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{{game|KH1|KH2|KHD|BBS|RCO|DDD|KHX|KH3}}
{{game|KH1|FM1|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|KHX|UCX|KH3|3RM}}
{{cleanup|nihongos, Spirit Creation mechanics}}
{{cleanup|nihongos, Spirit Creation mechanics}}
 
'''Synthesis''' is a recurring gameplay feature in the ''{{c|Kingdom Hearts|series}}'' series that allows new gear to be created from [[synthesis material]]s that are collected throughout the various [[world]]s. Many of the most powerful pieces of equipment in the series, such as the [[Ultima Weapon]], are obtained through synthesis. [[Moogle]]s are experts in synthesis, so [[Moogle Shop]]s are the domain of synthesis in many games.  
'''Synthesis''' is a recurring gameplay feature in the ''{{c|Kingdom Hearts|series}}'' series that allows new gear to be created from [[synthesis material]]s that are collected throughout the various [[World]]s. Many of the most powerful pieces of equipment in the series, such as the [[Ultima Weapon]], are obtained through synthesis. [[Moogle]]s are experts in synthesis, so [[Moogle Shop]]s are the domain of synthesis in many games.  


==Item synthesis==
==Item synthesis==
{{nihongo|'''Item synthesis'''|アイテム合成|Aitemu gōsei}} allows powerful items, weapons, armor and accessories to be created from synthesis materials collected across the worlds. New items are unlocked for synthesis by fulfilling certain criteria that vary from game to game. Each item can be synthesised as many times as desired so long as the required materials are available, except for the [[Ultima Weapon]] which can only be made once. Item synthesis can only be carried out at Moogle Shops.
{{nihongo|'''Item synthesis'''|アイテム合成|Aitemu gōsei}} allows powerful items, weapons, armor and accessories to be created from synthesis materials collected across the worlds. New items are unlocked for synthesis by fulfilling certain criteria that vary from game to game. Each item can be synthesized as many times as desired so long as the required materials are available, except for the [[Ultima Weapon]] which can only be made once. Item synthesis can only be carried out at Moogle Shops.


===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[File:Synthesis Workshop KH.png|thumb|The Item Workshop in ''Kingdom Hearts''.]]
[[File:Synthesis Workshop KH.png|thumb|The Item Workshop in ''Kingdom Hearts''.]]
Item synthesis can be carried out at the [[Item Workshop]], located in [[Traverse Town]] above the Accessory Shop in the First District after using the green [[Trinity Mark]] in the Accessory Shop. <!--Three moogles run the workshop, which is the only moogle establishment in the game. Items can only be synthesised at the Item Workshop, not bought or sold.-->The word "Mix" appears besides items that have already been synthesised at least once already. After every item has been synthesized at least once, Sora inherits the title of "Master Synthesist" from the moogle in the corner closest to the entrance to the workshop.  
Item synthesis can be carried out at the [[Item Workshop]], located in [[Traverse Town]] above the Accessory Shop in the First District after using the green [[Trinity Mark]] in the Accessory Shop. <!--Three moogles run the workshop, which is the only moogle establishment in the game. Items can only be synthesized at the Item Workshop, not bought or sold.-->The word "Mix" appears besides items that have already been synthesized at least once already. After every item has been synthesized at least once, Sora inherits the title of "Master Synthesist" from the moogle in the corner closest to the entrance to the workshop.  


Every item informally belongs to a synthesis set, which progress in the power of the items and the rarity of synthesis materials. The first set is available upon accessing the workshop. Subsequent sets must be unlocked by synthesising a certain number of unique items from the previous sets.  
Every item informally belongs to a synthesis set, which progress in the power of the items and the rarity of synthesis materials. The first set is available upon accessing the workshop. Subsequent sets must be unlocked by synthesizing a certain number of unique items from the previous sets.  


In ''Kingdom Hearts'', there are 25 items in total that can be synthesised, which are grouped into five sets. Lists I-IV each contain six items, whereas List V only has Ultima Weapon. In ''Kingdom Hearts Final Mix'', there are 33 items and six sets. Lists I-V each contain six items, whereas List VI is reserved for Ultima Weapon, [[Fantasista]], and [[Seven Elements]]. Moreover, the new [[Encounter Plus]] ability is rewarded after 15 unique items are synthesised.
In ''Kingdom Hearts'', there are 25 items in total that can be synthesized, which are grouped into five sets. Lists I-IV each contain six items, whereas List V only has Ultima Weapon. In ''Kingdom Hearts Final Mix'', there are 33 items and six sets. Lists I-V each contain six items, whereas List VI is reserved for Ultima Weapon, [[Fantasista]], and [[Seven Elements]]. Moreover, the new [[Encounter Plus]] ability is rewarded after 15 unique items are synthesized.


{{tab|o-center}}
{{tab|o-center}}
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Item synthesis can be accessed at [[Moogle Shop]]s where resources and progress carries over across all worlds, despite Moogle Shops selling different items in different worlds. Each visit to the synthesis menu deposits all [[synthesis material]]s from Sora's inventory to the Moogle Shop.  
Item synthesis can be accessed at [[Moogle Shop]]s where resources and progress carries over across all worlds, despite Moogle Shops selling different items in different worlds. Each visit to the synthesis menu deposits all [[synthesis material]]s from Sora's inventory to the Moogle Shop.  


Items can either be synthesised for the first time via '''Free Development''' or '''[[Recipe]]s'''. Items from the former menu are unlocked by achieving [[Collector's Goals]] and upgrading the moogle's level, whereas items from the latter menu are attached to particular recipes that are obtained as rewards from chests and bosses. Items that have already been synthesised at least once appear in the '''Creations''' tab.  
Items can either be synthesized for the first time via '''Free Development''' or '''[[Recipe]]s'''. Items from the former menu are unlocked by achieving [[Collector's Goals]] and upgrading the moogle's level, whereas items from the latter menu are attached to particular recipes that are obtained as rewards from chests and bosses. Items that have already been synthesized at least once appear in the '''Creations''' tab.  


''Kingdom Hearts II'' introduces special synthesis materials that may be added to recipes of the same rank to achieve certain modifications. [[Bright]] materials double the experience awarded to the moogle, [[Energy]] materials halve the amount of materials required, and [[Serenity]] materials can be used to upgrade some items into more powerful forms. Special materials can only be used upon reaching the appropriate moogle level. At level 4, two kinds of special materials may be used at the same time.  
''Kingdom Hearts II'' introduces special synthesis materials that may be added to recipes of the same rank to achieve certain modifications. [[Bright]] materials double the experience awarded to the moogle, [[Energy]] materials halve the amount of materials required, and [[Serenity]] materials can be used to upgrade some items into more powerful forms. Special materials can only be used upon reaching the appropriate moogle level. At level 4, two kinds of special materials may be used at the same time.  


A '''Rank''' from '''C''', '''B''', '''A''', or '''S''' is assigned to each synthesis material and synthesised item. Higher rank synthesis materials are generally rarer and used to make higher rank items that are more powerful and tend to award more synthesis experience. In order to use a special material in the synthesis of an item, the rank of the special material must match the item's rank.
A '''Rank''' from '''C''', '''B''', '''A''', or '''S''' is assigned to each synthesis material and synthesized item. Higher rank synthesis materials are generally rarer and used to make higher rank items that are more powerful and tend to award more synthesis experience. In order to use a special material in the synthesis of an item, the rank of the special material must match the item's rank.


In addition to receiving the items, item synthesis awards the moogle with experience, which increases the moogle's level. Levelling up grants perks, such as the ability to use special materials, halving the materials required for synthesis, and unlocking new items in Free Development.
In addition to receiving the items, item synthesis awards the moogle with experience, which increases the moogle's level. Levelling up grants perks, such as the ability to use special materials, halving the materials required for synthesis, and unlocking new items in Free Development.
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|{{nihongo|'''[[Recovery Recipe]]'''|リカバーレシピ|<br>Rikabā Reshipi|lit. "Recover Recipe"}}
|{{nihongo|'''[[Recovery Recipe]]'''|リカバーレシピ|<br>Rikabā Reshipi|lit. "Recover Recipe"}}
|[[File:Icon Tent KHII.png|10px]] [[Drive Recovery]]<br>[[File:Icon Tent KHII.png|10px]] [[High Drive Recovery]]
|[[File:Icon Tent KHII.png|10px]] [[Drive Recovery]]<br>[[File:Icon Tent KHII.png|10px]] [[High Drive Recovery]]
|Chest at the [[Mountain Trail]].
|Chest at the {{c|Mountain Trail|ld}}.
|-
|-
|{{nihongo|'''[[Skill Recipe]]'''|スキルレシピ|<br>Sukiru Reshipi}}
|{{nihongo|'''[[Skill Recipe]]'''|スキルレシピ|<br>Sukiru Reshipi}}
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Item synthesis can be accessed through the Workshop at any Moogle Shop. Synthesis materials from the stock are deposited to the Moogle Shop with each visit. All items are synthesised from a single menu with no marker present to distinguish items that have already been synthesised at least once. However, [[Jiminy's Journal]] lists every synthesised item under the "Synthesis" section and the "Synth Log" at the Workshop menu specifies the total number of unique items that have been synthesised.
Item synthesis can be accessed through the Workshop at any Moogle Shop. Synthesis materials from the stock are deposited to the Moogle Shop with each visit. All items are synthesized from a single menu with no marker present to distinguish items that have already been synthesized at least once. However, [[Jiminy's Journal]] lists every synthesized item under the "Synthesis" section and the "Synth Log" at the Workshop menu specifies the total number of unique items that have been synthesized.


Compared to ''Kingdom Hearts II'', ''Kingdom Hearts III'' features a simpler synthesis system that omits recipes, special materials, and moogle levels. Instead, new items are unlocked for synthesis by completing [[Collector's Goals]] and [[Photo Missions]].
Compared to ''Kingdom Hearts II'', ''Kingdom Hearts III'' features a simpler synthesis system that omits recipes, special materials, and moogle levels. Instead, new items are unlocked for synthesis by completing [[Collector's Goals]] and [[Photo Missions]].
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{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
===''Kingdom Hearts Melody of Memory''===
Item synthesis is accessed through the Team Menu. There are five categories of items that may be sythesized: Items, Music Stage Keys, ProfiCard Icons, Collector's Cards, and Materials. New recipes are unlocked through advancing the Moogle Level; synthesizing an item gives EXP, and creating a recipe for the first time awards an extra EXP Bonus. There are three add-on materials which make synthesis recipes more efficient, but they may only be earned once a certain Moogle Level is reached.
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%; width:80%" align="center"
|-style="{{style|mom|a}}; font-size:12px"
!style="width:7%"|Moogle Level
!style="width:7%"|Required EXP
!style="width:36%"|Description
!style="width:50%"|Recipes
|-
|1
|0
|—||
{|
|[[File:Potion KHIII.png|10px]] [[Potion]]<br>[[File:Mega-Potion KHIII.png|10px]] [[Mega-Potion]]<br>[[File:Item Boost KHMOM.png|10px]] {{c|Item Boost|item}}<br>[[File:EXP Boost KHMOM.png|10px]] {{c|EXP Boost|item}}<br>[[File:Summoning Star KHMOM.png|10px]] [[Summoning Star]]<br>[[File:Blazing Shard KHIII.png|10px]] [[Blazing Shard]]<br>[[File:Frost Shard KHIII.png|10px]] [[Frost Shard]]<br>[[File:Lightning Shard KHIII.png|10px]] [[Lightning Shard]]<br>[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art A" Collector's Cards]]<br>[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art B" Collector's Cards]]<br>[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art C" Collector's Cards]]<br>[[File:Collector's Cards (Station of Awakening) KHMOM.png|10px]] [["Station of Awakening" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene A" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene B" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene C" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene D" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character A" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character B" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character C" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character D" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character E" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy A" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy B" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy C" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy D" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade A" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade B" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade C" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade D" Collector's Cards]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Sora" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Riku" Memory Dive MS]]
|[[File:Music Stage Key KHMOM.png|10px]] [["Kairi I" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Roxas" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Naminé" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Musique pour la tristesse de Xion" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Terra" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Ventus" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Aqua" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Another Side" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Fate of the Unknown" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["CALLING -KINGDOM MIX-" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["A Whole New World" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Beauty and the Beast" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Circle Of Life" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Part of Your World" Memory Dive MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Hand in Hand" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Working Together - Allegro vivace" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Sora - Allegro con brio" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Medley of Conflict" Field Battle MS]]<br>[[File:Music Stage Key KHMOM.png|10px]] [["Destati" Field Battle MS]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Princesses & New Seven Hearts" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Characters" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Organization XIII" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Villains" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Characters (Illustrated)" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Characters (Stylized)" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Characters (KH III)" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Special A" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Special B" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Special C" ProfiCard Icons]]<br>[[File:ProfiCard Icons KHMOM.png|10px]] [["Special D" ProfiCard Icons]]
|}
|-
|2
|78626
|Soothing Crystal recipe and add-on material unlocked.
|[[File:Soothing Crystal KHIII.png|10px]] [[Soothing Crystal]]
|-
|3
|176122
|Basic material recipes unlocked.
|[[File:Lucid Shard KHIII.png|10px]] [[Lucid Shard]]<br>[[File:Lucid Gem KHIII.png|10px]] [[Lucid Gem]]
|-
|4
|292489
|Wellspring Crystal recipe and add-on material unlocked.
|[[File:Wellspring Crystal KHIII.png|10px]] [[Wellspring Crystal]]
|-
|5
|427726
|Intermediate material recipes unlocked.
|[[File:Pulsing Shard KHIII.png|10px]] [[Pulsing Shard]]<br>[[File:Writhing Shard KHIII.png|10px]] [[Writhing Shard]]<br>[[File:Pulsing Gem KHIII.png|10px]] [[Pulsing Gem]]<br>[[File:Writhing Gem KHIII.png|10px]] [[Writhing Gem]]
|-
|6
|581833
|Hungry Crystal recipe and add-on material unlocked.
|[[File:Hungry Crystal KHIII.png|10px]] [[Hungry Crystal]]
|-
|7
|754810
|Advanced material recipes unlocked.
|[[File:Betwixt Shard KHIII.png|10px]] [[Betwixt Shard]]<br>[[File:Twilight Shard KHIII.png|10px]] [[Twilight Shard]]<br>[[File:Mythril Shard KHIII.png|10px]] [[Mythril Shard]]<br>[[File:Betwixt Gem KHIII.png|10px]] [[Betwixt Gem]]<br>[[File:Twilight Gem KHIII.png|10px]] [[Twilight Gem]]<br>[[File:Mythril Gem KHIII.png|10px]] [[Mythril Gem]]
|-
|8
|946657
|More recipes for add-on materials and Collector's Cards unlocked.||
{|
|[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art No. 1 - 20" Collector's Cards]]<br>[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art No. 21 - 40" Collector's Cards]]<br>[[File:Collector's Cards (Key Art) KHMOM.png|10px]] [["Key Art No. 41 - 61" Collector's Cards]]<br>[[File:Collector's Cards (Station of Awakening) KHMOM.png|10px]] [["Station of Awakening No. 1 - 23" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 1 - 20" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 21 - 40" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 41 - 60" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 61 - 80" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 81 - 100" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 101 - 120" Collector's Cards]]<br>[[File:Collector's Cards (Story Scene) KHMOM.png|10px]] [["Story Scene No. 121 - 130" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 1 - 30" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 31 - 60" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 61 - 90" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 91 - 120" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 121 - 150" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 151 - 180" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 181 - 210" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 211 - 240" Collector's Cards]]
|[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 241 - 270" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 271 - 300" Collector's Cards]]<br>[[File:Collector's Cards (Character) KHMOM.png|10px]] [["Character No. 301 - 321" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 1 - 30" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 31 - 60" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 61 - 90" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 91 - 120" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 121 - 150" Collector's Cards]]<br>[[File:Collector's Cards (Enemy) KHMOM.png|10px]] [["Enemy No. 151 - 193" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 1 - 20" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 21 - 40" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 41 - 60" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 61 - 80" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 81 - 100" Collector's Cards]]<br>[[File:Collector's Cards (Keyblade) KHMOM.png|10px]] [["Keyblade No. 101 - 125" Collector's Cards]]<br>[[File:Soothing Crystal KHIII.png|10px]] [[Soothing Crystal]]<br>[[File:Wellspring Crystal KHIII.png|10px]] [[Wellspring Crystal]]<br>[[File:Hungry Crystal KHIII.png|10px]] [[Hungry Crystal]]
|}
|-
|}


==Panel synthesis==
==Panel synthesis==
Synthesis is available in ''[[Kingdom Hearts 358/2 Days]]'' in the form of '''panel synthesis'''. This feature is accessed through the [[Organization XIII]]-affiliated moogle, who is found in the [[Grey Area]] of the [[Castle that Never Was]] and, after [[Roxas]] leaves the Organisation, [[Twilight Town]].
Synthesis is available in ''[[Kingdom Hearts 358/2 Days]]'' in the form of '''panel synthesis'''. This feature is accessed through the [[Organization XIII]]-affiliated moogle, who is found in the [[Grey Area]] of the [[Castle That Never Was]] and, after [[Roxas]] leaves the Organization, [[Twilight Town]].


The synthesis of a panel requires certain ingredients and some [[munny]]. In addition to [[material panel]]s, which replace traditional synthesis materials, ingredients may also include [[item panel]]s, [[magic panel]]s, and [[ring panel]]s. Recipes reappear but they do not unlock new panels for synthesis, rather recipes are a form of material panel that are consumed in the synthesis of some panels.
The synthesis of a panel requires certain ingredients and some [[munny]]. In addition to [[material panel]]s, which replace traditional synthesis materials, ingredients may also include [[item panel]]s, [[magic panel]]s, [[ability panel]]s, and [[ring panel]]s. Recipes reappear, but they do not unlock new panels for synthesis, rather recipes are a form of material panel that are consumed in the synthesis of some panels.


New panels are unlocked for synthesis by progressing through the game to upgrade Roxas' '''rank'''. Each time Roxas is promoted within the Organization, the moogle offers new items for sale and synthesis. In addition to requiring a certain rank, some items are only unlocked once certain materials needed for their synthesis are collected. For example, many [[Gears]] become available after the appropriate [[Gear Component]] is acquired.
New panels are unlocked for synthesis by progressing through the game to upgrade Roxas's '''rank'''. Each time Roxas is promoted within the Organization, the moogle offers new items for sale and synthesis. In addition to requiring a certain rank, some items are only unlocked once certain materials needed for their synthesis are collected. For example, many [[Gears]] become available after the appropriate [[Gear Component]] is acquired.


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Throughout the story, Organization XIII members hanging around the Grey Area occasionally ask Roxas to synthesise particular panels for them, sometimes even providing some necessary ingredients. Completing these optional tasks results in small rewards, typically rare material panels. These tasks can only be completed on the days they are given; they cannot be completed after progressing the story further.
Throughout the story, Organization XIII members hanging around the Grey Area occasionally ask Roxas to synthesize particular panels for them, sometimes even providing some necessary ingredients. Completing these optional tasks results in small rewards, typically rare material panels. These tasks can only be completed on the days they are given; they cannot be completed after progressing the story further.


==Keyblade upgrades==
==Keyblade upgrades==
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