User talk:ShardofTruth: Difference between revisions

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[[https://www.spriters-resource.com/fullview/112905/ You might like this]]. It's missing the portraits, but we already have most of those now. I think the only ones we're really missing are high-def Riku's from ReCoM. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 22:21, 9 April 2019 (UTC)
[[https://www.spriters-resource.com/fullview/112905/ You might like this]]. It's missing the portraits, but we already have most of those now. I think the only ones we're really missing are high-def Riku's from ReCoM. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 22:21, 9 April 2019 (UTC)
:Thanks, I was still looking for this. At least in the PS3 version of ReCoM there are almost no high resolution textures (menu, hud or otherwise) to be found, maybe they changed that for the PS4 version but I haven't seen any proof of this yet. --{{User:ShardofTruth/Sig}} 17:48, 10 April 2019 (UTC)
:Thanks, I was still looking for this. At least in the PS3 version of ReCoM there are almost no high resolution textures (menu, hud or otherwise) to be found, maybe they changed that for the PS4 version but I haven't seen any proof of this yet. --{{User:ShardofTruth/Sig}} 17:48, 10 April 2019 (UTC)
::Actually, there might be a ''few'' changes? I recall for the PS4 version they changed a couple of card images. Now the standard gameplay hud is definitely low-res, like the minimap room thingy and room indicator, but I think the main menu ''might'' be in higher resolution. Same with the portraits. I could be wrong, but it might be worth a looksee? And speaking of which, we should probably update those Sora portraits lol. I'll get on that very shortly tonight! --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 02:26, 11 April 2019 (UTC)