Props: Difference between revisions

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'''Props''', also called {{nihongo|'''Gimmicks'''|ギミック|Gimikku}}, are interactable objects that appear in many worlds throughout the ''{{c|Kingdom Hearts|series}}'' series. Props can be attacked, examined, or otherwise interacted with by the player.
'''Props''', also called {{nihongo|'''Gimmicks'''|ギミック|Gimikku}}, are interactable objects that appear in many worlds throughout the ''{{c|Kingdom Hearts|series}}'' series. Props can be attacked, examined, or otherwise interacted with by the player.


Props usually drop [[Munny]] and [[MP]] prizes, however some also drop [[synthesis material]]s and [[ingredients]]. Some props in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]'' have [[HP]] bars.
Props usually drop [[Munny]] and [[MP]] prizes; however, some also drop [[synthesis material]]s and [[ingredients]]. Some props in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]'' have [[HP]] bars.


==''Kingdom Hearts Chain of Memories''==
==''Kingdom Hearts Chain of Memories''==
All gimmicks that drop HP prizes, [[Moogle Point]]s, or a {{c|Cards|com|Card}} use the following distribution unless otherwise noted. The Cards dropped by gimmicks are determined by the world.
All gimmicks that drop HP prizes, [[Moogle Point]]s, or a {{c|Cards|com|Card}} use the following distribution unless otherwise noted. The Cards dropped by gimmicks are determined by the world. In ''Kingdom Hearts Chain of Memories'', the props are always reset each time the player re-enters the room, while in ''Kingdom Hearts Re:Chain of Memories'', the props are not reset when the room is re-entered and the room must be recreated to keep on re-rolling the drops.
In ''Kingdom Hearts Chain of Memories'' the props are always reset each time the player re-enters the room, while in ''Kingdom Hearts Re:Chain of Memories'', the props are not reset when the room is re-entered and the room must be recreated to keep on re-rolling the drops.
{|border="1" cellspacing="0" cellpadding="2" style="width:20%"
{|border="1" cellspacing="0" cellpadding="2" style="width:20%"
|-style="{{style|com|a}}"
|-style="{{style|com|a}}"
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|Fire Hydrant||[[Main Plaza]], [[Fruitball Court]]||A regular fire hydrant.||D-Link prizes, Munny
|Fire Hydrant||[[Main Plaza]], [[Fruitball Court]]||A regular fire hydrant.||D-Link prizes, Munny
|-
|-
|{{nihongo|'''Power Supply'''|電源装置|<br>Dengen Sōchi}}||[[Gizmo Gallery]]||A large generator that is powered by electricity.||Fill the gauge by hitting it with {{c|Thunder|element}} attacks to make the gears and levers start moving.
|{{nihongo|'''Power Supply'''|電源装置|<br>Dengen Sōchi}}||[[Gizmo Gallery]]||A large generator that is powered by electricity.||Fill the gauge by hitting it with {{c|Thunder|element}} attacks to make the gears and levers start moving. The Power Supply is reset whenever the world is re-entered.
|-
|-
|Clay jar||[[Coliseum Gates]], [[Town Near Thebes]]||A typical clay jar.||HP prizes, D-Link prizes, Munny
|Clay jar||[[Coliseum Gates]], [[Town Near Thebes]]||A typical clay jar.||HP prizes, D-Link prizes, Munny
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