Sanctuary (Sitar): Difference between revisions

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==Gameplay==
==Gameplay==
Sanctuary's normal ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the sitar, followed by a swing of the the sitar by the neck diagonally upward in a baseball bat-like fashion, and ends with a powerful attack where Demyx lifts the weapon by the neck above his head and slams it downward in a pickaxe-like fashion. The {{button|dsy}} combo can be activated after the second attack, and consists of four quick blasts of yellow shockwaves in an outward direction.  
Sanctuary's normal ground combo starts with Demyx performing a 360° spinning diagonal slash with the tip of the sitar, followed by a swing of the the sitar by the neck diagonally upward in a baseball bat-like fashion, and ends with a powerful attack where Demyx lifts the weapon by the neck above his head and slams it downward in a pickaxe-like fashion. The {{button|dsy}}-Combo can be activated after the second attack, and consists of four quick blasts of yellow shockwaves in an outward direction.  


The aerial combo consists of a series of very fast airborne spinning attacks, followed by followed by a blast of three yellow shockwaves forwards, and ends with four quick blasts of yellow shockwaves in an outward direction.
The aerial combo consists of a series of very fast airborne spinning attacks, followed by followed by a blast of three yellow shockwaves forwards, and ends with four quick blasts of yellow shockwaves in an outward direction.


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{{Sitar}}
{{Sitar}}
{{PandoraGear}}
{{PandoraGear}}
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