Tornado Step: Difference between revisions

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{{game|COM|REC|KH2|FM2|KHX|UCX}}
{{game|COM|REC|KH2|FM2|KHX|UCX|DR}}
{{suite}}
{{suite}}
{{cleanup|Check journal}}
{{Character
{{Character
  |name=Tornado Step
  |name=Tornado Step
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  |de=Tornado-Tänzer
  |de=Tornado-Tänzer
  |image=[[File:Tornado Step KHII.png|220px]]
  |image=[[File:Tornado Step KHII.png|220px]]
  |FMimage=[[File:Tornado Step KHIIFM.png|220px]]
  |FMimage=[[File:Tornado Step KHIIFM.png|260px]]
  |tab2=KHX
  |tab2=KHCOM
  |image2=[[File:Tornado Step KHX.png|220px]]
  |image2=[[File:Tornado Step KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |sprite1=[[File:Tornado Step KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |tab3=KHX
|image3=[[File:Tornado Step KHX.png|220px]]
  |game1=Kingdom Hearts Chain of Memories
  |game1=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts II
  |game2=Kingdom Hearts II
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  |s2=Eggster Bunny
  |s2=Eggster Bunny
  |s3=Warlock Step
  |s3=Warlock Step
|s4=Upright Warlock
|s5=Reversed Warlock
  |journalSS=A Heartless that flies about using its arms like propeller blades.<br><br>Whether moving or attacking, it's always spin, spin, spinning—but never seems to get dizzy.
  |journalSS=A Heartless that flies about using its arms like propeller blades.<br><br>Whether moving or attacking, it's always spin, spin, spinning—but never seems to get dizzy.
  |journalKH2=It attacks as it moves, so once it starts spinning, stop its movements with reaction commands.<br><br>Use Tornado Ride and grab the enemy for a free ride while attacking surrounding enemies.
  |journalKH2=It attacks as it moves, so once it starts spinning, stop its movements with reaction commands.<br><br>Use Tornado Ride and grab the enemy for a free ride while attacking surrounding enemies.
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  |COMHP1=70
  |COMHP1=70
  |COMAP1=3
  |COMAP1=3
  |COMEXP1=8
  |COMEXP1=7
  |COMHP2=77
  |COMHP2=76
  |COMAP2=4
  |COMAP2=4
  |COMEXP2=20
  |COMEXP2=20
  |COMHP3=84
  |COMHP3=83
  |COMAP3=5
  |COMAP3=5
  |COMEXP3=32
  |COMEXP3=32
  |COMHP4=91
  |COMHP4=90
  |COMAP4=7
  |COMAP4=6
  |COMEXP4=44
  |COMEXP4=41
  |COMHP5=98
  |COMHP5=97
  |COMAP5=8
  |COMAP5=7
  |COMEXP5=56
  |COMEXP5=50
  |COM6=s
  |COM6=s
  |COMHP6=105
  |COMHP6=104
  |COMAP6=9
  |COMAP6=8
  |COMEXP6=68
  |COMEXP6=66
  |COM7=s
  |COM7=s
  |COMHP7=112
  |COMHP7=111
  |COMAP7=10
  |COMAP7=10
  |COMEXP7=80
  |COMEXP7=80
  |COM8=s
  |COM8=s
  |COMHP8=119
  |COMHP8=117
  |COMAP8=11
  |COMAP8=11
  |COMEXP8=92
  |COMEXP8=91
  |COM9=s
  |COM9=s
  |COMHP9=126
  |COMHP9=124
  |COMAP9=13
  |COMAP9=12
  |COMEXP9=104
  |COMEXP9=100
  |COMHP10=133
  |COMHP10=131
  |COMAP10=14
  |COMAP10=13
  |COMEXP10=116
  |COMEXP10=100
  |COM12=s
  |COM12=s
  |COMHP12=224
  |COMHP12=223
  |COMAP12=13
  |COMAP12=12
  |COMEXP12=228
|COMEXP12=219
|ReCOM1=r
|ReCOMHP1=60
|ReCOMAP1=4
|ReCOMEXP1=7
|ReCOMHP2=66
|ReCOMAP2=5
|ReCOMEXP2=20
|ReCOMHP3=73
|ReCOMAP3=6
|ReCOMEXP3=32
|ReCOMHP4=80
|ReCOMAP4=7
|ReCOMEXP4=41
|ReCOMHP5=87
|ReCOMAP5=8
|ReCOMEXP5=50
|ReCOM6=s
|ReCOMHP6=94
|ReCOMAP6=9
|ReCOMEXP6=66
|ReCOM7=s
|ReCOMHP7=101
|ReCOMAP7=11
|ReCOMEXP7=80
|ReCOM8=s
|ReCOMHP8=107
|ReCOMAP8=12
|ReCOMEXP8=91
|ReCOM9=s
|ReCOMHP9=114
|ReCOMAP9=13
  |ReCOMEXP9=100
|ReCOMHP10=121
|ReCOMAP10=14
|ReCOMEXP10=100
|ReCOM12=s
|ReCOMHP12=213
|ReCOMAP12=15
|ReCOMEXP12=219
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=
  |COMstun=x1.0
  |COMstun=
  |COMstop=x1.0
  |COMstop=
  |COMwarp=x1.0
  |COMwarp=
  |COMbind=x1.0
  |COMbind=
  |COMconf=x1.0
  |COMconf=
  |COMterr=x1.0
  |COMterr=
  |COMmagn=x1.0
  |ReCOMmagn=
  |COMfree=x1.0
  |ReCOMfree=
  |ability=Reload Haste
  |ability=Reload Haste
  |desc=Subtract 2 from the reload counter.
  |desc=Subtract 2 from the reload counter.
  |duration=1 reload
  |duration=1 reload
  |CP=25
  |CP=25
  |value=2, 4, 6
  |COMMP=10
|ReCOMMP=20
|COMrate=4%
  |duel=3
  |duel=3
  |time=4
  |time=4
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  |KH2num31=2
  |KH2num31=2
  |CFM2tab=*
  |CFM2tab=*
|DRep1=Episode 3
|DRslv1=41|DRsbp1=336
|DRw1=Wonderland
|DRwrank1=★★★★|DRwlv1=41|DRwbp1=336
|DRe1=Craft Earrings III|DRe1r=3
|DRelv1=5|DRebp1=6
|DRelv2=20|DRebp2=102
|DRelv3=35|DRebp3=200
|DRt1=51-69
|DRtper1=1, 3, 5
|DRtlv1=45|DRtbp1=420
|DRwind=Resist
|DRphys=Weak
|DRlightning=Weak
|DRattack=Physical
|DRpass1=HP +1
|DRpass2=HP +1
|DRpass3=Defense +1
|DRpass4=Strength +1
}}
}}
The '''Tornado Step''' is an [[Emblem Heartless]] found in ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts χ]]''. It is one of only three Heartless that debut in ''Kingdom Hearts Chain of Memories'', along with the [[Creeper Plant]] and [[Crescendo]].
The '''Tornado Step''' is an [[Emblem Heartless]] introduced in ''[[Kingdom Hearts Chain of Memories]]''. It is one of only three Heartless to debut in ''Kingdom Hearts Chain of Memories'', along with the [[Creeper Plant]] and [[Crescendo]].


==Design==
==Design==
The Tornado Step has a very small, navy-blue body, emblazoned with the Heartless emblem. Two short legs can be seen at the bottom of the body, and a short, thin neck extends from the top to its round head, harboring two glowing, yellow eyes and a jagged maw. The Heartless wears a tall, conical, blue hat, with a bent tip and two yellow, spiral-like designs on the front. It is unclear whether the Heartless has arms extending from where its ears would be, or if the long, light aqua-colored extremities are actually part of the Heartless's hat. Black hands and yellow bangles can be seen at the end of the "arms".
The Tornado Step has a very small navy-blue body, emblazoned with the Heartless emblem. Two short legs can be seen at the bottom of the body, and a short, thin neck extends from the top to its round head, harboring two glowing, yellow eyes and a jagged maw. The Heartless wears a tall, conical, blue hat, with a bent tip and two yellow, spiral-like designs on the front. It is unclear whether the Heartless has arms extending from where its ears would be, or if the long, light aqua-colored extremities are actually part of the Heartless's hat. Black hands and yellow bangles can be seen at the end of the "arms".


In ''Kingdom Hearts II Final Mix'', the Tornado Step experiences a very dramatic color change; its body and head now have a reddish tint, its hat is a light-orange, the spiral-like designs are now dark-orange, its "arms" are a light-yellow color, its hands are a reddish color and the bangles it wears are green.
In ''Kingdom Hearts II Final Mix'', the Tornado Step experiences a very dramatic color change; its body and head now have a reddish tint, its hat is a light-orange, the spiral-like designs are now dark-orange, its "arms" are a light-yellow color, its hands are a reddish color and the bangles it wears are green.
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==Strategy==
==Strategy==
;Attacks
The Tornado Step is often encountered alongside Crescendo Heartless, providing them with a source of healing. During the '''Tornado Ride''' [[Reaction Command]], [[Sora]] latches onto the Tornado Step as it spins with [[Keyblade]] extended, allowing him to control it and attack enemies before launching the Heartless away. Approaching an upward incline forces the Reaction Command to abort.
*'''Jump Strike''': Vertical spin attack
*'''Jump Slap''': Horizontal spin attack
*'''Propeller Charge''': Spinning aerial charge


The Tornado Step is often encountered alongside [[Crescendo]] Heartless, providing them with a source of healing. During the Tornado Ride Reaction Command, Sora latches onto the Tornado Step as it spins with Keyblade extended, allowing him to control it and attack enemies before launching the Heartless away. Approaching an upward incline forces the Reaction Command to abort.
The Tornado Step often counters with its '''Propeller Charge''' attack when damaged. As a result, it can be easily dealt with by baiting out this attack and then utilizing its Reaction Command to make quick work of it.
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Jump Strike'''|ジャンプたたき|<br>Janpu Tataki}}|Physical|—|x1.0|O|Strikes with both arms while spinning vertically.}}
{{Atk|{{nihongo|'''Jump Slap'''|ジャンプビンタ|<br>Janpu Binta}}|Physical|—|x1.0|O|Strikes with both arms while spinning sideways.}}
{{Atk|{{nihongo|'''Propeller Charge'''|プロペラチャージ|<br>Puropera Chāji}}|Physical|—|x1.5|O|Extends both arms and runs around while spinning at high speed.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Tornado Ride'''|トルネドライド|<br>Torunedo Raido}}|Physical|x1.0<br>Final hit: x3.0|Can be used when a Tornado Step uses Propeller Charge.<br>Catch the Tornado Step and use it to attack surrounding enemies, then throw it away. You can use {{button|lana}} during execution to move in any direction.}}
{{rc|c}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
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