Powerwild: Difference between revisions

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{{game|KH1|FM1|COM|REC|KHX|UCX|KH3}}
{{game|KH1|FM1|COM|REC|KHX|UCX|KH3|DR}}
{{suite}}
{{suite}}
{{cleanup|Strategy for ''Kingdom Hearts Chain of Memories''.}}
{{Character
{{Character
  |name=Powerwild
  |name=Powerwild
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  |image=[[File:Powerwild KHIII.png|250px]]
  |image=[[File:Powerwild KHIII.png|250px]]
  |FMimage=[[File:Powerwild KHFM.png|225px]]
  |FMimage=[[File:Powerwild KHFM.png|225px]]
  |tab2=KHX
  |tab2=KHCOM
  |image2=[[File:Powerwild KHX.png|225px]]
|image2=[[File:Powerwild KHCOM.png]]
|tab3=KHX
  |image3=[[File:Powerwild KHX.png|225px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
  |game3=Kingdom Hearts χ
  |game3=Kingdom Hearts χ
  |game4=Kingdom Hearts III
  |game4=Kingdom Hearts III
|game5=Kingdom Hearts Dark Road
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
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  |journalKH3=These impish chimps swing through the trees and scrabble along walls while pelting you with nuts. Rude! Block whatever they throw and send it right back at 'em.<br><br>They'll taunt and tease and try to bait you into attacking. The best response? Attack! They're wide open the whole time, silly monkeys.
  |journalKH3=These impish chimps swing through the trees and scrabble along walls while pelting you with nuts. Rude! Block whatever they throw and send it right back at 'em.<br><br>They'll taunt and tease and try to bait you into attacking. The best response? Attack! They're wide open the whole time, silly monkeys.
  |KHHP1=30
  |KHHP1=30
  |KHHP2=150
  |KHJPHP2=150
  |FMHP2=120
  |KHHP2=120
  |KHATK1=12
  |KHATK1=12
  |KHATK2=31
  |KHJPATK2=31
  |FMATK2=35
  |KHATK2=35
  |KHDEF1=11
  |KHDEF1=11
  |KHDEF2=20
  |KHJPDEF2=20
  |FMDEF2=27
  |KHDEF2=27
  |KHMP1=15
  |KHMP1=15
  |KHMP2=48
  |KHJPMP2=48
  |FMMP2=47
  |KHMP2=47
  |KHEXP1=4
  |KHEXP1=4
  |KHEXP2=120
  |KHJPEXP2=120
  |FMEXP2=90
  |KHEXP2=90
  |KHweapon=x1.0
  |KHweapon=x1.0
  |KHfire=x1.0
  |KHfire=x1.0
  |KHbliz=x1.0
  |KHbliz=x1.0
  |KHthun=x1.0
  |KHthun=x1.0
  |KHgrav=x1.0
  |KHJPgrav=x1.0
  |FMgrav=x1.0<ref>x0.8 after rescuing Kairi.</ref>
  |KHgrav=x1.0<ref>x0.8 after rescue.</ref>
  |KHstop=x1.0
  |KHJPstop=x1.0
  |FMstop=x1.0<ref>x0.6 after rescuing Kairi.</ref>
  |KHstop=x1.0<ref>x0.6 after rescue.</ref>
  |KHko=x1.0
  |KHko=x1.0
  |KHother=x1.0
  |KHother=x1.0
  |KHreward=(1) HP prize x3<br>(1) Munny x4<br>Potion (4%), Power Shard (8%), Protera Chain (1%)<br>'''Powerwild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (50%), Mega-Ether (4%), Power Shard (20%)
  |KHJPreward=(1) HP prize x3<br>(1) Munny x4<br>Potion (4%), Power Shard (8%), Protera Chain (1%)<br>'''Powerwild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (50%), Mega-Ether (4%), Power Shard (20%)
|KHreward=(1) HP prize x3<br>(1) Munny x4<br>Potion (2%), Power Shard (8%), Protera Chain (0.5%)<br>'''Powerwild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (20%), Mega-Ether (4%), Power Shard (16%)
  |FMreward=(1) HP prize x3<br>(1) Munny x4<br>Potion (2%), Power Shard (4%), Protera Chain (0.5%)<br>'''Powerwild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (20%), Mega-Ether (4%), Power Shard (4%)
  |FMreward=(1) HP prize x3<br>(1) Munny x4<br>Potion (2%), Power Shard (4%), Protera Chain (0.5%)<br>'''Powerwild slips on banana peel'''<br>(1) Munny x20, (5) Munny x5<br>Ether (20%), Mega-Ether (4%), Power Shard (4%)
  |KHworld=Deep Jungle, Monstro, End of the World
  |KHworld=Deep Jungle, Monstro, End of the World
|JPtab=*
  |FMtab=*
  |FMtab=*
  |KHcup1=Phil Cup
  |KHcup1=Phil Cup
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  |KHnum24=1
  |KHnum24=1
  |COM2=s
  |COM2=s
  |COMHP2=77
  |COMHP2=76
  |COMAP2=4
  |COMAP2=4
  |COMEXP2=13
  |COMEXP2=12
  |COM3=s
  |COM3=s
  |COMHP3=84
  |COMHP3=83
  |COMAP3=5
  |COMAP3=5
  |COMEXP3=20
  |COMEXP3=20
  |COM4=s
  |COM4=s
  |COMHP4=91
  |COMHP4=90
  |COMAP4=7
  |COMAP4=6
  |COMEXP4=28
  |COMEXP4=25
  |COM5=s
  |COM5=s
  |COMHP5=98
  |COMHP5=97
  |COMAP5=8
  |COMAP5=7
  |COMEXP5=35
  |COMEXP5=35
  |COMHP6=105
  |COMHP6=104
  |COMAP6=9
  |COMAP6=8
  |COMEXP6=43
  |COMEXP6=41
  |COM7=r
  |COM7=r
  |COMHP7=112
  |COMHP7=111
  |COMAP7=10
  |COMAP7=10
  |COMEXP7=50
  |COMEXP7=50
  |COM8=r
  |COM8=r
  |COMHP8=119
  |COMHP8=117
  |COMAP8=11
  |COMAP8=11
  |COMEXP8=58
  |COMEXP8=50
  |COM9=r
  |COM9=r
  |COMHP9=126
  |COMHP9=124
  |COMAP9=13
  |COMAP9=12
  |COMEXP9=65
  |COMEXP9=65
  |COMphys=x1.0
  |COMphys=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=O
  |COMstun=x1.0
  |COMstun=O
  |COMstop=x1.0
  |COMstop=O
  |COMwarp=x1.0
  |COMwarp=O
  |COMbind=x1.0
  |COMbind=O
  |COMconf=x1.0
  |COMconf=O
  |COMterr=x1.0
  |COMterr=O
  |COMmagn=x1.0
  |ReCOM2=s
  |COMfree=x1.0
  |ReCOMHP2=64
|ReCOMAP2=5
|ReCOMEXP2=12
|ReCOM3=s
|ReCOMHP3=71
|ReCOMAP3=6
|ReCOMEXP3=20
|ReCOM4=s
|ReCOMHP4=78
|ReCOMAP4=7
|ReCOMEXP4=25
|ReCOM5=s
|ReCOMHP5=85
|ReCOMAP5=8
|ReCOMEXP5=35
|ReCOMHP6=92
|ReCOMAP6=9
|ReCOMEXP6=41
|ReCOM7=r
|ReCOMHP7=99
|ReCOMAP7=11
|ReCOMEXP7=50
|ReCOM8=r
|ReCOMHP8=106
|ReCOMAP8=12
|ReCOMEXP8=50
|ReCOM9=r
|ReCOMHP9=113
|ReCOMAP9=13
|ReCOMEXP9=65
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Retrograde
  |ability=Retrograde
  |desc=Reverse the value of all cards. 1 becomes 9, 2 becomes 8, etc.
  |desc=Reverse the value of all cards. 1 becomes 9, 2 becomes 8, etc.
  |duration=1 reload
  |duration=1 reload
  |CP=40
  |CP=40
  |value=1, 3, 4
  |COMMP=16
|ReCOMMP=20
|COMrate=2%
  |duel=3
  |duel=3
  |time=4
  |time=4
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  |KH3reward=HP prize (1) ×2, Munny (1) ×3<br>Pulsing Shard (12%), Pulsing Stone (6%), Wellspring Shard (8%)
  |KH3reward=HP prize (1) ×2, Munny (1) ×3<br>Pulsing Shard (12%), Pulsing Stone (6%), Wellspring Shard (8%)
  |KH3world=Twilight Town, Kingdom of Corona, The Caribbean
  |KH3world=Twilight Town, Kingdom of Corona, The Caribbean
|DRep1=Episode 1|DRep1r=2
|DRslv1=10|DRsbp1=12
|DRslv2=10|DRsbp2=100
|DRep3=Episode 6
|DRslv3=43|DRsbp3=374
|DRw1=Agrabah|DRw1r=4
|DRwrank1=★|DRwlv1=10|DRwbp1=12
|DRwrank2=★★|DRwlv2=20|DRwbp2=84
|DRwrank3=★★★|DRwlv3=31<ref>40 prior to August 12, 2020.</ref>|DRwbp3=130<ref>336 prior to August 12, 2020.</ref>
|DRwrank4=★★★★|DRwlv4=43|DRwbp4=374
|DRe1=Winning Streak
|DRelv1=18|DRebp1=70
|DRe2=Daily Challenge|DRe2r=2
|DRelv2=18|DRebp2=70
|DRelv3=10|DRebp3=12
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=10|DRtbp1=12
|DRfire=Resist
|DRmag=Weak
|DRsleep=Weak
|DRwater=Weak
|DRattack=Physical + DEF Down
|DRpass1=HP +1
|DRpass2=Magic +1
|DRpass3=HP +1
|DRpass4=Strength +1
}}
}}
The '''Powerwild''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}.
The '''Powerwild''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}.
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
{{sec-stub}}
;Deck
{{CoMDeck
|card1=Powerwild
|v13=O
|card2=Powerwild
|v21=O|v23=O|v24=O
|enemy=*
}}
 
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}|Physical|—|x1.5{{KHCoM}}<br>x2.5{{ReCoM}}|{{sleight|Powerwild|com=*}}{{sleight|Powerwild}}|Slide forward while kicking. Quick execution.}}
{{atk|{{nihongo|'''Jump Kick'''|ジャンプキック|<br>Janpu Kikku}}{{KHCoM}}|Physical|—|x2.0|{{sleight|Powerwild|com=*}}|After jumping straight up, kicks forward while rapidly descending. Has high power.}}
{{atk|{{nihongo|'''Punch'''|パンチ|<br>Panchi}}{{ReCoM}}|Physical|—|x2.5|{{sleight|Powerwild}}}}
{{atk-c|com}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
The Powerwild, while not a difficult enemy, can be tricky to fight. They retain their old scratching attack from previous games, but can now perform a sliding kick to damage Sora. If blocked, the monkey will jump up and down on one foot while holding the other. This leaves them completely open to attack. They can also throw nuts at Sora if he is far away. These nuts will inflict [[Stun]] unless Sora has [[Stun Protection]] equipped. However, if blocked, the nuts will instead stun the Powerwild if it hits, leaving them again open for attack. To put it simply, blocking and counterattacking is the best way to defeat a Powerwild, though simply charging and attacking can do the trick due to their small amount of [[HP]].
The Powerwild is easy to defeat, but can trip newbie players up. They retain their old scratching attack and sliding kick from the original games. They can also throw nuts at Sora if he is far away. These nuts will inflict [[Stun]] unless Sora has [[Stun Protection]] equipped. However, if blocked, the nuts will instead stun the Powerwild if it hits, leaving them open for attack. To put it simply, blocking and counterattacking is the best way to defeat a Powerwild, though simply charging and attacking can do the trick due to their small amount of [[HP]].
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Scratch Attack'''|引っかき攻撃|<br>Hikkaki Kōgeki}}
|Physical
|0.5 x 6 hits
|◯
|2
|Scratches alternately with left and right hands.
}}
{{Atk|{{nihongo|'''Aerial Scratch'''|空中引っかき|<br>Kūchū Hikkaki}}
|Physical
|1.0
|◯
|2
|Scratches simultaneously with both hands while jumping.
}}
{{Atk|{{nihongo|'''Sliding'''|スライディング|<br>Suraidingu}}
|Physical
|1.5
|◯
|2
|Slides around with its feet aimed forward.
}}
{{Atk|{{nihongo|'''Nut Throw'''|木の実投げ|<br>Konomi Nage}}
|Physical
|1.0
|◯
|2
|Produces nuts and throws them in a curved arc. Has a 50% chance to inflict the Stun status effect for 5 seconds.
}}
{{Atk|{{nihongo|'''Wall Jump Attack'''|壁ジャンプ攻撃|<br>Kabe Janpu Kōgeki}}
|Physical
|1.0
|△
|2
|Leaps between walls and scratches while doing so.
}}
{{Atk-c}}


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
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