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The Caribbean: Sora bandana, cuff links and coattail turns gray also his jacket is both gray with blue line | The Caribbean: Sora bandana, cuff links and coattail turns gray also his jacket is both gray with blue line | ||
Use correct format--> | Use correct format--> | ||
==Mechanics== | ==Mechanics== | ||
[[File:FC Sprite Second Form Kingdom Key 1 KHIII.png|left|200px]] | |||
Second Form grants Sora several of his abilities from ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]'' that are otherwise unusable outside of the Formchange. At any time, Sora can use a situation command finisher that will also terminate the formchange. Each time he fills the Situation Gauge, this finisher is replaced with a more powerful finisher—first [[Stun Impact]], then [[Sonic Blade]], and finally [[Ars Arcanum]]. Second Form S replaces Ars Arcanum with [[Ancient Light]]. | Second Form grants Sora several of his abilities from ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]'' that are otherwise unusable outside of the Formchange. At any time, Sora can use a situation command finisher that will also terminate the formchange. Each time he fills the Situation Gauge, this finisher is replaced with a more powerful finisher—first [[Stun Impact]], then [[Sonic Blade]], and finally [[Ars Arcanum]]. Second Form S replaces Ars Arcanum with [[Ancient Light]]. | ||
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===Abilities=== | ===Abilities=== | ||
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Second Form is best suited for single target encounters or battles that give Sora breathing room to focus on one enemy at a time. When used for battling hordes, the player should focus on airborne enemies as this allows Sora to use Magnet Burst to drag in more enemies around him to no only do more damage, but to also fill up the situation bar faster. This tactic is especially useful for Second Form S because its third-level finisher, [[Ancient Light]], allows Sora to annihilate groups of enemies faster. | Second Form is best suited for single target encounters or battles that give Sora breathing room to focus on one enemy at a time. When used for battling hordes, the player should focus on airborne enemies as this allows Sora to use Magnet Burst to drag in more enemies around him to no only do more damage, but to also fill up the situation bar faster. This tactic is especially useful for Second Form S because its third-level finisher, [[Ancient Light]], allows Sora to annihilate groups of enemies faster. | ||
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==Gallery== | |||
<gallery> | |||
File:FC Sprite Second Form Kingdom Key 2 KHIII.png|Kingdom Key's Second Form Finish Icon | |||
File:FC Sprite Second Form KHIII.png|Second Form Icon | |||
File:FC Sprite Second Form 2 KHIII.png|Second Form Finish Icon | |||
</gallery> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{Form}} | {{Form}} |