Sliding Dash: Difference between revisions

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==Mechanics==
==Mechanics==
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|The original Sliding Dash has Sora propel himself across the ground with his Keyblade.]]
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|The original Sliding Dash has Sora propel himself across the ground with his Keyblade.]]
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 AP to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.


In ''[[Kingdom Hearts: Chain of Memories]]'', Sliding Dash is an [[attack sleight]]. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies. Its card combination is:
In ''[[Kingdom Hearts: Chain of Memories]]'', Sliding Dash is an [[attack sleight]]. When using Sliding Dash, the user propels himself forward with the Keyblade, then swings the Keyblade in front to strike enemies. Its card combination is:
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