User:Sorceror Nobody/DaysGuide/Section I: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 3: Line 3:
----
----
__NOTOC__
__NOTOC__


The game begins by introducing the Organization and the concept of [[Kingdom Hearts]], by way of stolen [[Saïx]] quotes from [[Kingdom Hearts II|KHII]]. [[Sanctuary]] plays as we then cut to [[Axel]] expressing a big question about [[Roxas]], before seeing a load more scenes cut together from KHII and [[Kingdom Hearts Re: Chain of Memories|Re:CoM]], accompanied by individual introductions of each Organization member. Roxas's intro includes the scene of his naming. After the opening sequence, we are treated to a scene which takes place on Roxas's 255th day in the Organization, after which the game rewinds to Day 7. Hmmm... does this retrospection remind anyone else of [[w:c:finalfantasy:Final Fantasy X|Final Fantasy X]]'s opening?
The game begins by introducing the Organization and the concept of [[Kingdom Hearts]], by way of stolen [[Saïx]] quotes from [[Kingdom Hearts II|KHII]]. [[Sanctuary]] plays as we then cut to [[Axel]] expressing a big question about [[Roxas]], before seeing a load more scenes cut together from KHII and [[Kingdom Hearts Re: Chain of Memories|Re:CoM]], accompanied by individual introductions of each Organization member. Roxas's intro includes the scene of his naming. After the opening sequence, we are treated to a scene which takes place on Roxas's 255th day in the Organization, after which the game rewinds to Day 7. Hmmm... does this retrospection remind anyone else of [[w:c:finalfantasy:Final Fantasy X|Final Fantasy X]]'s opening?
Line 61: Line 62:


==Day 11: ~Keyblade~==
==Day 11: ~Keyblade~==
Your partner for today is Queen Bitch herself, Larxene. She's already in the field, probably because if she took out her irritation at "babysitting duty" on the Grey Area, the other members would kick her ass in retaliation for her damaging the furniture. Saïx tells you to equip some magic for this mission, prompting a panels tutorial. When you open the panels menu, you get kicked while you're down by another tutorial. It's really putting the boot in, isn't it? We're drowning in tutorials! At this point, you'll only have three Fire panels and a handful of Potions, so install the lot. If you press X to view your abilities, you'll see that you can now cast the Fire LV1 spell three times during missions. Back in the Grey Area, Xigbar has nothing much to say to you, while Vexen is merely [[Even]] (Ahahaha! Beautiful pun!) creepier than last time. Talk to Saïx to depart for today's training.
{{../Mission
|image=TwilightTownCoM.png
|world=Twilight Town
|objct=
|clear=
|randm=
|treas=Ether<br>Ether<br>Ether
|guide=Near the dark corridor<br>Between the eastern benches<br>Between the western benches
}}
Larxene "greets" you before launching into a rant. In answer to her question, she ''does'' look like she runs a nursery school, but not one you'd want to send your kids to! She then gets an evil gleam in her eye (not that you can see it on the game's 3D model of her) and announces that for the first stage of this mission, you aren't allowed to use your Keyblade. If you forgot to equip your magic, you will totally phail this and have to withdraw. You receive a tutorial on magic, which you must then put to use by burning the Dire Plant to a crisp. Another group of Heartless appear, and Larxene's short tolerance span manifests itself, so she permits you to use your Keyblade to speed things up. Two tutorials (recovery items and shortcuts) later, you should take the Dire Plants out with your two remaining Fire casts and wipe out the Yellow Operas with attacks. Once you're finished, Larxene entertains us with her best [[w:c:simpsons:Comic Book Guy|Comic Book Guy]] impression ("Worst. Mission. Ever") before enigmatically hinting at there being another Keybearer. Hmmm... Clear out the three treasure chests if you've not already done so, then RTC. Unsurprisingly, we're treated to another Roxiloquy.


==Day 12: ~A Closed World~==
When you wake up in the morning, the last thing you want to run into while not properly awake is Vexen's ugly mug. Still, you'll probably wake right up when he says something quite frankly disturbing like "You're mine today" to you! Stuff of nightmares, that... Today's mission is recon training with Vexen. Yet another tutorial crops up in your path (don't trip over it, now!) and the game offers you Control Scheme B. I prefer to stick with CSA, but you can swap if you want. Double check your panels – you'll want to equip the Scan panel you got from the last mission, as well as Potions and Ethers. Queen Bitch has naught but an amusing pastime to suggest to you, Demyx utters a resenful remark about the aforementioned, and Vexen is going into [[w:c:finalfantasy:Professor Hojo|Hojo]] mode... but then, their japanese VAs are the same. By now I shouldn't have to tell you to talk to Saïx to get going.


===Mission 05: Learn about reconnaissance===
{{../Mission
|image=TwilightTownCoM.png
|world=Twilight Town
|objct=
|clear=
|randm=
|treas=Blazing Shard
|guide=On the ledge above the dark corridor
}}
Be ready to put up with Vexens smug self-importance complex today. He wants you to perform reconnaissance, meaning that you have to look for places where a little (?) appears above Roxas's head, indicating something examinable nearby. After the inevitable tutorial, you should seek out the following three recon points (in any order):
*The accessory shop near your starting point
*The dark paving between the accessory shop and synthesis shop
*Predictably enough, the synthesis shop
After this, Vexen will quiz you on your findings. Whenever you get a multiple choice, it matters not which you choose. However, I will tell you the "correct" answers... although the conversations are often more amusing if you choose the "wrong" answers! Firstly, answer "There are a lot of shops", followed by "This could be the centre of town". In the cutscene that follows, Vexen will reprimand Roxas for his unforgivable idiocy and give a show-offish display of deduction. To be honest, it had never occured to me personally that the town is on a mountainside, even though Vexen is admittedly correct that it is obvious if you think about it. Much as I dislike Vexen, I can't really fault him on scientific aptitude. He now sets you the task of further exploration. Follow the tram path, disposing of the Heartless you encounter en route, and investigate the following recon points:
*The shuttered entrance to the underground tunnels
*The large stone "steps" next to the junkyard
*The barricaded hole leading to the woods
*The large shuttered entrance where the tram path ends
After this, Vexen will ask Roxas what he's learned, then tell him to RTC. Roxas will very reasonably say that he can do better with a bit more time. At this point you may RTC if you want, but naturally I advise you to go for completion. From your starting point, go up the stairs nearby. Cross the bridge to get the chest if you haven't already, then continue following the north wall around. You'll find yourself in a large rectangular area – this is the tram yard. Examine the dead end wall where the tram path ends. Now head out through the alleyway nearby, straight ahead and slightly to the right into an alleyway between buildings, and ahead again into the junkyard, which you should examine next. That's everything, so you can RTC now. You may want to seek out any stray Heartless left wandering around, but there aren't many and it's probably more efficient to just move onto the next day. Roxas is surprised by Vexen's revelation that there are more worlds (one suspects he thought the [[Castle That Never Was]] is part of [[Twilight Town]]), and as usual the day is concluded by another Roxiloquy. Moving swiftly forwards...
==Day 13: ~Deeds to Be Done~==
Completing the trend of partnering Roxas with every member of the Castle Oblivion team, you're working with Lexaeus for your final training mission. Once again, there's nothing to be gained from talking to anyone (although Marluxia seems to be muttering something about Roxas and Xion), so you should check your panels, then head out more or less immediately.
===Mission 06: ===
{{../Mission
|image=TwilightTownCoM.png
|world=Twilight Town
|objct=
|clear=
|randm=
|treas=---
|guide=---
}}
Today's topic is Limit Breaks, that staple feature of the Final Fantasy series. Come to think of it, there's no FF characters in this game apart from the Moogle. Bit unfair, really. Anyway, Lexaues tells us that the condition for Limits is that your HP is very low, and proceeds to engineer such a situation for Roxas in the most efficient manner possible. I take back my remark about him being boring; this scene scores him some serious respect points (in the hilarity category) in my book! Predictable tutorial tells you the following: when you're at low enough HP for your Limit, hold A until it activates. What the game doesn't tell you is that when you enter Limit, you're cured of all status ailments, and remain immune to them throughout the Limit. You can still take hits while in Limit, though. Wait for the [[Mega-Shadow]] to rise out of the ground, target it, hold A, and pwn that sucka. Thus concludes today's training. Short, wasn't it? Lexaeus gives the whole Keyblade-Kingdom Hearts-etc. spiel and neatly sidesteps a morality query. This mission has no chests, so you should RTC immediately.