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(I split the solo version of KH2 Trinity Limit to its own tab, still needs a gif.) |
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|kana=トリニティリミット | |kana=トリニティリミット | ||
|romaji=Toriniti Rimitto | |romaji=Toriniti Rimitto | ||
< | |kh1name=Trinity Limit | ||
|kh1image=Trinity Limit KH.gif | |||
|kh1ap=5{{KH}}<br>1{{FM}} | |||
|kh1mp=3<ref>Lowers the party's MP to 0.</ref> | |||
|kh1atk1=Trinity | |||
|kh1el1=Percentage | |||
|kh1pow1=Max MP x5 + 600(%) | |||
|kh1crit1=0% | |||
|comname=Trinity Limit | |comname=Trinity Limit | ||
| | |comimage=Trinity Limit KHRECOM.gif | ||
| | |comdesc=Inflict heavy damage on all enemies in sight. | ||
| | |comel=Neutral | ||
| | |compow=x25.0 | ||
| | |comcard={{sleight|Kingdom Key|Donald Duck|Goofy||Attack card + Donald Duck + Goofy<ref>Can be placed in any order, except ''Goofy + Donald Duck + Attack card'' in ''Kingdom Hearts Re:Chain of Memories''.</ref>}} | ||
| | |comboost={{sleight|Wizard}} | ||
|kh2name=Trinity Limit | |kh2name=Trinity Limit | ||
|kh2image=Trinity Limit KHII.gif | |kh2image=Trinity Limit KHII.gif | ||
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|kh2pow4=x0.01<br>Final: x10.0 | |kh2pow4=x0.01<br>Final: x10.0 | ||
|kh2fin4=X<br>Final: O | |kh2fin4=X<br>Final: O | ||
|kh2ap=5 | |kh2ap=5 | ||
|kh2mp=All remaining | |kh2mp=All remaining | ||
|kh2lim=3.0 | |kh2lim=3.0 | ||
|kh2tab=Party | |||
|2fmname=Trinity Limit | |||
|2fmtab=Solo | |||
|2fmatk1=Break (hit 1-8) | |||
|2fmel1={{AT|att}} Physical | |||
|2fmpow1=x0.01{{KHII}}<br>x0.25{{FMII}} | |||
|2fmfin1=X | |||
|2fmatk2=Break (hit 9) | |||
|2fmel2={{AT|att}} Physical | |||
|2fmpow2=x0.01{{KHII}}<br>x0.5{{FMII}} | |||
|2fmfin2=X | |||
|2fmatk3=Break (charge) | |||
|2fmel3={{AT|att}} Physical | |||
|2fmpow3=x5.0{{KHII}}<br>x3.0{{FMII}} | |||
|2fmfin3=O | |||
|2fmap=5 | |||
|2fmmp=All remaining | |||
|2fmlim=3.0 | |||
|bbsname=Trinity Limit | |bbsname=Trinity Limit | ||
|bbsimage=Trinity Limit KHBBS.gif | |bbsimage=Trinity Limit KHBBS.gif | ||
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}} | }} | ||
'''Trinity Limit''' is a special technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to use the power of teamwork to unleash a powerful attack. | '''Trinity Limit''' is a special technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to use the power of teamwork to unleash a powerful attack. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Trinity Limit is a [[Special Ability]] that [[Sora]] can use with [[Donald]] and [[Goofy]] nearby. Selecting {{nihongo|'''Trinity'''|トリニティ|Toriniti}} from the last command box causes two red orbs to emerge from Donald and Goofy and be absorbed into the [[Keyblade]]. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his [[Keyblade]] into the ground, summoning a large energy wave crushing all enemies down within the area. The more [[MP]] Sora has during the executing period, the more powerful the finishing attack becomes. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', the Trinity command is implemented as a [[Reaction Command]]. It costs 5 {{AP}} to equip, 1 {{AP}} in ''Kingdom Hearts Final Mix'', and consumes all of the party's [[MP]], requiring at least 3 MP from Sora to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.--> | In ''Kingdom Hearts'', Trinity Limit is a [[Special Ability]] that [[Sora]] can use with [[Donald]] and [[Goofy]] nearby. Selecting {{nihongo|'''Trinity'''|トリニティ|Toriniti}} from the last command box causes two red orbs to emerge from Donald and Goofy and be absorbed into the [[Keyblade]]. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his [[Keyblade]] into the ground, summoning a large energy wave crushing all enemies down within the area. The more [[MP]] Sora has during the executing period, the more powerful the finishing attack becomes. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', the Trinity command is implemented as a [[Reaction Command]]. It costs 5 {{AP}} to equip, 1 {{AP}} in ''Kingdom Hearts Final Mix'', and consumes all of the party's [[MP]], requiring at least 3 MP from Sora to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.--> | ||
In ''[[Kingdom Hearts Chain of Memories]]'', Trinity Limit is an [[attack sleight]] that has the same appearance as from ''Kingdom Hearts''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies. | |||
In ''[[Kingdom Hearts Chain of Memories]]'', Trinity Limit is an [[attack sleight]] that has the same appearance as from ''Kingdom Hearts''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies. | |||
[[File:Command Menu Trinity KHII.png|170px|right]] | [[File:Command Menu Trinity KHII.png|170px|right]] |