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Eraqus's Ex Burst is called '''Virtuous Light''' : Eraqus stands in front of the enemy, seemingly trying to concentrate, and you have to press the Circle button at a specific rhythm. If you don't succeed, Eraqus will only perform a standard combo, but if you do, copies of Eraqus's Keyblade will rain towards the enemy and strike multiple times while surrounding him with a sphere of light, ending the Ex Burst by shattering it. | Eraqus's Ex Burst is called '''Virtuous Light''' : Eraqus stands in front of the enemy, seemingly trying to concentrate, and you have to press the Circle button at a specific rhythm. If you don't succeed, Eraqus will only perform a standard combo, but if you do, copies of Eraqus's Keyblade will rain towards the enemy and strike multiple times while surrounding him with a sphere of light, ending the Ex Burst by shattering it. | ||
===Ability List=== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="#4682B4" | |||
!width="20%"|Ability | |||
!width="10%"|Type | |||
!width="10%"|CP (Mastery) | |||
!width="10%"|AP to Mastery | |||
!width="20%"|Obtained | |||
!width="40%"|Description | |||
|- | |||
!bgcolor="#0000CD"|Ground Evasion | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|60 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|On the ground, push R + X to evade opponent's attack. | |||
|- | |||
!bgcolor="#0000CD"|Midair Evasion | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|60 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|In the air, push R + X to evade opponent's attack. | |||
|- | |||
!bgcolor="#0000CD"|Ground Block | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|40 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|On the ground, push R to guard against foe's attack. | |||
|- | |||
!bgcolor="#0000CD"|Midair Block | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|40 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|In the air, push R to guard against foe's attack. | |||
|- | |||
!bgcolor="#0000CD"|Aerial Recovery | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|80 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|When tumbling through the air, press R + X to break fall. | |||
|- | |||
!bgcolor="#0000CD"|Air Dash | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|100 | |||
!bgcolor="#FFFFFF"|''Level 4'' | |||
!bgcolor="#FFFFFF"|While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range. | |||
|- | |||
!bgcolor="#0000CD"|Reverse Air Dash | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|100 | |||
!bgcolor="#FFFFFF"|''Level 18'' | |||
!bgcolor="#FFFFFF"|While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range. | |||
|- | |||
!bgcolor="#0000CD"|Omni Air Dash | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|300 | |||
!bgcolor="#FFFFFF"|''Level 40'' | |||
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash in any direction. Hold button to extend range. | |||
|- | |||
!bgcolor="#0000CD"|Free Air Dash | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''30 (15)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Initial'' | |||
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash toward opponent. Hold button to extend range. | |||
|- | |||
!bgcolor="#0000CD"|Reverse Free Air Dash | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''30 (15)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Level 29'' | |||
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash away from opponent. Hold button to extend range. | |||
|- | |||
!bgcolor="#0000CD"|Combo + | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|80 | |||
!bgcolor="#FFFFFF"|''Level 6'' | |||
!bgcolor="#FFFFFF"|On the ground, push Circle at the end of a physical combo to add one more hit to the combo. | |||
|- | |||
!bgcolor="#0000CD"|Combo ++ | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''20 (10)''' | |||
!bgcolor="#FFFFFF"|120 | |||
!bgcolor="#FFFFFF"|''Master Combo +'' | |||
!bgcolor="#FFFFFF"|On the ground, push Circle at the end of a physical combo to add one more hit to the combo. | |||
|- | |||
!bgcolor="#0000CD"|Midair Combo + | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|80 | |||
!bgcolor="#FFFFFF"|''Level 12'' | |||
!bgcolor="#FFFFFF"|In the air, push Circle at the end of a physical combo to add one more hit to the combo. | |||
|- | |||
!bgcolor="#0000CD"|Jump Boost + | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|80 | |||
!bgcolor="#FFFFFF"|''Level 18'' | |||
!bgcolor="#FFFFFF"|Increases jump strength. | |||
|- | |||
!bgcolor="#0000CD"|Double Jump + | |||
!bgcolor="#FFFFFF"|Action | |||
!bgcolor="#FFFFFF"|'''10 (5)''' | |||
!bgcolor="#FFFFFF"|80 | |||
!bgcolor="#FFFFFF"|''Level 41'' | |||
!bgcolor="#FFFFFF"|Increases number of jumps. | |||
|- | |||
!bgcolor="#0000CD"|Vitality Barrier | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Level 81'' | |||
!bgcolor="#FFFFFF"|Lowers all damage by 50% when at full HP. | |||
|- | |||
!bgcolor="#0000CD"|Brick Wall | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''30 (15)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Level 63'' | |||
!bgcolor="#FFFFFF"|Allows to take some minor Brave Attacks without flinching. | |||
|- | |||
!bgcolor="#0000CD"|Endure | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''30 (15)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Level 91'' | |||
!bgcolor="#FFFFFF"|May survive a lethal HP attack with 1 HP. | |||
|- | |||
!bgcolor="#0000CD"|Provoke | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''30 (15)''' | |||
!bgcolor="#FFFFFF"|200 | |||
!bgcolor="#FFFFFF"|''Level 79'' | |||
!bgcolor="#FFFFFF"|If the opponent doesn't attack for a period of time, the owner's Bravery increases. | |||
|- | |||
!bgcolor="#0000CD"|Concentration | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''20 (10)''' | |||
!bgcolor="#FFFFFF"|120 | |||
!bgcolor="#FFFFFF"|''Level 50'' | |||
!bgcolor="#FFFFFF"|Increases progressively Bravery if the character doesn't perform any actions. | |||
|- | |||
!bgcolor="#0000CD"|Defender | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''40 (20)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 58'' | |||
!bgcolor="#FFFFFF"|Lowers physical damage by 20% when you have low HP. | |||
|- | |||
!bgcolor="#0000CD"|Exp to Bravery | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''20 (0)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 100'' | |||
!bgcolor="#FFFFFF"|Bravery is gained instead of Exp. | |||
|- | |||
!bgcolor="#0000CD"|Exp to HP | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''20 (0)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 100'' | |||
!bgcolor="#FFFFFF"|HP is gained instead of Exp. | |||
|- | |||
!bgcolor="#0000CD"|Exp to Ex Force | |||
!bgcolor="#FFFFFF"|Extra | |||
!bgcolor="#FFFFFF"|'''20 (0)''' | |||
!bgcolor="#FFFFFF"|180 | |||
!bgcolor="#FFFFFF"|''Level 100'' | |||
!bgcolor="#FFFFFF"|Ex Force is gained instead of Exp. | |||
|} | |||
==Quotes== | |||
===In Battle=== | |||
*"Enough !" (While using Sonic Rush) | |||
*"Vanish !" (While using Spiral Edge) | |||
*"Let's go." (While using Triple Cut) | |||
*"We'll see." (While using Ascending Blade) | |||
*"Light shield me !" (While using Shining Spin) | |||
*"Bring judgment !" (While using Holy Rain) | |||
*"To the ground !" (While using Descending Blade) | |||
*"Shine upon you !" (While using Holy Burst) | |||
*"This is the end." (While using Light Enforcer) | |||
*"Raging flames !" (While using Flare Arcana) | |||
*"Absolute light !" (While using Holy Arcana) | |||
*"There's no time to lose." (While entering Ex Mode) | |||
*"Now I have to face my fate ! Begin now !" (While beginning Ex Burst) | |||
*"To the Light !" (While ending imperfect Ex Burst) | |||
*"Meet your end by absolute light !" (While ending perfect Ex Burst) | |||
==Equipment and Accessories== | |||
===Exclusive Gear=== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="#CD5C5C" | |||
!width="20%"|Name | |||
!width="10%"|Level | |||
!width="20%"|Stats | |||
!width="50%"|Effects | |||
|- | |||
!bgcolor="#DC143C"|Judgment's Gear | |||
!bgcolor="#ffffff"|Exclusive | |||
!bgcolor="#ffffff"|ATK +18, BRV +100, DEF +18, HP +600 | |||
!bgcolor="#ffffff"|Brick Wall +, Concentration +, Physical Damage +15% | |||
|} | |||
===Battlegen=== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="#4682B4" | |||
!width="20%"|Target | |||
!width="30%"|Condition | |||
!width="20%"|Recommended Level | |||
!width="30%"|Reward | |||
|- | |||
!bgcolor="#FFFFFF"|Master Eraqus | |||
!bgcolor="#FFFFFF"|Successful HP attack | |||
!bgcolor="#FFFFFF"|Level 7 | |||
!bgcolor="#FFFFFF"|Solar Shard | |||
|- | |||
!bgcolor="#FFFFFF"|Master Eraqus | |||
!bgcolor="#FFFFFF"|Ex Burst Hit | |||
!bgcolor="#FFFFFF"|Level 41 | |||
!bgcolor="#FFFFFF"|Solar Stone | |||
|- | |||
!bgcolor="#FFFFFF"|Master Eraqus | |||
!bgcolor="#FFFFFF"|Inflict Break | |||
!bgcolor="#FFFFFF"|Level 62 | |||
!bgcolor="#FFFFFF"|Solar Gem | |||
|- | |||
!bgcolor="#FFFFFF"|Master Eraqus | |||
!bgcolor="#FFFFFF"|Inflict Break | |||
!bgcolor="#FFFFFF"|Level 100 | |||
!bgcolor="#FFFFFF"|Solar Crystal | |||
|} |
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