
::*The enemy pages for Kurt Zisa, Phantom, Xemnas I, Marluxia (KHIIFM), and Lingering Will
::*The status effects from recoded, if there's a list
::Also, is there a list of reaction commands from KHII?
::Thanks for being patient with me!  --{{User:Neumannz/SigTemplate}} 06:42, 27 September 2011 (UTC)
Thanks, but how do I open them?  --{{User:Neumannz/SigTemplate}} 04:55, 4 October 2011 (UTC)
:Looks pretty good! Could you take a look at your KH guides and see if "気絶攻撃" and "タイプなし" in the Ultimania are the same as "KO" and "Other", respectively, in the Bradygames? (Does Bradygames ever explain "KO" and "Other"?)  --{{User:Neumannz/SigTemplate}} 04:50, 17 October 2011 (UTC)
OK, I think I need a few more:
*First Xemnas fight from KHII
*Volcanic Lord/Blizzard Lord
*The rooms from COM/RECOM (especially Sleeping Darkness and Stagnant Space)
Thanks!  --{{User:Neumannz/SigTemplate}} 05:06, 24 October 2011 (UTC)
==Re:The great header image==
I made it using Photoshop. what I initially did was take the four emblems and cover them into one layer and color (say black) and then I made them a brush on Photoshop and altered a lot of the specifications to allow it to have the different transparencies as well as being far away so as not to be clustered. It's placed onto the gradient of light blue and grey and appears as the "fader". Sora, Kairi and Riku were obviously placed side by side with Sora appearing larger then Riku and then Kairi.
The only emblem template I didn't make was the Heartless emblem template, as it already came with a KH emblems pack that I expanded to have the χ-blade emblem and Unversed emblem, etc. I was sort of going for what Square Enix did with Re:coded's background, minus the random digits. {{User:Erry/Sig}} 16:07, 27 September 2011 (UTC)
==GIMP==
{{17m|text=O almighty image wizard. I wish thee to grant me some of thy wisdom.
Have you ever used GIMP? Every time I transparentise an image, the image's colors lost its fidelity for some reason (an example of such image is [[:File:King Mickey KHII.png|this one]]). All I did was add an Alpha Channel, use the Fuzzy Tool, and delete the white background. And then I just save the file. Did I do anything wrong, or do I have to do something else so the colors won't lost its fidelity? Thanks in advance!}}
{{17m|text=Umm... I think I understand... Somewhat XD
So, any ideas how to not remove the white color along with the background? Changing the background's color probably won't work :/}}
== Forum ==
[[Forum: General Wiki Maintenance]] Please give your opinion on the matter. [[User: SidVI|SidVI]] 08:26, 2 October 2011 (UTC)
== Huge non-KH request ==
Would it be possible for you to help get sprites and renders from Digimon World 3? From highest priority to lowest, I need
*[[wikia:digimon:Galacticmon|Galacticmon]]
*[[wikia:digimon:Destromon|Destromon]]
*[[wikia:digimon:BlackSeraphimon|BlackSeraphimon]]
*[[wikia:digimon:Lord Megadeath|Lord Megadeath]]
*[[wikia:digimon:Snatchmon|Snatchmon]]
*[[wikia:digimon:Vemmon|Vemmon]]
*8 [[wikia:digimon:Cardmon|Cardmon]]s
*[[wikia:digimon:Oinkmon|Oinkmon]]
*The various [http://digimon.wikia.com/wiki/List_of_characters_in_the_Digimon_World_series#Digimon_World_3 humans]
Rips from CGI cutscenes are preferable, but if it is impossible to get a full-body rip from that, then the in-game rendering is okay. Also, if you can get their overworld sprite (isometric facing lower-left), that would be awesome.
If you can get good screenshots of the Juggernaut battleship and Gunslinger satellite, those would help too.
If you don't have time to do this, then I apologize for bothering you. If you can do it, then I don't think I'll ever stop loving you. Thanks!{{User:KrytenKoro/Sig}} 14:22, 6 October 2011 (UTC)
:I had Digimon World 3 a long time ago, played it until my savegames got corrupted and sold it later. I know someone who still has the game, maybe he can borrow it, but that will take a while. --[[User:ShardofTruth|ShardofTruth]] 11:12, 8 October 2011 (UTC)
::Have you had the time to touch this at all?{{User:KrytenKoro/Sig}} 19:09, 23 November 2011 (UTC)
:::I'm nearly finished with writing my thesis, but it's getting more stressful every day, so I didn't had time to really look into it. But I have the game now, that's at least something, right? --[[User:ShardofTruth|ShardofTruth]] 19:20, 23 November 2011 (UTC)
::::Oh wow, thesis? Dude, ignore everything I'm saying and focus on that. Good luck!{{User:KrytenKoro/Sig}} 09:18, 25 November 2011 (UTC)
:::How'd your thesis end up going? Are you a doctor now?{{User:KrytenKoro/Sig}} 01:55, 5 January 2012 (UTC)
::::Not a doctor no, it's a diploma thesis actually and I'm still not finished, just stuck at the moment;-) --[[User:ShardofTruth|ShardofTruth]] 02:12, 5 January 2012 (UTC)
::Holy woooooooow. Dude. Dude dude dude dude dude dude dude.
::I love you.{{User:KrytenKoro/Sig}} 14:33, 1 February 2012 (UTC)
==Moogle Shop Images==
{{Asif|shoevil=Hmm... I'll see what I can do.}}
== Gummi Junk ==
Would it be possible for you to get render/models of all the KH1/FM and KHII/FM Gummi Ships and Blocks, if there's any we're missing?{{User:KrytenKoro/Sig}} 15:17, 14 October 2011 (UTC)
:Our Gummi ship/block section for KHII&KHIIFM is complete, I will begin to upload the blocks and models of KH&KHFM within the next few days. --[[User:ShardofTruth|ShardofTruth]] 20:00, 14 October 2011 (UTC)
==Enemy and World infoboxes==
As part of the infobox fixup, I want to incorporate the theme songs into the infoboxes. However, people have reported that the way they're currently done, they are basically invisible. To make it more clear they're there, I'd like to spruce up the header with something nice and visible, like musical notes. I believe that Disney Town in KHBbS has some nice, yellow, musical note sprites (with black borders, I think?) somewhere. Could you grab them, resize them so they're about the same size as the current worldtheme row, and upload them? They do not need to be identical or even the same size and same orientation—honestly, having them be different would help add some personality to the infobox.
:Also, I've added a list of the things I need to update on the enemy infobox. If there's anything I missed, please add it there. Sorry this is taking so long.{{User:KrytenKoro/Sig}} 15:08, 17 October 2011 (UTC)
==Music Images==
Well, the images don't appear correctly. Some alpha layers seem to "''blend''" in with the images. Especially with "khbbsnotes", the transparency on that image becomes black. And with the "khiinotes", the stave has a gold-brown border which makes it opaque and unextractable, so I can't work with a lot of those images except the BBS font. I was able to extract notes from "khbbsnotes" easily, though, and here was what I made:<br>http://i.imgur.com/z6qe8.png<br>So that's all I can do. The KHII notes extractable, but the stave is not. {{User:Erry/Sig}} 15:32, 21 October 2011 (UTC)
:Can we get a version of this that just says "Tunes!", or summat?{{User:KrytenKoro/Sig}} 20:32, 25 December 2011 (UTC)
::It should be possible, I will try it. --[[User:ShardofTruth|ShardofTruth]] 23:28, 25 December 2011 (UTC)
== Recoded scans ==
Do you know when you'd be able to get me the scans for the Re:coded ultimania? If it's not any time soon, I'll see about looking for someone locally who could help me figure it out.{{User:KrytenKoro/Sig}} 15:11, 16 November 2011 (UTC)
== V-jump scans ==
http://img841.imageshack.us/img841/2677/kh1f.jpg
http://img854.imageshack.us/img854/1171/kh2f.jpg
Credit of Vande of withthewill forums. If these are useful, we need to make sure she is credited.{{User:KrytenKoro/Sig}} 20:32, 25 December 2011 (UTC)
:Maybe I can combine the two Goofy renders to get a good one, thanks. --[[User:ShardofTruth|ShardofTruth]] 23:28, 25 December 2011 (UTC)
::Still too much of Goofy's trousers is concealed by Donald, I think we'll wait until the official sites gets updated, Country of the Musketeer should be next. --[[User:ShardofTruth|ShardofTruth]] 00:08, 26 December 2011 (UTC)
== NDS ripping question ==
Is it possible to create a render for an image in a DS game which includes the material omitted from between the screens? Or, if it doesn't show up then it does not exist?{{User:KrytenKoro/Sig}} 19:40, 30 December 2011 (UTC)
:If there is no scrolling involved (meaning the image rolls over both screens, changing the omitted part every time) then there is only a little chance, that the missing part exists in the game files. At least I didn't found complete images (or movies) in the resources of games like Kingdom Hearts Recoded, Final Fantasy: Revenant Wings or The World Ends With You (I can't remember any other examples at the moment) if this was the case. --[[User:ShardofTruth|ShardofTruth]] 23:40, 1 January 2012 (UTC)
== (Because I don't trust myself with images...) ==
Do you think you can grab [http://www.khinsider.com/content/view/1863/120/#Gamewatch%20-%20January%2003%202012 the other artworks real quick]?  --{{User:Neumannz/SigTemplate}} 17:10, 4 January 2012 (UTC)
:I think only the basement is another artwork, the rest look like screenshots, but maybe I'm wrong. --[[User:ShardofTruth|ShardofTruth]] 18:15, 4 January 2012 (UTC)
== Re:jpeg images ==
Hey, you're welcome :) I didn't know it was that simple to change jpeg to png, I'll keep it in mind for the future. Thanks for the tip. :P
== Dream Eater emblems ==
Hey Shard, I took some time to trace the Dream Eater emblems from the picture of the limited edition 3DS:
http://i961.photobucket.com/albums/ae93/maggosh/DreamEaterEmblem.png
How do these look? [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 21:27, 21 January 2012 (UTC)
{{maggosh|nathan=You're quite welcome, Shard. :)}}
== Blox ==
Could you scan the ultimania pages on Bug Blox?  --{{User:Neumannz/SigTemplate}} 17:04, 30 January 2012 (UTC)
:If it's not too much trouble, that would be awesome. Copy-pasting gets old really quickly...  --{{User:Neumannz/SigTemplate}} 20:22, 1 February 2012 (UTC)
Maybe not perfect, but I proofread it and it's still much better than the alternative. (For reference, I put my correction [http://pastebin.com/nGN0ZqPt here])  --{{User:Neumannz/SigTemplate}} 04:16, 2 February 2012 (UTC)
== [[:File:Devastator KHII.png]] ==
I dont really know the source of this image, but it's small size has been bugging me for a while.Shard, when you get the time, could you check in the ultimania if there's a bigger image of this guy? --{{User:Dark-EnigmaXIII/Sig}} 20:15, 31 January 2012 (UTC)
:There definitely is. I will make a new scan together with the blox request from Neumannz tomorrow. --[[User:ShardofTruth|ShardofTruth]] 20:51, 31 January 2012 (UTC)
:Thank you very much, Shard, that new scan is terrific!--{{User:Dark-EnigmaXIII/Sig}} 22:12, 1 February 2012 (UTC)
::I'm glad you like it:-) --[[User:ShardofTruth|ShardofTruth]] 22:39, 1 February 2012 (UTC)
==Templates==
{{Uxie|time=16:13, 3 February 2012 (UTC)|zoe=Recently, I sugested an idea regarding the templates for the walkthrough for ''Kingdom Hearts II'' (that the colors are different depending on the world), and KK thinks it's a great idea. But what's even better is using the '''real command box designs''' for the templates, and asks that I contact you and let you know. There's already a [[Forum:KHII Walkthrough Templates|forum]] for it, and you'll see more on KK's talk page.}}
{{ErryTalk|time=17:59, 4 February 2012 (UTC)|xiii2=Shard, in similarity to what Uxie said about, could you extract the command box designs for all the worlds in KHII? I think I could make it work. And could you extract the maps at the top right? Thanks.}}
{{ShardofTruth|time=22:36, 4 February 2012 (UTC)|talk=The map images can't be unpacked for now and I don't have the time to go through each world and extract them seperately at the moment, maybe later this month. The command box images can be found [http://www.mediafire.com/?790ty7j934rctri here], I named them accordingly to the [[Forum:Image_naming_policy#Place_abbreviations|SE abbreviations]]. They are in a similar state as the Command Styles in BBS: puzzle pieces that are combined by the game to an animation somehow.}}
== Drive Form Infobox ==
{{MEX|sig=No...My heart belongs to me!|time=10:07, 05 February 2012 (UTC)|text= Hello there, I'm a new user and I'm from Brazil and learned english just playing games. Please, I'm  asking some administrators for what they think about a project that I am doing, an infobox for drive forms. Please [[User:MateusinhoEX/DriveForm|see it]] and tell me what you think and if it should be useful. Thanks.}}
== Gauge help ==
Would you be able to rip the energy gauges from the Xemnas battle? Also, could you see what other gauges you can get images of that we don't have yet?  --{{User:Neumannz/SigTemplate}} 05:04, 13 February 2012 (UTC)
:The Summon and Limit gauges appear when using Summons in KH and Limits in KH2, obviously. The Damage gauge is from escort missions (There's also a "Gates" gauge from the defend-the-gate mission in Hollow Bastion, I don't know if there are any other Damage gauges), the Morale gauge is from the Land of Dragons first visit, the Clusters gauge (Energy in FM) is from Space Paranoids first visit, the Time and Berserk gauges are from the Luxord and Saix battles. I think there are multiple "Energy" gauges, but one is during the glider fight against Xemnas's dragon. And there are the cylinder gauges.  --{{User:Neumannz/SigTemplate}} 23:07, 14 February 2012 (UTC)
== Gratitude and Renders ==
{{Dark-EnigmaXIII|time=23:25, 14 February 2012 (UTC)|text=Thanks for the warm wishes ^_^
Now, regarding renders, of course it's more than possible to swap the texture, though the original poses are gone, Im sure we can come up with other poses, or replicate the old ones. At the moment I dont have access to rip the textures from KHBBSFM, but if you could provide, me and Sox can start working right now.
EDIT 14:59, 16 February 2012 (UTC): Now, that's just perfect. Would it be possible for you to get them in .smd format? That's the easiet format we can work on.}}
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