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{{game|358}} | {{game|358}} | ||
{{ | {{Character | ||
| | |name=Turquoise March | ||
[[File: | |katakana=ターコイズマーチ | ||
The | |romaji=Tākoizu Māchi | ||
|de=Türkiser Marsch | |||
|fr=Marche Turquoise | |||
|es=Marcha Turquesa | |||
|image=[[File:Turquoise March KHD.png|100px]] | |||
|game1=Kingdom Hearts 358/2 Days | |||
|type=Emblem Heartless | |||
|spec=Heartless | |||
|journal358=These small flying Heartless shoot water missiles.<br>Attacking a Turquoise March in mid-cast won't interrupt its magic, so strike fast!<br><br>TIP: Water-based attacks can damage-drain targets, awarding their HP to the attacker. | |||
|358heart=14 | |||
|358munny=25 | |||
|358HP=1.76 | |||
|358EXP=1.48 | |||
|358DEF=1.09 | |||
|358STUN=X | |||
|358M1=53 | |||
|358LVL1=20 | |||
|358M2=58 | |||
|358LVL2=20 | |||
|358M3=60 | |||
|358LVL3=20 | |||
|358M4=64 | |||
|358LVL4=20 | |||
|358M5=76 | |||
|358LVL5=14 | |||
|358M6=77 | |||
|358LVL6=20 | |||
|358M7=86 | |||
|358LVL7=20 | |||
|358fire=x1.46 | |||
|358bliz=x1.60 | |||
|358thun=x1.80 | |||
|358aero=x2.55 | |||
|358igni=x1.50 | |||
|358free=x0.10 | |||
|358jolt=x1.00 | |||
|358toss=x1.00 | |||
|358reward4=Shining Gem (7%) | |||
|358reward5=Shining Gem (20%) | |||
|358reward6=Shining Crystal (4%) | |||
|358world=Neverland | |||
}} | |||
The '''Turquoise March''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. | |||
== | ==Design== | ||
A Turquoise March has a smooth, conical body that is predominantly blue with a thick, horizontal, sky blue stripe along its midsection. It also has a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, sky blue hat that has a blue-white, jagged brim and a thin, curled tip. Like many Heartless, the Turquoise March has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes. | |||
' | The Turquoise March's name follows the same pattern as other Heartless in its family. It refers to the color turquoise, a shade of blue, and a "march", a piece of music designed or fitted to accompany and guide the movement of troops. | ||
==Strategy== | ==Strategy== | ||
Turquoise Marches are rather easy to defeat, as they do not possess a lot of [[HP]]. They do, however, possess a single potentially devastating attack in their arsenal. These Heartless fire spheres of water-based energy at [[Roxas]] that will eventually erupt into a large water pillar. While this tactic is easily dodged by increasing or decreasing one's altitude while in the skies of [[Neverland]], Dodge Roll can be used to avoid this attack when on the ground. Aerial combos serve as one's best chance of defeating a Turquoise March, but take extreme caution not to be hit by the spheres of water energy. Should the attack of a Turquoise March make contact, the [[Damage Drain]] status effect shall be inflicted, and a small portion of its HP will be restored. | |||
{{Atk-o|358}} | |||
{{Atk|{{nihongo|'''Water Bullet'''|水弾|Mizu-dan}} | |||
|{{AT|att}} Water | |||
|Damage Drain (100%) | |||
|1.30 | |||
|◯ | |||
|Charges up a bullet which it then fires from its head. | |||
{{ | }} | ||
{{Atk-c}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||