To Our Surprise: Difference between revisions

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TSH, replaced: Unchained → Union (3)
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*Wonderland: Defeat the Heartless (Save Alice); Defeat the Heartless (Tea Party Garden)
*Wonderland: Defeat the Heartless (Save Alice); Defeat the Heartless (Tea Party Garden)


===''Kingdom Hearts Unchained χ'' & ''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
In ''[[Kingdom Hearts Unchained χ]]'' and ''[[Kingdom Hearts Union χ]]'', "To Our Surprise" serves as the battle theme for Wonderland.
In ''[[Kingdom Hearts Union χ]]'', "To Our Surprise" serves as the battle theme for Wonderland.


==Composition==
==Composition==
"To Our Surprise" is approximately two minutes and fourteen seconds long in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''Kingdom Hearts Chain of Memories'' and the [[Kingdom Hearts Re:Chain of Memories|''Kingdom Hearts Re:Chain of Memories'']], the piece is approximately two minutes and twenty-four seconds. For the [[Kingdom Hearts HD 1.5 ReMIX|HD remake]], the piece is two minutes and fifteen seconds. "To Our Surprise" is combined with the field theme "Wonderland" for the piano collections version. This version, titled "Wonderland's Surprises," is approximately four minutes and twelve seconds long.
"To Our Surprise" is approximately two minutes and fourteen seconds long in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. In ''Kingdom Hearts Chain of Memories'' and ''[[Kingdom Hearts Re:Chain of Memories]]'', the piece is approximately two minutes and twenty-four seconds. For the [[Kingdom Hearts HD 1.5 ReMIX|HD remake]], the piece is two minutes and fifteen seconds. "To Our Surprise" is combined with the field theme "Wonderland" for the piano collections version. This version, titled "Wonderland's Surprises," is approximately four minutes and twelve seconds long.


The in-game versions have a time signature of 4/4 time. Regardless of the game, each version has a slight decrease in tempo between 0:21 and 0:24- aka measures 15 and 16. In ''Kingdom Hearts,'' and ''Kingdom Hearts Re:Chain of Memories'', the tempo is 159 beats per minute. In ''Kingdom Hearts Chain of Memories'', ''Kingdom Hearts 358/2 Days'', ''Kingdom Hearts Unchained χ'', and ''Kingdom Hearts Union χ'', the tempo remains at a "presto" speed, but lowers by two clicks to 157 beats per minute.
The in-game versions have a time signature of 4/4 time. Regardless of the game, each version has a slight decrease in tempo between 0:21 and 0:24- aka measures 15 and 16. In ''Kingdom Hearts,'' and ''Kingdom Hearts Re:Chain of Memories'', the tempo is 159 beats per minute. In ''Kingdom Hearts Chain of Memories'', ''Kingdom Hearts 358/2 Days'', and ''Kingdom Hearts Union χ'', the tempo remains at a "presto" speed, but lowers by two clicks to 157 beats per minute.


The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. There are a total of three different variations, each variation introducing new instruments and/or a style change. Each loop is sixteen measures long. The first variation consists of the general theme. After the slight ritardando in measures 15 and 16, the piece transitions into its second variation, this time introducing the cellos. The third variation switches style completely, marked by the driving quarter note pulse provided by the bass drum. This new variation consists of a more "battle"-like tone, complete with underlaying percussion and melodic winds. The piece returns to variation one at the end of variation three, continuing the repetitive loop.
The piece lacks an introduction and conclusion, allowing for smooth transitions between loops. There are a total of three different variations, each variation introducing new instruments and/or a style change. Each loop is sixteen measures long. The first variation consists of the general theme. After the slight ritardando in measures 15 and 16, the piece transitions into its second variation, this time introducing the cellos. The third variation switches style completely, marked by the driving quarter note pulse provided by the bass drum. This new variation consists of a more "battle"-like tone, complete with underlaying percussion and melodic winds. The piece returns to variation one at the end of variation three, continuing the repetitive loop.
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